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28 lines
331 B
Plaintext
28 lines
331 B
Plaintext
[require]
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shader model >= 5.0
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[uav 0]
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format r32g32b32a32 float
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size (1, 1)
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0.1 0.2 0.3 0.4
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[compute shader]
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RWTexture2D<float4> u;
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void func(inout float4 f)
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{
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f.xz += 0.1;
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}
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[numthreads(1, 1, 1)]
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void main()
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{
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func(u[uint2(0, 0)].yzwx);
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}
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[test]
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dispatch 1 1 1
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todo probe uav 0 (0, 0) rgba (0.1, 0.3, 0.3, 0.5)
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