vkd3d/libs/vkd3d-utils
Elizabeth Figura 8515fcbc70 vkd3d-utils: Add a D3DCompile2VKD3D() that allows configuring DLL version.
This would allow us to use vkd3d-utils directly in Wine [with the exception of
D3D_COMPILE_STANDARD_FILE_INCLUDE, but we can simply pass the ID3DInclude object
to D3DCompile2VKD3D().]
2024-09-03 15:06:29 +02:00
..
libvkd3d-utils.pc.in libs/vkd3d-utils: Use proper name in libvkd3d-utils.pc. 2017-12-12 13:12:47 +01:00
reflection.c vkd3d-utils: Implement ID3D12ShaderReflection::GetResourceBindingDesc(). 2024-05-06 22:12:50 +02:00
vkd3d_utils_main.c vkd3d-utils: Add a D3DCompile2VKD3D() that allows configuring DLL version. 2024-09-03 15:06:29 +02:00
vkd3d_utils_private.h vkd3d-utils: Use WIDL_C_INLINE_WRAPPERS. 2024-04-24 23:48:44 +02:00
vkd3d_utils.map vkd3d-utils: Add a D3DCompile2VKD3D() that allows configuring DLL version. 2024-09-03 15:06:29 +02:00