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812f01c2e2de3e932e838d6b0208bd4e4a64724c
vkd3d/libs/vkd3d
History
Conor McCarthy cc43ef3bca vkd3d: Pass int64 capability info to vkd3d-shader.
2024-01-02 23:03:00 +01:00
..
command.c
vkd3d: Write Vulkan descriptors in a worker thread.
2023-12-14 21:00:28 +01:00
device.c
vkd3d: Rename the device mutex to pipeline_cache_mutex.
2023-12-14 21:00:30 +01:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Write Vulkan descriptors in a worker thread.
2023-12-14 21:00:28 +01:00
state.c
vkd3d: Pass int64 capability info to vkd3d-shader.
2024-01-02 23:03:00 +01:00
utils.c
vkd3d: Do not allow synchronization primitives to fail.
2023-02-02 20:51:27 +01:00
vkd3d_main.c
vkd3d: Add ID3D12Device5 interface stub.
2023-09-28 23:13:29 +02:00
vkd3d_private.h
vkd3d: Co-locate all descriptor-related members.
2023-12-14 21:00:34 +01:00
vkd3d_shaders.h
vkd3d: Compile the UAV clear shaders at runtime.
2023-11-06 23:09:49 +01:00
vkd3d.map
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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