vkd3d/libs
Conor McCarthy 88667098eb vkd3d: Do not destroy a heap until its resource count is zero.
Fixes a crash on exit in Horizon Zero Dawn (which requres added SM 6.0 support).

Placed resources should hold a reference to their heap:
https://learn.microsoft.com/en-us/windows/win32/api/d3d12/nf-d3d12-id3d12device-createheap
2023-04-03 17:59:41 +02:00
..
vkd3d vkd3d: Do not destroy a heap until its resource count is zero. 2023-04-03 17:59:41 +02:00
vkd3d-common vkd3d-common: Always prefix debug output with "vkd3d". 2022-11-08 20:52:27 +01:00
vkd3d-shader vkd3d-shader/hlsl: Rename the "type" field of struct hlsl_type to "class". 2023-04-03 17:59:24 +02:00
vkd3d-utils Release 1.7. 2023-03-24 11:22:28 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00