vkd3d/libs
Giovanni Mascellani 897ba6a3c7 vkd3d-shader/hlsl: Specify the destination register in struct sm4_instruction as an array.
Some instructions (e.g. umul) have multiple destination registers.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-01 19:32:29 +02:00
..
vkd3d vkd3d: Do not attempt to enable primitive restart for non-strip topology. 2021-09-17 22:04:27 +02:00
vkd3d-common build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
vkd3d-shader vkd3d-shader/hlsl: Specify the destination register in struct sm4_instruction as an array. 2021-10-01 19:32:29 +02:00
vkd3d-utils vkd3d-utils: Initialize input parameters to ID3DInclude::Open(). 2020-12-02 16:28:55 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00