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14 lines
238 B
Plaintext
14 lines
238 B
Plaintext
[pixel shader]
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float4 main() : SV_target
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{
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float4 ret = float4(2, 2, 2, 2);
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ret.yxz.yx += float2(0.1, 0.2);
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ret.w.x -= 0.3;
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ret.wzyx.zyx.yx.x *= 0.4;
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return ret;
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}
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[test]
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draw quad
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probe all rgba (2.1, 2.2, 0.8, 1.7)
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