mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
99efb9abe3
Use vkd3d_get_format() instead.
242 lines
7.2 KiB
C
242 lines
7.2 KiB
C
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "vkd3d_private.h"
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static const struct vkd3d_format vkd3d_formats[] =
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{
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{DXGI_FORMAT_R32G32B32A32_FLOAT, VK_FORMAT_R32G32B32A32_SFLOAT, 16, VK_IMAGE_ASPECT_COLOR_BIT},
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{DXGI_FORMAT_R32G32B32A32_UINT, VK_FORMAT_R32G32B32A32_UINT, 16, VK_IMAGE_ASPECT_COLOR_BIT},
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{DXGI_FORMAT_R32G32B32A32_SINT, VK_FORMAT_R32G32B32A32_SINT, 16, VK_IMAGE_ASPECT_COLOR_BIT},
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{DXGI_FORMAT_R32G32B32_FLOAT, VK_FORMAT_R32G32B32_SFLOAT, 12, VK_IMAGE_ASPECT_COLOR_BIT},
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{DXGI_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, 4, VK_IMAGE_ASPECT_COLOR_BIT},
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{DXGI_FORMAT_R32_FLOAT, VK_FORMAT_R32_SFLOAT, 4, VK_IMAGE_ASPECT_COLOR_BIT},
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{DXGI_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_UNORM, 4, VK_IMAGE_ASPECT_COLOR_BIT},
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};
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const struct vkd3d_format *vkd3d_get_format(DXGI_FORMAT dxgi_format)
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{
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unsigned int i;
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for (i = 0; i < ARRAY_SIZE(vkd3d_formats); ++i)
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{
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if (vkd3d_formats[i].dxgi_format == dxgi_format)
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return &vkd3d_formats[i];
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}
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FIXME("Unhandled DXGI format %#x.\n", dxgi_format);
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return NULL;
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}
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bool vkd3d_array_reserve(void **elements, size_t *capacity, size_t element_count, size_t element_size)
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{
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size_t new_capacity, max_capacity;
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void *new_elements;
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if (element_count <= *capacity)
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return true;
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max_capacity = ~(size_t)0 / element_size;
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if (max_capacity < element_count)
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return false;
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new_capacity = max(*capacity, 4);
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while (new_capacity < element_count && new_capacity <= max_capacity / 2)
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new_capacity *= 2;
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if (new_capacity < element_count)
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new_capacity = element_count;
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if (!(new_elements = vkd3d_realloc(*elements, new_capacity * element_size)))
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return false;
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*elements = new_elements;
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*capacity = new_capacity;
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return true;
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}
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BOOL is_valid_feature_level(D3D_FEATURE_LEVEL feature_level)
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{
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static const D3D_FEATURE_LEVEL valid_feature_levels[] =
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{
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D3D_FEATURE_LEVEL_12_1,
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D3D_FEATURE_LEVEL_12_0,
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D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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D3D_FEATURE_LEVEL_9_3,
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D3D_FEATURE_LEVEL_9_2,
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D3D_FEATURE_LEVEL_9_1,
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};
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unsigned int i;
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for (i = 0; i < ARRAY_SIZE(valid_feature_levels); ++i)
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{
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if (valid_feature_levels[i] == feature_level)
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return TRUE;
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}
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return FALSE;
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}
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BOOL check_feature_level_support(D3D_FEATURE_LEVEL feature_level)
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{
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return feature_level <= D3D_FEATURE_LEVEL_11_0;
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}
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HRESULT return_interface(IUnknown *iface, REFIID iface_riid,
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REFIID requested_riid, void **object)
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{
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HRESULT hr;
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if (IsEqualGUID(iface_riid, requested_riid))
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{
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*object = iface;
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return S_OK;
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}
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hr = IUnknown_QueryInterface(iface, requested_riid, object);
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IUnknown_Release(iface);
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return hr;
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}
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const char *debug_vk_extent_3d(VkExtent3D extent)
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{
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return vkd3d_dbg_sprintf("(%u, %u, %u)",
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(unsigned int)extent.width,
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(unsigned int)extent.height,
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(unsigned int)extent.depth);
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}
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const char *debug_vk_queue_flags(VkQueueFlags flags)
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{
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char buffer[120];
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buffer[0] = '\0';
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#define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; }
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FLAG_TO_STR(VK_QUEUE_GRAPHICS_BIT)
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FLAG_TO_STR(VK_QUEUE_COMPUTE_BIT)
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FLAG_TO_STR(VK_QUEUE_TRANSFER_BIT)
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FLAG_TO_STR(VK_QUEUE_SPARSE_BINDING_BIT)
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#undef FLAG_TO_STR
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if (flags)
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FIXME("Unrecognized flag(s) %#x.\n", flags);
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if (!buffer[0])
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return "0";
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return vkd3d_dbg_sprintf("%s", &buffer[3]);
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}
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const char *debug_vk_memory_heap_flags(VkMemoryHeapFlags flags)
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{
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char buffer[50];
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buffer[0] = '\0';
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#define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; }
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FLAG_TO_STR(VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
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#undef FLAG_TO_STR
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if (flags)
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FIXME("Unrecognized flag(s) %#x.\n", flags);
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if (!buffer[0])
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return "0";
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return vkd3d_dbg_sprintf("%s", &buffer[3]);
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}
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const char *debug_vk_memory_property_flags(VkMemoryPropertyFlags flags)
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{
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char buffer[200];
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buffer[0] = '\0';
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#define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; }
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FLAG_TO_STR(VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)
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FLAG_TO_STR(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
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FLAG_TO_STR(VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
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FLAG_TO_STR(VK_MEMORY_PROPERTY_HOST_CACHED_BIT)
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FLAG_TO_STR(VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT)
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#undef FLAG_TO_STR
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if (flags)
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FIXME("Unrecognized flag(s) %#x.\n", flags);
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if (!buffer[0])
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return "0";
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return vkd3d_dbg_sprintf("%s", &buffer[3]);
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}
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HRESULT hresult_from_vk_result(VkResult vr)
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{
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switch (vr)
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{
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case VK_SUCCESS:
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return S_OK;
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case VK_ERROR_OUT_OF_HOST_MEMORY:
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case VK_ERROR_OUT_OF_DEVICE_MEMORY:
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return E_OUTOFMEMORY;
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default:
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FIXME("Unhandled VkResult %d.\n", vr);
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return E_FAIL;
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}
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}
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#define LOAD_INSTANCE_PFN(name) \
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if (!(procs->name = (void *)vkGetInstanceProcAddr(instance, #name))) \
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{ \
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ERR("Could not get instance proc addr for '" #name "'.\n"); \
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return E_FAIL; \
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}
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HRESULT vkd3d_load_vk_instance_procs(struct vkd3d_vk_instance_procs *procs,
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VkInstance instance)
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{
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memset(procs, 0, sizeof(*procs));
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#define VK_INSTANCE_PFN LOAD_INSTANCE_PFN
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#include "vulkan_procs.h"
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TRACE("Loaded procs for VkInstance %p.\n", instance);
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return S_OK;
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}
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#define COPY_PARENT_PFN(name) procs->name = parent_procs->name;
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#define LOAD_DEVICE_PFN(name) \
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if (!(procs->name = (void *)procs->vkGetDeviceProcAddr(device, #name))) \
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{ \
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ERR("Could not get device proc addr for '" #name "'.\n"); \
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return E_FAIL; \
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}
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HRESULT vkd3d_load_vk_device_procs(struct vkd3d_vk_device_procs *procs,
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const struct vkd3d_vk_instance_procs *parent_procs, VkDevice device)
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{
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memset(procs, 0, sizeof(*procs));
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#define VK_INSTANCE_PFN COPY_PARENT_PFN
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#define VK_DEVICE_PFN LOAD_DEVICE_PFN
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#include "vulkan_procs.h"
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TRACE("Loaded procs for VkDevice %p.\n", device);
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return S_OK;
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}
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