Files
vkd3d/demos/demo_vkd3d.h
Henri Verbeet 70655012ab demos: Move the vkd3d parts of demo_xcb.h into a separate header.
So that they can be used for e.g. Wayland or macOS support. Or Windows,
if we're so inclined.
2025-04-08 20:38:26 +02:00

509 lines
16 KiB
C

/*
* Copyright 2016 Józef Kucia for CodeWeavers
* Copyright 2016 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define VK_NO_PROTOTYPES
#define VK_USE_PLATFORM_XCB_KHR
#define VKD3D_UTILS_API_VERSION VKD3D_API_VERSION_1_15
#include "config.h"
#include <vkd3d.h>
#include <vkd3d_utils.h>
#include <xcb/xcb_event.h>
#include <xcb/xcb_icccm.h>
#include <xcb/xcb_keysyms.h>
#include <dlfcn.h>
#include <limits.h>
#include <stdbool.h>
#include <stdio.h>
#define DECLARE_VK_PFN(name) PFN_##name name;
DECLARE_VK_PFN(vkAcquireNextImageKHR)
DECLARE_VK_PFN(vkCreateFence)
DECLARE_VK_PFN(vkCreateSwapchainKHR)
DECLARE_VK_PFN(vkCreateXcbSurfaceKHR)
DECLARE_VK_PFN(vkDestroyFence)
DECLARE_VK_PFN(vkDestroySurfaceKHR)
DECLARE_VK_PFN(vkDestroySwapchainKHR)
DECLARE_VK_PFN(vkGetPhysicalDeviceSurfaceCapabilitiesKHR)
DECLARE_VK_PFN(vkGetPhysicalDeviceSurfaceFormatsKHR)
DECLARE_VK_PFN(vkGetPhysicalDeviceSurfaceSupportKHR)
DECLARE_VK_PFN(vkGetSwapchainImagesKHR)
DECLARE_VK_PFN(vkQueuePresentKHR)
DECLARE_VK_PFN(vkResetFences)
DECLARE_VK_PFN(vkWaitForFences)
struct demo_xcb
{
xcb_connection_t *connection;
xcb_atom_t wm_protocols_atom;
xcb_atom_t wm_delete_window_atom;
xcb_key_symbols_t *xcb_keysyms;
int screen;
};
struct demo
{
struct demo_xcb xcb;
struct demo_window **windows;
size_t windows_size;
size_t window_count;
void *user_data;
void (*idle_func)(struct demo *demo, void *user_data);
};
struct demo_window
{
struct demo *demo;
void *user_data;
void (*expose_func)(struct demo_window *window, void *user_data);
void (*key_press_func)(struct demo_window *window, demo_key key, void *user_data);
};
static inline bool demo_add_window(struct demo *demo, struct demo_window *window)
{
if (demo->window_count == demo->windows_size)
{
size_t new_capacity;
void *new_elements;
new_capacity = max(demo->windows_size * 2, 4);
if (!(new_elements = realloc(demo->windows, new_capacity * sizeof(*demo->windows))))
return false;
demo->windows = new_elements;
demo->windows_size = new_capacity;
}
demo->windows[demo->window_count++] = window;
return true;
}
static inline void demo_remove_window(struct demo *demo, const struct demo_window *window)
{
size_t i;
for (i = 0; i < demo->window_count; ++i)
{
if (demo->windows[i] != window)
continue;
--demo->window_count;
memmove(&demo->windows[i], &demo->windows[i + 1], (demo->window_count - i) * sizeof(*demo->windows));
break;
}
}
static inline bool demo_window_init(struct demo_window *window, struct demo *demo, void *user_data)
{
if (!demo_add_window(demo, window))
return false;
window->demo = demo;
window->user_data = user_data;
window->expose_func = NULL;
window->key_press_func = NULL;
return true;
}
static inline void demo_window_cleanup(struct demo_window *window)
{
demo_remove_window(window->demo, window);
}
#include "demo_xcb.h"
static void load_vulkan_procs(void)
{
void *libvulkan;
if (!(libvulkan = dlopen(SONAME_LIBVULKAN, RTLD_NOW)))
{
fprintf(stderr, "Failed to load %s: %s.\n", SONAME_LIBVULKAN, dlerror());
exit(1);
}
#define LOAD_VK_PFN(name) name = (void *)dlsym(libvulkan, #name);
LOAD_VK_PFN(vkAcquireNextImageKHR)
LOAD_VK_PFN(vkCreateFence)
LOAD_VK_PFN(vkCreateSwapchainKHR)
LOAD_VK_PFN(vkCreateXcbSurfaceKHR)
LOAD_VK_PFN(vkDestroyFence)
LOAD_VK_PFN(vkDestroySurfaceKHR)
LOAD_VK_PFN(vkDestroySwapchainKHR)
LOAD_VK_PFN(vkGetPhysicalDeviceSurfaceCapabilitiesKHR)
LOAD_VK_PFN(vkGetPhysicalDeviceSurfaceFormatsKHR)
LOAD_VK_PFN(vkGetPhysicalDeviceSurfaceSupportKHR)
LOAD_VK_PFN(vkGetSwapchainImagesKHR)
LOAD_VK_PFN(vkQueuePresentKHR)
LOAD_VK_PFN(vkResetFences)
LOAD_VK_PFN(vkWaitForFences)
}
struct demo_swapchain
{
VkSurfaceKHR vk_surface;
VkSwapchainKHR vk_swapchain;
VkFence vk_fence;
VkInstance vk_instance;
VkDevice vk_device;
ID3D12CommandQueue *command_queue;
ID3D12Fence *present_fence;
unsigned long long present_count;
uint32_t current_buffer;
unsigned int buffer_count;
ID3D12Resource *buffers[1];
};
static inline void demo_cleanup(struct demo *demo)
{
free(demo->windows);
demo_xcb_cleanup(demo);
}
static inline bool demo_init(struct demo *demo, void *user_data)
{
if (!demo_xcb_init(&demo->xcb))
return false;
demo->windows = NULL;
demo->windows_size = 0;
demo->window_count = 0;
demo->user_data = user_data;
demo->idle_func = NULL;
return true;
}
static inline void demo_get_dpi(struct demo *demo, double *dpi_x, double *dpi_y)
{
demo_xcb_get_dpi(demo, dpi_x, dpi_y);
}
static inline void demo_process_events(struct demo *demo)
{
demo_xcb_process_events(demo);
}
static inline void demo_set_idle_func(struct demo *demo,
void (*idle_func)(struct demo *demo, void *user_data))
{
demo->idle_func = idle_func;
}
static inline void demo_window_destroy(struct demo_window *window)
{
demo_window_xcb_destroy(window);
}
static inline struct demo_window *demo_window_create(struct demo *demo, const char *title,
unsigned int width, unsigned int height, void *user_data)
{
return demo_window_xcb_create(demo, title, width, height, user_data);
}
static inline void demo_window_set_expose_func(struct demo_window *window,
void (*expose_func)(struct demo_window *window, void *user_data))
{
window->expose_func = expose_func;
}
static inline void demo_window_set_key_press_func(struct demo_window *window,
void (*key_press_func)(struct demo_window *window, demo_key key, void *user_data))
{
window->key_press_func = key_press_func;
}
static inline struct demo_swapchain *demo_swapchain_create(ID3D12CommandQueue *command_queue,
struct demo_window *window, const struct demo_swapchain_desc *desc)
{
struct vkd3d_image_resource_create_info resource_create_info;
struct VkSwapchainCreateInfoKHR vk_swapchain_desc;
VkSwapchainKHR vk_swapchain = VK_NULL_HANDLE;
uint32_t format_count, queue_family_index;
VkSurfaceCapabilitiesKHR surface_caps;
VkPhysicalDevice vk_physical_device;
VkFence vk_fence = VK_NULL_HANDLE;
struct demo_swapchain *swapchain;
unsigned int image_count, i, j;
VkFenceCreateInfo fence_desc;
VkSurfaceFormatKHR *formats;
ID3D12Device *d3d12_device;
VkSurfaceKHR vk_surface;
VkInstance vk_instance;
VkBool32 supported;
VkDevice vk_device;
VkImage *vk_images;
VkFormat format;
load_vulkan_procs();
if ((format = vkd3d_get_vk_format(desc->format)) == VK_FORMAT_UNDEFINED)
return NULL;
if (FAILED(ID3D12CommandQueue_GetDevice(command_queue, &IID_ID3D12Device, (void **)&d3d12_device)))
return NULL;
vk_instance = vkd3d_instance_get_vk_instance(vkd3d_instance_from_device(d3d12_device));
vk_physical_device = vkd3d_get_vk_physical_device(d3d12_device);
vk_device = vkd3d_get_vk_device(d3d12_device);
if (!(vk_surface = demo_window_xcb_create_vk_surface(window, vk_instance)))
{
ID3D12Device_Release(d3d12_device);
return NULL;
}
queue_family_index = vkd3d_get_vk_queue_family_index(command_queue);
if (vkGetPhysicalDeviceSurfaceSupportKHR(vk_physical_device,
queue_family_index, vk_surface, &supported) < 0 || !supported)
goto fail;
if (vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vk_physical_device, vk_surface, &surface_caps) < 0)
goto fail;
if ((surface_caps.maxImageCount && desc->buffer_count > surface_caps.maxImageCount)
|| desc->buffer_count < surface_caps.minImageCount
|| desc->width > surface_caps.maxImageExtent.width || desc->width < surface_caps.minImageExtent.width
|| desc->height > surface_caps.maxImageExtent.height || desc->height < surface_caps.minImageExtent.height
|| !(surface_caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR))
goto fail;
if (vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, NULL) < 0
|| !format_count || !(formats = calloc(format_count, sizeof(*formats))))
goto fail;
if (vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, formats) < 0)
{
free(formats);
goto fail;
}
if (format_count != 1 || formats->format != VK_FORMAT_UNDEFINED
|| formats->colorSpace != VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
for (i = 0; i < format_count; ++i)
{
if (formats[i].format == format && formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
break;
}
if (i == format_count)
{
free(formats);
goto fail;
}
}
free(formats);
formats = NULL;
vk_swapchain_desc.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
vk_swapchain_desc.pNext = NULL;
vk_swapchain_desc.flags = 0;
vk_swapchain_desc.surface = vk_surface;
vk_swapchain_desc.minImageCount = desc->buffer_count;
vk_swapchain_desc.imageFormat = format;
vk_swapchain_desc.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
vk_swapchain_desc.imageExtent.width = desc->width;
vk_swapchain_desc.imageExtent.height = desc->height;
vk_swapchain_desc.imageArrayLayers = 1;
vk_swapchain_desc.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
vk_swapchain_desc.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
vk_swapchain_desc.queueFamilyIndexCount = 0;
vk_swapchain_desc.pQueueFamilyIndices = NULL;
vk_swapchain_desc.preTransform = surface_caps.currentTransform;
vk_swapchain_desc.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
vk_swapchain_desc.presentMode = VK_PRESENT_MODE_FIFO_KHR;
vk_swapchain_desc.clipped = VK_TRUE;
vk_swapchain_desc.oldSwapchain = VK_NULL_HANDLE;
if (vkCreateSwapchainKHR(vk_device, &vk_swapchain_desc, NULL, &vk_swapchain) < 0)
goto fail;
fence_desc.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fence_desc.pNext = NULL;
fence_desc.flags = 0;
if (vkCreateFence(vk_device, &fence_desc, NULL, &vk_fence) < 0)
goto fail;
if (vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, NULL) < 0
|| !(vk_images = calloc(image_count, sizeof(*vk_images))))
goto fail;
if (vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, vk_images) < 0)
{
free(vk_images);
goto fail;
}
if (!(swapchain = malloc(offsetof(struct demo_swapchain, buffers[image_count]))))
{
free(vk_images);
goto fail;
}
swapchain->vk_surface = vk_surface;
swapchain->vk_swapchain = vk_swapchain;
swapchain->vk_fence = vk_fence;
swapchain->vk_instance = vk_instance;
swapchain->vk_device = vk_device;
vkAcquireNextImageKHR(vk_device, vk_swapchain, UINT64_MAX,
VK_NULL_HANDLE, vk_fence, &swapchain->current_buffer);
vkWaitForFences(vk_device, 1, &vk_fence, VK_TRUE, UINT64_MAX);
vkResetFences(vk_device, 1, &vk_fence);
resource_create_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
resource_create_info.next = NULL;
resource_create_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_create_info.desc.Alignment = 0;
resource_create_info.desc.Width = desc->width;
resource_create_info.desc.Height = desc->height;
resource_create_info.desc.DepthOrArraySize = 1;
resource_create_info.desc.MipLevels = 1;
resource_create_info.desc.Format = desc->format;
resource_create_info.desc.SampleDesc.Count = 1;
resource_create_info.desc.SampleDesc.Quality = 0;
resource_create_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
resource_create_info.desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
resource_create_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION | VKD3D_RESOURCE_PRESENT_STATE_TRANSITION;
resource_create_info.present_state = D3D12_RESOURCE_STATE_PRESENT;
for (i = 0; i < image_count; ++i)
{
resource_create_info.vk_image = vk_images[i];
if (FAILED(vkd3d_create_image_resource(d3d12_device, &resource_create_info, &swapchain->buffers[i])))
{
for (j = 0; j < i; ++j)
{
ID3D12Resource_Release(swapchain->buffers[j]);
}
free(swapchain);
free(vk_images);
goto fail;
}
}
swapchain->buffer_count = image_count;
free(vk_images);
if (FAILED(ID3D12Device_CreateFence(d3d12_device, 0, 0, &IID_ID3D12Fence, (void **)&swapchain->present_fence)))
{
for (i = 0; i < image_count; ++i)
{
ID3D12Resource_Release(swapchain->buffers[i]);
}
free(swapchain);
goto fail;
}
swapchain->present_count = 0;
ID3D12Device_Release(d3d12_device);
ID3D12CommandQueue_AddRef(swapchain->command_queue = command_queue);
return swapchain;
fail:
if (vk_fence != VK_NULL_HANDLE)
vkDestroyFence(vk_device, vk_fence, NULL);
if (vk_swapchain != VK_NULL_HANDLE)
vkDestroySwapchainKHR(vk_device, vk_swapchain, NULL);
vkDestroySurfaceKHR(vk_instance, vk_surface, NULL);
ID3D12Device_Release(d3d12_device);
return NULL;
}
static inline unsigned int demo_swapchain_get_current_back_buffer_index(struct demo_swapchain *swapchain)
{
return swapchain->current_buffer;
}
static inline ID3D12Resource *demo_swapchain_get_back_buffer(struct demo_swapchain *swapchain, unsigned int index)
{
ID3D12Resource *resource = NULL;
if (index < swapchain->buffer_count && (resource = swapchain->buffers[index]))
ID3D12Resource_AddRef(resource);
return resource;
}
static inline void demo_swapchain_present(struct demo_swapchain *swapchain)
{
VkPresentInfoKHR present_desc;
VkQueue vk_queue;
present_desc.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
present_desc.pNext = NULL;
present_desc.waitSemaphoreCount = 0;
present_desc.pWaitSemaphores = NULL;
present_desc.swapchainCount = 1;
present_desc.pSwapchains = &swapchain->vk_swapchain;
present_desc.pImageIndices = &swapchain->current_buffer;
present_desc.pResults = NULL;
/* Synchronize vkd3d_acquire_vk_queue() with the Direct3D 12 work
* already submitted to the command queue. */
++swapchain->present_count;
ID3D12CommandQueue_Signal(swapchain->command_queue, swapchain->present_fence, swapchain->present_count);
ID3D12Fence_SetEventOnCompletion(swapchain->present_fence, swapchain->present_count, NULL);
vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue);
vkQueuePresentKHR(vk_queue, &present_desc);
vkd3d_release_vk_queue(swapchain->command_queue);
vkAcquireNextImageKHR(swapchain->vk_device, swapchain->vk_swapchain, UINT64_MAX,
VK_NULL_HANDLE, swapchain->vk_fence, &swapchain->current_buffer);
vkWaitForFences(swapchain->vk_device, 1, &swapchain->vk_fence, VK_TRUE, UINT64_MAX);
vkResetFences(swapchain->vk_device, 1, &swapchain->vk_fence);
}
static inline void demo_swapchain_destroy(struct demo_swapchain *swapchain)
{
unsigned int i;
ID3D12CommandQueue_Release(swapchain->command_queue);
ID3D12Fence_Release(swapchain->present_fence);
for (i = 0; i < swapchain->buffer_count; ++i)
{
ID3D12Resource_Release(swapchain->buffers[i]);
}
vkDestroyFence(swapchain->vk_device, swapchain->vk_fence, NULL);
vkDestroySwapchainKHR(swapchain->vk_device, swapchain->vk_swapchain, NULL);
vkDestroySurfaceKHR(swapchain->vk_instance, swapchain->vk_surface, NULL);
free(swapchain);
}
static inline HANDLE demo_create_event(void)
{
return vkd3d_create_event();
}
static inline unsigned int demo_wait_event(HANDLE event, unsigned int ms)
{
return vkd3d_wait_event(event, ms);
}
static inline void demo_destroy_event(HANDLE event)
{
vkd3d_destroy_event(event);
}