mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
788 lines
28 KiB
C
788 lines
28 KiB
C
/*
|
|
* Copyright 2016 Józef Kucia for CodeWeavers
|
|
* Copyright 2016 Henri Verbeet for CodeWeavers
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
* DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#include "vkd3d_private.h"
|
|
|
|
/* ID3D12RootSignature */
|
|
static inline struct d3d12_root_signature *impl_from_ID3D12RootSignature(ID3D12RootSignature *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3d12_root_signature, ID3D12RootSignature_iface);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_root_signature_QueryInterface(ID3D12RootSignature *iface,
|
|
REFIID riid, void **object)
|
|
{
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
if (IsEqualGUID(riid, &IID_ID3D12RootSignature)
|
|
|| IsEqualGUID(riid, &IID_ID3D12DeviceChild)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Object)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
ID3D12RootSignature_AddRef(iface);
|
|
*object = iface;
|
|
return S_OK;
|
|
}
|
|
|
|
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
|
|
|
*object = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d12_root_signature_AddRef(ID3D12RootSignature *iface)
|
|
{
|
|
struct d3d12_root_signature *root_signature = impl_from_ID3D12RootSignature(iface);
|
|
ULONG refcount = InterlockedIncrement(&root_signature->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", root_signature, refcount);
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d12_root_signature_Release(ID3D12RootSignature *iface)
|
|
{
|
|
struct d3d12_root_signature *root_signature = impl_from_ID3D12RootSignature(iface);
|
|
ULONG refcount = InterlockedDecrement(&root_signature->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", root_signature, refcount);
|
|
|
|
if (!refcount)
|
|
{
|
|
struct d3d12_device *device = root_signature->device;
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
|
|
VK_CALL(vkDestroyPipelineLayout(device->vk_device, root_signature->vk_pipeline_layout, NULL));
|
|
|
|
vkd3d_free(root_signature);
|
|
|
|
ID3D12Device_Release(&device->ID3D12Device_iface);
|
|
}
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_root_signature_GetPrivateData(ID3D12RootSignature *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data_size %p, data %p stub!", iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_root_signature_SetPrivateData(ID3D12RootSignature *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_root_signature_SetPrivateDataInterface(ID3D12RootSignature *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_root_signature_SetName(ID3D12RootSignature *iface, const WCHAR *name)
|
|
{
|
|
FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name));
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_root_signature_GetDevice(ID3D12RootSignature *iface,
|
|
REFIID riid, void **device)
|
|
{
|
|
struct d3d12_root_signature *root_signature = impl_from_ID3D12RootSignature(iface);
|
|
|
|
TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
|
|
|
|
return ID3D12Device_QueryInterface(&root_signature->device->ID3D12Device_iface, riid, device);
|
|
}
|
|
|
|
static const struct ID3D12RootSignatureVtbl d3d12_root_signature_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d12_root_signature_QueryInterface,
|
|
d3d12_root_signature_AddRef,
|
|
d3d12_root_signature_Release,
|
|
/* ID3D12Object methods */
|
|
d3d12_root_signature_GetPrivateData,
|
|
d3d12_root_signature_SetPrivateData,
|
|
d3d12_root_signature_SetPrivateDataInterface,
|
|
d3d12_root_signature_SetName,
|
|
/* ID3D12DeviceChild methods */
|
|
d3d12_root_signature_GetDevice,
|
|
};
|
|
|
|
static struct d3d12_root_signature *unsafe_impl_from_ID3D12RootSignature(ID3D12RootSignature *iface)
|
|
{
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == &d3d12_root_signature_vtbl);
|
|
return impl_from_ID3D12RootSignature(iface);
|
|
}
|
|
|
|
static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signature,
|
|
struct d3d12_device *device, const D3D12_ROOT_SIGNATURE_DESC *desc)
|
|
{
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
VkPipelineLayoutCreateInfo pipeline_layout_info;
|
|
VkResult vr;
|
|
|
|
root_signature->ID3D12RootSignature_iface.lpVtbl = &d3d12_root_signature_vtbl;
|
|
root_signature->refcount = 1;
|
|
|
|
if (desc->NumParameters)
|
|
FIXME("Non-empty root signatures not supported yet.\n");
|
|
if (desc->NumStaticSamplers)
|
|
FIXME("Static samplers not implemented yet.\n");
|
|
if (desc->Flags)
|
|
FIXME("Ignoring root signature flags %#x.\n", desc->Flags);
|
|
|
|
pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipeline_layout_info.pNext = NULL;
|
|
pipeline_layout_info.flags = 0;
|
|
pipeline_layout_info.setLayoutCount = 0;
|
|
pipeline_layout_info.pSetLayouts = NULL;
|
|
pipeline_layout_info.pushConstantRangeCount = 0;
|
|
pipeline_layout_info.pPushConstantRanges = NULL;
|
|
|
|
if ((vr = VK_CALL(vkCreatePipelineLayout(device->vk_device, &pipeline_layout_info, NULL,
|
|
&root_signature->vk_pipeline_layout))) < 0)
|
|
{
|
|
WARN("Failed to create Vulkan pipeline layout, vr %d.\n", vr);
|
|
return hresult_from_vk_result(vr);
|
|
}
|
|
|
|
root_signature->device = device;
|
|
ID3D12Device_AddRef(&device->ID3D12Device_iface);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT d3d12_root_signature_create(struct d3d12_device *device,
|
|
const D3D12_ROOT_SIGNATURE_DESC *desc, struct d3d12_root_signature **root_signature)
|
|
{
|
|
struct d3d12_root_signature *object;
|
|
HRESULT hr;
|
|
|
|
if (!(object = vkd3d_malloc(sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
if (FAILED(hr = d3d12_root_signature_init(object, device, desc)))
|
|
{
|
|
vkd3d_free(object);
|
|
return hr;
|
|
}
|
|
|
|
TRACE("Created root signature %p.\n", object);
|
|
|
|
*root_signature = object;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/* ID3D12PipelineState */
|
|
static inline struct d3d12_pipeline_state *impl_from_ID3D12PipelineState(ID3D12PipelineState *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3d12_pipeline_state, ID3D12PipelineState_iface);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_QueryInterface(ID3D12PipelineState *iface,
|
|
REFIID riid, void **object)
|
|
{
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
if (IsEqualGUID(riid, &IID_ID3D12PipelineState)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Pageable)
|
|
|| IsEqualGUID(riid, &IID_ID3D12DeviceChild)
|
|
|| IsEqualGUID(riid, &IID_ID3D12Object)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
ID3D12PipelineState_AddRef(iface);
|
|
*object = iface;
|
|
return S_OK;
|
|
}
|
|
|
|
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
|
|
|
*object = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d12_pipeline_state_AddRef(ID3D12PipelineState *iface)
|
|
{
|
|
struct d3d12_pipeline_state *state = impl_from_ID3D12PipelineState(iface);
|
|
ULONG refcount = InterlockedIncrement(&state->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", state, refcount);
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d12_pipeline_state_Release(ID3D12PipelineState *iface)
|
|
{
|
|
struct d3d12_pipeline_state *state = impl_from_ID3D12PipelineState(iface);
|
|
ULONG refcount = InterlockedDecrement(&state->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", state, refcount);
|
|
|
|
if (!refcount)
|
|
{
|
|
struct d3d12_device *device = state->device;
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
unsigned int i;
|
|
|
|
if (state->vk_bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS)
|
|
{
|
|
for (i = 0; i < state->u.graphics.stage_count; ++i)
|
|
{
|
|
VK_CALL(vkDestroyShaderModule(device->vk_device, state->u.graphics.stages[i].module, NULL));
|
|
}
|
|
VK_CALL(vkDestroyRenderPass(device->vk_device, state->u.graphics.render_pass, NULL));
|
|
}
|
|
else if (state->vk_bind_point == VK_PIPELINE_BIND_POINT_COMPUTE)
|
|
{
|
|
VK_CALL(vkDestroyPipeline(device->vk_device, state->u.compute.vk_pipeline, NULL));
|
|
}
|
|
|
|
vkd3d_free(state);
|
|
|
|
ID3D12Device_Release(&device->ID3D12Device_iface);
|
|
}
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_GetPrivateData(ID3D12PipelineState *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data_size %p, data %p stub!", iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetPrivateData(ID3D12PipelineState *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetPrivateDataInterface(ID3D12PipelineState *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetName(ID3D12PipelineState *iface, const WCHAR *name)
|
|
{
|
|
FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name));
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_GetDevice(ID3D12PipelineState *iface,
|
|
REFIID riid, void **device)
|
|
{
|
|
struct d3d12_pipeline_state *state = impl_from_ID3D12PipelineState(iface);
|
|
|
|
TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
|
|
|
|
return ID3D12Device_QueryInterface(&state->device->ID3D12Device_iface, riid, device);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_GetCachedBlob(ID3D12PipelineState *iface,
|
|
ID3DBlob **blob)
|
|
{
|
|
FIXME("iface %p, blob %p stub!\n", iface, blob);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const struct ID3D12PipelineStateVtbl d3d12_pipeline_state_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d12_pipeline_state_QueryInterface,
|
|
d3d12_pipeline_state_AddRef,
|
|
d3d12_pipeline_state_Release,
|
|
/* ID3D12Object methods */
|
|
d3d12_pipeline_state_GetPrivateData,
|
|
d3d12_pipeline_state_SetPrivateData,
|
|
d3d12_pipeline_state_SetPrivateDataInterface,
|
|
d3d12_pipeline_state_SetName,
|
|
/* ID3D12DeviceChild methods */
|
|
d3d12_pipeline_state_GetDevice,
|
|
/* ID3D12PipelineState methods */
|
|
d3d12_pipeline_state_GetCachedBlob,
|
|
};
|
|
|
|
struct d3d12_pipeline_state *unsafe_impl_from_ID3D12PipelineState(ID3D12PipelineState *iface)
|
|
{
|
|
if (!iface)
|
|
return NULL;
|
|
assert(iface->lpVtbl == &d3d12_pipeline_state_vtbl);
|
|
return impl_from_ID3D12PipelineState(iface);
|
|
}
|
|
|
|
static HRESULT create_shader_stage(struct d3d12_device *device, struct VkPipelineShaderStageCreateInfo *stage_desc,
|
|
enum VkShaderStageFlagBits stage, const D3D12_SHADER_BYTECODE *code)
|
|
{
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
struct VkShaderModuleCreateInfo shader_desc;
|
|
VkResult vr;
|
|
|
|
stage_desc->sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
stage_desc->pNext = NULL;
|
|
stage_desc->flags = 0;
|
|
stage_desc->stage = stage;
|
|
stage_desc->pName = "main";
|
|
stage_desc->pSpecializationInfo = NULL;
|
|
|
|
shader_desc.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
shader_desc.pNext = NULL;
|
|
shader_desc.flags = 0;
|
|
shader_desc.codeSize = code->BytecodeLength;
|
|
shader_desc.pCode = code->pShaderBytecode;
|
|
if ((vr = VK_CALL(vkCreateShaderModule(device->vk_device, &shader_desc, NULL, &stage_desc->module))) < 0)
|
|
{
|
|
WARN("Failed to create Vulkan shader module, vr %d.\n", vr);
|
|
return hresult_from_vk_result(vr);
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *state,
|
|
struct d3d12_device *device, const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc)
|
|
{
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
struct d3d12_root_signature *root_signature;
|
|
VkComputePipelineCreateInfo pipeline_info;
|
|
VkResult vr;
|
|
HRESULT hr;
|
|
|
|
state->ID3D12PipelineState_iface.lpVtbl = &d3d12_pipeline_state_vtbl;
|
|
state->refcount = 1;
|
|
|
|
if (!(root_signature = unsafe_impl_from_ID3D12RootSignature(desc->pRootSignature)))
|
|
{
|
|
WARN("Root signature is NULL.\n");
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
pipeline_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
|
pipeline_info.pNext = NULL;
|
|
pipeline_info.flags = 0;
|
|
if (FAILED(hr = create_shader_stage(device, &pipeline_info.stage, VK_SHADER_STAGE_COMPUTE_BIT, &desc->CS)))
|
|
return hr;
|
|
pipeline_info.layout = root_signature->vk_pipeline_layout;
|
|
pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
|
|
pipeline_info.basePipelineIndex = -1;
|
|
|
|
vr = VK_CALL(vkCreateComputePipelines(device->vk_device, VK_NULL_HANDLE,
|
|
1, &pipeline_info, NULL, &state->u.compute.vk_pipeline));
|
|
VK_CALL(vkDestroyShaderModule(device->vk_device, pipeline_info.stage.module, NULL));
|
|
if (vr)
|
|
{
|
|
WARN("Failed to create Vulkan compute pipeline, vr %d.\n", vr);
|
|
return hresult_from_vk_result(vr);
|
|
}
|
|
|
|
state->vk_bind_point = VK_PIPELINE_BIND_POINT_COMPUTE;
|
|
state->device = device;
|
|
ID3D12Device_AddRef(&device->ID3D12Device_iface);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT d3d12_pipeline_state_create_compute(struct d3d12_device *device,
|
|
const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, struct d3d12_pipeline_state **state)
|
|
{
|
|
struct d3d12_pipeline_state *object;
|
|
HRESULT hr;
|
|
|
|
if (!(object = vkd3d_malloc(sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
if (FAILED(hr = d3d12_pipeline_state_init_compute(object, device, desc)))
|
|
{
|
|
vkd3d_free(object);
|
|
return hr;
|
|
}
|
|
|
|
TRACE("Created compute pipeline state %p.\n", object);
|
|
|
|
*state = object;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static enum VkPolygonMode vk_polygon_mode_from_d3d12(D3D12_FILL_MODE mode)
|
|
{
|
|
switch (mode)
|
|
{
|
|
case D3D12_FILL_MODE_WIREFRAME:
|
|
return VK_POLYGON_MODE_LINE;
|
|
case D3D12_FILL_MODE_SOLID:
|
|
return VK_POLYGON_MODE_FILL;
|
|
default:
|
|
FIXME("Unhandled fill mode %#x.\n", mode);
|
|
return VK_POLYGON_MODE_FILL;
|
|
}
|
|
}
|
|
|
|
static enum VkCullModeFlagBits vk_cull_mode_from_d3d12(D3D12_CULL_MODE mode)
|
|
{
|
|
switch (mode)
|
|
{
|
|
case D3D12_CULL_MODE_NONE:
|
|
return VK_CULL_MODE_NONE;
|
|
case D3D12_CULL_MODE_FRONT:
|
|
return VK_CULL_MODE_FRONT_BIT;
|
|
case D3D12_CULL_MODE_BACK:
|
|
return VK_CULL_MODE_BACK_BIT;
|
|
default:
|
|
FIXME("Unhandled cull mode %#x.\n", mode);
|
|
return VK_CULL_MODE_NONE;
|
|
}
|
|
}
|
|
|
|
static void rs_desc_from_d3d12(struct VkPipelineRasterizationStateCreateInfo *vk_desc,
|
|
const D3D12_RASTERIZER_DESC *d3d12_desc)
|
|
{
|
|
vk_desc->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
vk_desc->pNext = NULL;
|
|
vk_desc->flags = 0;
|
|
vk_desc->depthClampEnable = !d3d12_desc->DepthClipEnable;
|
|
vk_desc->rasterizerDiscardEnable = VK_FALSE;
|
|
vk_desc->polygonMode = vk_polygon_mode_from_d3d12(d3d12_desc->FillMode);
|
|
vk_desc->cullMode = vk_cull_mode_from_d3d12(d3d12_desc->CullMode);
|
|
vk_desc->frontFace = d3d12_desc->FrontCounterClockwise ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE;
|
|
vk_desc->depthBiasEnable = VK_TRUE;
|
|
vk_desc->depthBiasConstantFactor = d3d12_desc->DepthBias;
|
|
vk_desc->depthBiasClamp = d3d12_desc->DepthBiasClamp;
|
|
vk_desc->depthBiasSlopeFactor = d3d12_desc->SlopeScaledDepthBias;
|
|
vk_desc->lineWidth = 1.0f;
|
|
|
|
if (d3d12_desc->MultisampleEnable)
|
|
FIXME("Ignoring MultisampleEnable %#x.\n", d3d12_desc->MultisampleEnable);
|
|
if (d3d12_desc->AntialiasedLineEnable)
|
|
FIXME("Ignoring AntialiasedLineEnable %#x.\n", d3d12_desc->AntialiasedLineEnable);
|
|
if (d3d12_desc->ForcedSampleCount)
|
|
FIXME("Ignoring ForcedSampleCount %#x.\n", d3d12_desc->ForcedSampleCount);
|
|
if (d3d12_desc->ConservativeRaster)
|
|
FIXME("Ignoring ConservativeRaster %#x.\n", d3d12_desc->ConservativeRaster);
|
|
}
|
|
|
|
static enum VkBlendFactor vk_blend_factor_from_d3d12(D3D12_BLEND blend, bool alpha)
|
|
{
|
|
switch (blend)
|
|
{
|
|
case D3D12_BLEND_ZERO:
|
|
return VK_BLEND_FACTOR_ZERO;
|
|
case D3D12_BLEND_ONE:
|
|
return VK_BLEND_FACTOR_ONE;
|
|
case D3D12_BLEND_SRC_COLOR:
|
|
return VK_BLEND_FACTOR_SRC_COLOR;
|
|
case D3D12_BLEND_INV_SRC_COLOR:
|
|
return VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
|
|
case D3D12_BLEND_SRC_ALPHA:
|
|
return VK_BLEND_FACTOR_SRC_ALPHA;
|
|
case D3D12_BLEND_INV_SRC_ALPHA:
|
|
return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
|
case D3D12_BLEND_DEST_ALPHA:
|
|
return VK_BLEND_FACTOR_DST_ALPHA;
|
|
case D3D12_BLEND_INV_DEST_ALPHA:
|
|
return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
|
|
case D3D12_BLEND_DEST_COLOR:
|
|
return VK_BLEND_FACTOR_DST_COLOR;
|
|
case D3D12_BLEND_INV_DEST_COLOR:
|
|
return VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
|
|
case D3D12_BLEND_SRC_ALPHA_SAT:
|
|
return VK_BLEND_FACTOR_SRC_ALPHA_SATURATE;
|
|
case D3D12_BLEND_BLEND_FACTOR:
|
|
if (alpha)
|
|
return VK_BLEND_FACTOR_CONSTANT_ALPHA;
|
|
return VK_BLEND_FACTOR_CONSTANT_COLOR;
|
|
case D3D12_BLEND_INV_BLEND_FACTOR:
|
|
if (alpha)
|
|
return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA;
|
|
return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR;
|
|
case D3D12_BLEND_SRC1_COLOR:
|
|
return VK_BLEND_FACTOR_SRC1_COLOR;
|
|
case D3D12_BLEND_INV_SRC1_COLOR:
|
|
return VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR;
|
|
case D3D12_BLEND_SRC1_ALPHA:
|
|
return VK_BLEND_FACTOR_SRC1_ALPHA;
|
|
case D3D12_BLEND_INV_SRC1_ALPHA:
|
|
return VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA;
|
|
default:
|
|
FIXME("Unhandled blend %#x.\n", blend);
|
|
return VK_BLEND_FACTOR_ZERO;
|
|
}
|
|
}
|
|
|
|
static enum VkBlendOp vk_blend_op_from_d3d12(D3D12_BLEND_OP op)
|
|
{
|
|
switch (op)
|
|
{
|
|
case D3D12_BLEND_OP_ADD:
|
|
return VK_BLEND_OP_ADD;
|
|
case D3D12_BLEND_OP_SUBTRACT:
|
|
return VK_BLEND_OP_SUBTRACT;
|
|
case D3D12_BLEND_OP_REV_SUBTRACT:
|
|
return VK_BLEND_OP_REVERSE_SUBTRACT;
|
|
case D3D12_BLEND_OP_MIN:
|
|
return VK_BLEND_OP_MIN;
|
|
case D3D12_BLEND_OP_MAX:
|
|
return VK_BLEND_OP_MAX;
|
|
default:
|
|
FIXME("Unhandled blend op %#x.\n", op);
|
|
return VK_BLEND_OP_ADD;
|
|
}
|
|
}
|
|
|
|
static void blend_attachment_from_d3d12(struct VkPipelineColorBlendAttachmentState *vk_desc,
|
|
const D3D12_RENDER_TARGET_BLEND_DESC *d3d12_desc)
|
|
{
|
|
if (d3d12_desc->BlendEnable)
|
|
{
|
|
vk_desc->blendEnable = VK_TRUE;
|
|
vk_desc->srcColorBlendFactor = vk_blend_factor_from_d3d12(d3d12_desc->SrcBlend, false);
|
|
vk_desc->dstColorBlendFactor = vk_blend_factor_from_d3d12(d3d12_desc->DestBlend, false);
|
|
vk_desc->colorBlendOp = vk_blend_op_from_d3d12(d3d12_desc->BlendOp);
|
|
vk_desc->srcAlphaBlendFactor = vk_blend_factor_from_d3d12(d3d12_desc->SrcBlendAlpha, true);
|
|
vk_desc->dstAlphaBlendFactor = vk_blend_factor_from_d3d12(d3d12_desc->DestBlendAlpha, true);
|
|
vk_desc->alphaBlendOp = vk_blend_op_from_d3d12(d3d12_desc->BlendOpAlpha);
|
|
}
|
|
else
|
|
{
|
|
memset(vk_desc, 0, sizeof(*vk_desc));
|
|
}
|
|
vk_desc->colorWriteMask = 0;
|
|
if (d3d12_desc->RenderTargetWriteMask & D3D12_COLOR_WRITE_ENABLE_RED)
|
|
vk_desc->colorWriteMask |= VK_COLOR_COMPONENT_R_BIT;
|
|
if (d3d12_desc->RenderTargetWriteMask & D3D12_COLOR_WRITE_ENABLE_GREEN)
|
|
vk_desc->colorWriteMask |= VK_COLOR_COMPONENT_G_BIT;
|
|
if (d3d12_desc->RenderTargetWriteMask & D3D12_COLOR_WRITE_ENABLE_BLUE)
|
|
vk_desc->colorWriteMask |= VK_COLOR_COMPONENT_B_BIT;
|
|
if (d3d12_desc->RenderTargetWriteMask & D3D12_COLOR_WRITE_ENABLE_ALPHA)
|
|
vk_desc->colorWriteMask |= VK_COLOR_COMPONENT_A_BIT;
|
|
|
|
if (d3d12_desc->LogicOpEnable)
|
|
FIXME("Ignoring LogicOpEnable %#x.\n", d3d12_desc->LogicOpEnable);
|
|
}
|
|
|
|
static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *state,
|
|
struct d3d12_device *device, const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc)
|
|
{
|
|
struct d3d12_graphics_pipeline_state *graphics = &state->u.graphics;
|
|
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
|
struct VkSubpassDescription sub_pass_desc;
|
|
struct VkRenderPassCreateInfo pass_desc;
|
|
const struct vkd3d_format *format;
|
|
unsigned int i;
|
|
VkResult vr;
|
|
HRESULT hr;
|
|
|
|
static const struct
|
|
{
|
|
enum VkShaderStageFlagBits stage;
|
|
ptrdiff_t offset;
|
|
}
|
|
shader_stages[] =
|
|
{
|
|
{VK_SHADER_STAGE_VERTEX_BIT, offsetof(D3D12_GRAPHICS_PIPELINE_STATE_DESC, VS)},
|
|
{VK_SHADER_STAGE_FRAGMENT_BIT, offsetof(D3D12_GRAPHICS_PIPELINE_STATE_DESC, PS)},
|
|
{VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, offsetof(D3D12_GRAPHICS_PIPELINE_STATE_DESC, DS)},
|
|
{VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, offsetof(D3D12_GRAPHICS_PIPELINE_STATE_DESC, HS)},
|
|
{VK_SHADER_STAGE_GEOMETRY_BIT, offsetof(D3D12_GRAPHICS_PIPELINE_STATE_DESC, GS)},
|
|
};
|
|
|
|
state->ID3D12PipelineState_iface.lpVtbl = &d3d12_pipeline_state_vtbl;
|
|
state->refcount = 1;
|
|
|
|
for (i = 0, graphics->stage_count = 0; i < ARRAY_SIZE(shader_stages); ++i)
|
|
{
|
|
const D3D12_SHADER_BYTECODE *b = (const void *)((uintptr_t)desc + shader_stages[i].offset);
|
|
|
|
if (!b->pShaderBytecode)
|
|
continue;
|
|
|
|
if (FAILED(hr = create_shader_stage(device, &graphics->stages[graphics->stage_count],
|
|
shader_stages[i].stage, b)))
|
|
goto fail;
|
|
|
|
++graphics->stage_count;
|
|
}
|
|
|
|
graphics->attribute_count = desc->InputLayout.NumElements;
|
|
if (graphics->attribute_count > ARRAY_SIZE(graphics->attributes))
|
|
{
|
|
FIXME("InputLayout.NumElements %zu > %zu, ignoring extra elements.\n",
|
|
graphics->attribute_count, ARRAY_SIZE(graphics->attributes));
|
|
graphics->attribute_count = ARRAY_SIZE(graphics->attributes);
|
|
}
|
|
|
|
for (i = 0; i < graphics->attribute_count; ++i)
|
|
{
|
|
const D3D12_INPUT_ELEMENT_DESC *e = &desc->InputLayout.pInputElementDescs[i];
|
|
|
|
if (!(format = vkd3d_get_format(e->Format)))
|
|
{
|
|
WARN("Invalid DXGI format %#x.\n", e->Format);
|
|
hr = E_FAIL;
|
|
goto fail;
|
|
}
|
|
|
|
graphics->attributes[i].location = i;
|
|
graphics->attributes[i].binding = e->InputSlot;
|
|
graphics->attributes[i].format = format->vk_format;
|
|
if (e->AlignedByteOffset == D3D12_APPEND_ALIGNED_ELEMENT)
|
|
FIXME("D3D12_APPEND_ALIGNED_ELEMENT not implemented.\n");
|
|
graphics->attributes[i].offset = e->AlignedByteOffset;
|
|
if (e->InputSlotClass != D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA)
|
|
FIXME("Ignoring input slot class %#x on input element %u.\n", e->InputSlotClass, i);
|
|
}
|
|
|
|
graphics->attachment_count = desc->NumRenderTargets;
|
|
if (graphics->attachment_count > ARRAY_SIZE(graphics->attachments))
|
|
{
|
|
FIXME("NumRenderTargets %zu > %zu, ignoring extra formats.\n",
|
|
graphics->attachment_count, ARRAY_SIZE(graphics->attachments));
|
|
graphics->attachment_count = ARRAY_SIZE(graphics->attachments);
|
|
}
|
|
|
|
for (i = 0; i < graphics->attachment_count; ++i)
|
|
{
|
|
unsigned int blend_idx = desc->BlendState.IndependentBlendEnable ? i : 0;
|
|
|
|
if (!(format = vkd3d_get_format(desc->RTVFormats[i])))
|
|
{
|
|
WARN("Invalid DXGI format %#x.\n", desc->RTVFormats[i]);
|
|
hr = E_FAIL;
|
|
goto fail;
|
|
}
|
|
|
|
graphics->attachments[i].flags = 0;
|
|
graphics->attachments[i].format = format->vk_format;
|
|
graphics->attachments[i].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
graphics->attachments[i].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
graphics->attachments[i].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
graphics->attachments[i].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
graphics->attachments[i].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
graphics->attachments[i].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
graphics->attachments[i].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
graphics->attachment_references[i].attachment = i;
|
|
graphics->attachment_references[i].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
blend_attachment_from_d3d12(&graphics->blend_attachments[i], &desc->BlendState.RenderTarget[blend_idx]);
|
|
}
|
|
|
|
sub_pass_desc.flags = 0;
|
|
sub_pass_desc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
sub_pass_desc.inputAttachmentCount = 0;
|
|
sub_pass_desc.pInputAttachments = NULL;
|
|
sub_pass_desc.colorAttachmentCount = graphics->attachment_count;
|
|
sub_pass_desc.pColorAttachments = graphics->attachment_references;
|
|
sub_pass_desc.pResolveAttachments = NULL;
|
|
sub_pass_desc.pDepthStencilAttachment = NULL;
|
|
sub_pass_desc.preserveAttachmentCount = 0;
|
|
sub_pass_desc.pPreserveAttachments = NULL;
|
|
|
|
pass_desc.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
pass_desc.pNext = NULL;
|
|
pass_desc.flags = 0;
|
|
pass_desc.attachmentCount = graphics->attachment_count;
|
|
pass_desc.pAttachments = graphics->attachments;
|
|
pass_desc.subpassCount = 1;
|
|
pass_desc.pSubpasses = &sub_pass_desc;
|
|
pass_desc.dependencyCount = 0;
|
|
pass_desc.pDependencies = NULL;
|
|
if ((vr = VK_CALL(vkCreateRenderPass(device->vk_device, &pass_desc, NULL, &graphics->render_pass))) < 0)
|
|
{
|
|
WARN("Failed to create Vulkan render pass, vr %d.\n", vr);
|
|
hr = hresult_from_vk_result(vr);
|
|
goto fail;
|
|
}
|
|
|
|
rs_desc_from_d3d12(&graphics->rs_desc, &desc->RasterizerState);
|
|
|
|
graphics->ms_desc.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
graphics->ms_desc.pNext = NULL;
|
|
graphics->ms_desc.flags = 0;
|
|
graphics->ms_desc.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
graphics->ms_desc.sampleShadingEnable = VK_FALSE;
|
|
graphics->ms_desc.minSampleShading = 0.0f;
|
|
graphics->ms_desc.pSampleMask = NULL;
|
|
graphics->ms_desc.alphaToCoverageEnable = desc->BlendState.AlphaToCoverageEnable;
|
|
graphics->ms_desc.alphaToOneEnable = VK_FALSE;
|
|
|
|
graphics->root_signature = unsafe_impl_from_ID3D12RootSignature(desc->pRootSignature);
|
|
|
|
state->vk_bind_point = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
state->device = device;
|
|
ID3D12Device_AddRef(&device->ID3D12Device_iface);
|
|
|
|
return S_OK;
|
|
|
|
fail:
|
|
for (i = 0; i < graphics->stage_count; ++i)
|
|
{
|
|
VK_CALL(vkDestroyShaderModule(device->vk_device, state->u.graphics.stages[i].module, NULL));
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
HRESULT d3d12_pipeline_state_create_graphics(struct d3d12_device *device,
|
|
const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, struct d3d12_pipeline_state **state)
|
|
{
|
|
struct d3d12_pipeline_state *object;
|
|
HRESULT hr;
|
|
|
|
if (!(object = vkd3d_malloc(sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
if (FAILED(hr = d3d12_pipeline_state_init_graphics(object, device, desc)))
|
|
{
|
|
vkd3d_free(object);
|
|
return hr;
|
|
}
|
|
|
|
TRACE("Created graphics pipeline state %p.\n", object);
|
|
|
|
*state = object;
|
|
|
|
return S_OK;
|
|
}
|