mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
64b784dbb9
When using PE vkd3d through Wine, debug output may be swallowed by writing to Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine output. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
23 lines
481 B
Plaintext
23 lines
481 B
Plaintext
VKD3D_1_0
|
|
{
|
|
global:
|
|
D3D12CreateDevice;
|
|
D3D12CreateDeviceVKD3D;
|
|
D3D12CreateRootSignatureDeserializer;
|
|
D3D12CreateVersionedRootSignatureDeserializer;
|
|
D3D12GetDebugInterface;
|
|
D3D12SerializeRootSignature;
|
|
D3D12SerializeVersionedRootSignature;
|
|
D3DCompile;
|
|
D3DCompile2;
|
|
D3DCreateBlob;
|
|
D3DPreprocess;
|
|
vkd3d_create_event;
|
|
vkd3d_destroy_event;
|
|
vkd3d_signal_event;
|
|
vkd3d_utils_set_log_callback;
|
|
vkd3d_wait_event;
|
|
|
|
local: *;
|
|
};
|