vkd3d/libs
Conor McCarthy 418e8d8100 vkd3d-shader/ir: Expand index range write masks to cover all element masks.
For example, this occurred in a shader:

reg_idx write_mask
   0      xyz
   1      xyzw
   2      xyzw
   3      xyz

The dcl_indexrange instruction covered only xyz, so once merged, searching for
xyzw failed.

It is impossible to declare an input array where elements have different
component counts, but the optimiser can create this case. One way for
this to occur is to dynamically index input values via a local array
containing copies of the input values. The optimiser converts this to
dynamically indexed inputs.
2024-01-17 22:28:56 +01:00
..
vkd3d vkd3d: Trace GetLastError() results with %lu. 2024-01-11 23:05:42 +01:00
vkd3d-common vkd3d: Use CONST_VTABLE. 2023-10-02 22:25:14 +02:00
vkd3d-shader vkd3d-shader/ir: Expand index range write masks to cover all element masks. 2024-01-17 22:28:56 +01:00
vkd3d-utils vkd3d-shader: Add separate binary target type for effects. 2024-01-11 23:04:48 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00