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866c5d9531
We are using the hlsl_ir_var.is_uniform flag to indicate when an object is a uniform copy created from a variable with the HLSL_STORAGE_UNIFORM modifier. We should be checking for this instead of the HLSL_STORAGE_UNIFORM flag which is also set to 1 for the original variables, and there should be no reason to use this flag instead of "is_uniform" after the uniform copies and combined/separated samplers are created. |
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vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils | ||
.gitignore |