vkd3d/libs/vkd3d
Philip Rebohle 79da30adc7 vkd3d: Defer compute pipeline update to Dispatch time.
Needed to support compute-based clear and copy operations.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 16:40:09 +01:00
..
command.c vkd3d: Defer compute pipeline update to Dispatch time. 2019-11-13 16:40:09 +01:00
device.c vkd3d: Implement d3d12_device_GetCustomHeapProperties(). 2019-11-07 21:07:18 +01:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Store view object type in vkd3d_view. 2019-11-13 16:40:04 +01:00
state.c vkd3d: Keep active bindings after changing root signature. 2019-10-31 19:24:20 +01:00
utils.c vkd3d: Introduce vkd3d_format_copy_data(). 2019-10-18 18:06:08 +02:00
vkd3d_main.c vkd3d: Prefer versioned root signature structures. 2019-04-25 17:20:21 +02:00
vkd3d_private.h vkd3d: Store view object type in vkd3d_view. 2019-11-13 16:40:04 +01:00
vkd3d.map vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
vulkan_procs.h vkd3d: Fix stray semicolon in vulkan_procs.h. 2019-10-01 19:15:29 +02:00