vkd3d/libs
Henri Verbeet e7eec3e023 vkd3d-shader/spirv: Allow the origin of fragment coordinates to be specified.
We typically want to use lower-left in OpenGL environments when rendering to
FBOs.
2023-11-09 21:14:12 +01:00
..
vkd3d vkd3d: Report D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE for UAV formats. 2023-11-08 22:49:43 +01:00
vkd3d-common vkd3d: Use CONST_VTABLE. 2023-10-02 22:25:14 +02:00
vkd3d-shader vkd3d-shader/spirv: Allow the origin of fragment coordinates to be specified. 2023-11-09 21:14:12 +01:00
vkd3d-utils vkd3d-utils: Implement D3DStripShader(). 2023-10-19 23:07:50 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00