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725d4089748d6dda618347fc4a07344c8045e30f
vkd3d/libs/vkd3d
History
Conor McCarthy e27ceddfb4 vkd3d: Leave the command queue op mutex locked after a partial flush.
All return paths in d3d12_command_queue_flush_ops_locked() must
leave the op mutex locked.
2023-04-05 21:38:39 +02:00
..
command.c
vkd3d: Leave the command queue op mutex locked after a partial flush.
2023-04-05 21:38:39 +02:00
device.c
vkd3d: Remove a double space in a trace message.
2023-02-23 21:46:49 +01:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Do not destroy a heap until its resource count is zero.
2023-04-03 17:59:41 +02:00
state.c
Release 1.7.
2023-03-24 11:22:28 +01:00
utils.c
vkd3d: Do not allow synchronization primitives to fail.
2023-02-02 20:51:27 +01:00
vkd3d_main.c
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vkd3d_private.h
vkd3d: Do not destroy a heap until its resource count is zero.
2023-04-03 17:59:41 +02:00
vkd3d_shaders.h
vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat().
2019-11-25 16:06:59 +01:00
vkd3d.map
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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