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8515fcbc70
This would allow us to use vkd3d-utils directly in Wine [with the exception of D3D_COMPILE_STANDARD_FILE_INCLUDE, but we can simply pass the ID3DInclude object to D3DCompile2VKD3D().] |
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.. | ||
libvkd3d-utils.pc.in | ||
reflection.c | ||
vkd3d_utils_main.c | ||
vkd3d_utils_private.h | ||
vkd3d_utils.map |