vkd3d/libs/vkd3d/vkd3d.map
Zebediah Figura 46b1266809 vkd3d: Allow writing log output via a custom callback.
When using PE vkd3d through Wine, debug output may be swallowed by writing to
Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine
output.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-07 19:38:57 +02:00

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VKD3D_1_0
{
global:
vkd3d_acquire_vk_queue;
vkd3d_create_device;
vkd3d_create_image_resource;
vkd3d_create_instance;
vkd3d_create_root_signature_deserializer;
vkd3d_create_versioned_root_signature_deserializer;
vkd3d_get_device_parent;
vkd3d_get_dxgi_format;
vkd3d_get_vk_device;
vkd3d_get_vk_format;
vkd3d_get_vk_physical_device;
vkd3d_get_vk_queue_family_index;
vkd3d_instance_decref;
vkd3d_instance_from_device;
vkd3d_instance_get_vk_instance;
vkd3d_instance_incref;
vkd3d_release_vk_queue;
vkd3d_resource_decref;
vkd3d_resource_incref;
vkd3d_serialize_root_signature;
vkd3d_serialize_versioned_root_signature;
vkd3d_set_log_callback;
local: *;
};