vkd3d/libs/vkd3d
2023-11-15 21:48:45 +01:00
..
command.c vkd3d: Fix some spelling mistakes. 2023-11-13 23:19:15 +01:00
device.c vkd3d: Support depth bounds test. 2023-11-15 21:48:45 +01:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Add support for the ID3D12Resource1 interface. 2023-11-09 21:14:20 +01:00
state.c vkd3d: Support depth bounds test. 2023-11-15 21:48:45 +01:00
utils.c vkd3d: Do not allow synchronization primitives to fail. 2023-02-02 20:51:27 +01:00
vkd3d_main.c vkd3d: Add ID3D12Device5 interface stub. 2023-09-28 23:13:29 +02:00
vkd3d_private.h vkd3d: Implement ID3D12Device2::CreatePipelineState(). 2023-11-15 21:48:44 +01:00
vkd3d_shaders.h vkd3d: Compile the UAV clear shaders at runtime. 2023-11-06 23:09:49 +01:00
vkd3d.map vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vulkan_procs.h vkd3d: Use Vulkan timeline semaphores for D3D12 fences. 2022-03-24 19:47:24 +01:00