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4b84fb486b719bf9bad5ae40d68ebe4385ef5548
vkd3d/libs/vkd3d
History
Henri Verbeet 985d317e0e Release 1.15.
2025-02-19 12:00:00 +01:00
..
cache.c
vkd3d: Pass a proper struct shader_cache_key * to rb_put() in vkd3d_shader_cache_add_entry().
2024-08-05 15:59:53 +02:00
command.c
vkd3d: Explicitly call the appropriate waiting function in the fence worker.
2025-01-21 14:09:29 +01:00
device.c
vkd3d: Do not require the ALLOW_DEPTH_STENCIL flag for depth/stencil formats in GetCopyableFootprints().
2025-01-20 14:37:13 +01:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Do not require the ALLOW_DEPTH_STENCIL flag for depth/stencil formats in GetCopyableFootprints().
2025-01-20 14:37:13 +01:00
state.c
Release 1.15.
2025-02-19 12:00:00 +01:00
utils.c
vkd3d: Describe DXGI_UNKNOWN as having one plane.
2025-01-20 13:43:36 +01:00
vkd3d_main.c
vkd3d: Clear the output pointer on failure in vkd3d_create_versioned_root_signature_deserializer().
2024-09-24 13:34:40 +02:00
vkd3d_private.h
vkd3d: Explicitly call the appropriate waiting function in the fence worker.
2025-01-21 14:09:29 +01:00
vkd3d_shaders.h
vkd3d: Compile the UAV clear shaders at runtime.
2023-11-06 23:09:49 +01:00
vkd3d.map
vkd3d: Support signalling a fence once all outstanding work is submitted to Vulkan.
2025-01-21 14:02:22 +01:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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