mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
3bf15d6345
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
363 lines
12 KiB
Makefile
363 lines
12 KiB
Makefile
ACLOCAL_AMFLAGS = -I m4
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AM_CFLAGS = @VKD3D_CFLAGS@
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AM_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include/private
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AM_LDFLAGS = -no-undefined
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widl_headers = \
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include/vkd3d_d3d12.h \
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include/vkd3d_d3d12sdklayers.h \
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include/vkd3d_d3dcommon.h \
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include/vkd3d_dxgi.h \
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include/vkd3d_dxgi1_2.h \
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include/vkd3d_dxgi1_3.h \
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include/vkd3d_dxgi1_4.h \
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include/vkd3d_dxgibase.h \
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include/vkd3d_dxgiformat.h \
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include/vkd3d_dxgitype.h
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vkd3d_public_headers = \
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include/vkd3d.h \
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include/vkd3d_d3d12.h \
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include/vkd3d_d3d12sdklayers.h \
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include/vkd3d_d3dcommon.h \
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include/vkd3d_d3dcompiler.h \
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include/vkd3d_dxgibase.h \
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include/vkd3d_dxgiformat.h \
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include/vkd3d_shader.h \
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include/vkd3d_types.h \
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include/vkd3d_utils.h \
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include/vkd3d_windows.h
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vkd3d_demos_shaders = \
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demos/gears.hlsl \
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demos/gears_ps_flat.h \
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demos/gears_ps_smooth.h \
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demos/gears_vs.h \
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demos/triangle.hlsl \
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demos/triangle_ps.h \
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demos/triangle_vs.h
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vkd3d_tests = \
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tests/vkd3d_api \
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tests/vkd3d_common \
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tests/vkd3d_shader_api
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vkd3d_cross_tests = \
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tests/d3d12 \
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tests/d3d12_invalid_usage
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vkd3d_shader_runners = \
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tests/shader_runner_d3d12
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vkd3d_shader_tests = \
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tests/conditional.shader_test \
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tests/hlsl-array-dimension.shader_test \
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tests/hlsl-comma.shader_test \
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tests/hlsl-invalid.shader_test \
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tests/hlsl-majority-pragma.shader_test \
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tests/hlsl-majority-typedef.shader_test \
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tests/hlsl-return-implicit-conversion.shader_test \
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tests/hlsl-return-void.shader_test \
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tests/hlsl-static-initializer.shader_test \
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tests/hlsl-struct-assignment.shader_test \
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tests/hlsl-struct-varying.shader_test \
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tests/hlsl-vector-indexing.shader_test \
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tests/hlsl-vector-indexing-uniform.shader_test \
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tests/math.shader_test \
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tests/preproc-if.shader_test \
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tests/preproc-ifdef.shader_test \
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tests/preproc-if-expr.shader_test \
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tests/preproc-invalid.shader_test \
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tests/preproc-macro.shader_test \
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tests/swizzle-0.shader_test \
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tests/swizzle-1.shader_test \
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tests/swizzle-2.shader_test \
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tests/swizzle-3.shader_test \
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tests/swizzle-4.shader_test \
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tests/swizzle-5.shader_test \
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tests/swizzle-6.shader_test \
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tests/swizzle-7.shader_test \
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tests/trigonometry.shader_test
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vkd3d_test_headers = \
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tests/d3d12_crosstest.h \
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tests/d3d12_test_utils.h
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vkd3d_demos = \
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demos/gears \
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demos/triangle
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vkd3d_demos_headers = \
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demos/demo.h \
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demos/demo_win32.h \
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demos/demo_xcb.h
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BUILT_SOURCES = $(widl_headers) \
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include/private/vkd3d_version.h
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noinst_LTLIBRARIES = libvkd3d-common.la
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libvkd3d_common_la_SOURCES = \
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include/private/vkd3d_debug.h \
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libs/vkd3d-common/blob.c \
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libs/vkd3d-common/debug.c \
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libs/vkd3d-common/error.c \
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libs/vkd3d-common/memory.c \
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libs/vkd3d-common/utf8.c
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lib_LTLIBRARIES = libvkd3d-shader.la libvkd3d.la libvkd3d-utils.la
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libvkd3d_shader_la_SOURCES = \
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include/private/list.h \
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include/private/rbtree.h \
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include/private/vkd3d_common.h \
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include/private/vkd3d_debug.h \
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include/private/vkd3d_memory.h \
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include/vkd3d_shader.h \
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libs/vkd3d-shader/checksum.c \
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libs/vkd3d-shader/dxbc.c \
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libs/vkd3d-shader/spirv.c \
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libs/vkd3d-shader/trace.c \
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libs/vkd3d-shader/vkd3d_shader.map \
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libs/vkd3d-shader/vkd3d_shader_main.c \
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libs/vkd3d-shader/vkd3d_shader_private.h
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libvkd3d_shader_la_CFLAGS = $(AM_CFLAGS) @SPIRV_TOOLS_CFLAGS@
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libvkd3d_shader_la_LDFLAGS = $(AM_LDFLAGS) -version-info 1:0:0
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libvkd3d_shader_la_LIBADD = libvkd3d-common.la @SPIRV_TOOLS_LIBS@
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_shader_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-shader/vkd3d_shader.map
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EXTRA_libvkd3d_shader_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-shader/vkd3d_shader.map
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endif
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libvkd3d_la_SOURCES = \
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include/private/vkd3d_blob.h \
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include/private/vkd3d_common.h \
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include/private/vkd3d_debug.h \
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include/private/vkd3d_memory.h \
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include/private/vkd3d_utf8.h \
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include/private/vkd3d_test.h \
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include/vkd3d_d3d12.idl \
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include/vkd3d_d3dcommon.idl \
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include/vkd3d_unknown.idl \
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libs/vkd3d/command.c \
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libs/vkd3d/device.c \
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libs/vkd3d/resource.c \
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libs/vkd3d/state.c \
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libs/vkd3d/utils.c \
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libs/vkd3d/vkd3d.map \
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libs/vkd3d/vkd3d_main.c \
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libs/vkd3d/vkd3d_private.h \
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libs/vkd3d/vkd3d_shaders.h \
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libs/vkd3d/vulkan_procs.h
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libvkd3d_la_LDFLAGS = $(AM_LDFLAGS) -version-info 3:0:2
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libvkd3d_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la @DL_LIBS@ @PTHREAD_LIBS@
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d/vkd3d.map
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EXTRA_libvkd3d_la_DEPENDENCIES = $(srcdir)/libs/vkd3d/vkd3d.map
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endif
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libvkd3d_utils_la_SOURCES = \
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libs/vkd3d-utils/vkd3d_utils.map \
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libs/vkd3d-utils/vkd3d_utils_main.c \
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libs/vkd3d-utils/vkd3d_utils_private.h
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libvkd3d_utils_la_LDFLAGS = $(AM_LDFLAGS) -version-info 2:0:1
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libvkd3d_utils_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la libvkd3d.la @PTHREAD_LIBS@
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_utils_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-utils/vkd3d_utils.map
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EXTRA_libvkd3d_utils_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-utils/vkd3d_utils.map
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endif
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EXTRA_DIST = ANNOUNCE LICENSE
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pkgconfigdir = $(libdir)/pkgconfig
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pkginclude_HEADERS = $(vkd3d_public_headers)
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nodist_pkgconfig_DATA = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc
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CLEANFILES = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc
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EXTRA_DIST += \
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libs/vkd3d/libvkd3d.pc.in \
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libs/vkd3d-shader/libvkd3d-shader.pc.in \
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libs/vkd3d-utils/libvkd3d-utils.pc.in
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bin_PROGRAMS = vkd3d-compiler
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vkd3d_compiler_SOURCES = programs/vkd3d-compiler/main.c
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vkd3d_compiler_CFLAGS = $(AM_CFLAGS) @NCURSES_CFLAGS@
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vkd3d_compiler_LDADD = libvkd3d-shader.la @NCURSES_LIBS@
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LDADD = libvkd3d.la libvkd3d-utils.la
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AM_DEFAULT_SOURCE_EXT = .c
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TEST_EXTENSIONS = .shader_test
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if BUILD_TESTS
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check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_runners)
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TESTS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_tests)
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tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @VULKAN_LIBS@
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tests_d3d12_invalid_usage_LDADD = $(LDADD) @VULKAN_LIBS@
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tests_shader_runner_d3d12_LDADD = $(LDADD) @VULKAN_LIBS@
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tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
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tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
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SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
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XFAIL_TESTS = \
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tests/conditional.shader_test \
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tests/hlsl-array-dimension.shader_test \
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tests/hlsl-comma.shader_test \
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tests/hlsl-invalid.shader_test \
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tests/hlsl-majority-pragma.shader_test \
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tests/hlsl-majority-typedef.shader_test \
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tests/hlsl-return-implicit-conversion.shader_test \
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tests/hlsl-return-void.shader_test \
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tests/hlsl-static-initializer.shader_test \
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tests/hlsl-struct-assignment.shader_test \
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tests/hlsl-struct-varying.shader_test \
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tests/hlsl-vector-indexing.shader_test \
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tests/hlsl-vector-indexing-uniform.shader_test \
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tests/math.shader_test \
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tests/preproc-if.shader_test \
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tests/preproc-ifdef.shader_test \
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tests/preproc-if-expr.shader_test \
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tests/preproc-invalid.shader_test \
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tests/preproc-macro.shader_test \
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tests/swizzle-0.shader_test \
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tests/swizzle-1.shader_test \
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tests/swizzle-2.shader_test \
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tests/swizzle-3.shader_test \
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tests/swizzle-4.shader_test \
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tests/swizzle-5.shader_test \
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tests/swizzle-6.shader_test \
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tests/swizzle-7.shader_test \
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tests/trigonometry.shader_test
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endif
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if BUILD_DEMOS
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DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @XCB_LIBS@ @VULKAN_LIBS@
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DEMOS_CFLAGS = $(AM_CFLAGS) @XCB_CFLAGS@
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noinst_PROGRAMS = $(vkd3d_demos)
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demos_gears_CFLAGS = $(DEMOS_CFLAGS)
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demos_gears_LDADD = $(DEMOS_LDADD) -lm
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demos_triangle_CFLAGS = $(DEMOS_CFLAGS)
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demos_triangle_LDADD = $(DEMOS_LDADD)
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endif
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EXTRA_DIST += $(vkd3d_test_headers) $(vkd3d_demos_headers)
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VKD3D_V_WIDL = $(vkd3d_v_widl_@AM_V@)
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vkd3d_v_widl_ = $(vkd3d_v_widl_@AM_DEFAULT_V@)
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vkd3d_v_widl_0 = @echo " WIDL " $@;
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vkd3d_v_widl_1 =
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if HAVE_WIDL
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CLEANFILES += $(widl_headers)
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endif
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EXTRA_DIST += $(widl_headers) $(widl_headers:.h=.idl)
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$(widl_headers): %.h: %.idl
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if HAVE_WIDL
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$(VKD3D_V_WIDL)$(WIDL) -h -o $@ $<
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else
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@echo "widl is required to generate $@"
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endif
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EXTRA_DIST += $(vkd3d_demos_shaders)
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libvkd3d-utils.pc: $(srcdir)/libs/vkd3d-utils/libvkd3d-utils.pc.in Makefile
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$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
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-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
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-e 's![@]includedir[@]!$(includedir)!g' \
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-e 's![@]libdir[@]!$(libdir)!g' \
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-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
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$< > $@
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libvkd3d-shader.pc: $(srcdir)/libs/vkd3d-shader/libvkd3d-shader.pc.in Makefile
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$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
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-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
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-e 's![@]includedir[@]!$(includedir)!g' \
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-e 's![@]libdir[@]!$(libdir)!g' \
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-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
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$< > $@
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libvkd3d.pc: $(srcdir)/libs/vkd3d/libvkd3d.pc.in Makefile
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$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
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-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
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-e 's![@]includedir[@]!$(includedir)!g' \
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-e 's![@]libdir[@]!$(libdir)!g' \
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-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
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$< > $@
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include/private/vkd3d_version.h: dummy-vkd3d-version
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@$(MKDIR_P) include/private
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version=`(GIT_DIR=$(top_srcdir)/.git git rev-parse --short HEAD 2>/dev/null || echo '') \
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| $(SED) -e 's!\(..*\)! (git \1)!' \
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| $(SED) -n -e '$$s!\(.*\)!#define VKD3D_VCS_ID "\1"!p'` \
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&& (echo $$version | cmp -s - $@) \
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|| echo $$version >$@ || ($(RM) $@ && exit 1)
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.SILENT: include/private/vkd3d_version.h
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CLEANFILES += include/private/vkd3d_version.h
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.PHONY: dummy-vkd3d-version
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dummy-vkd3d-version:
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## Cross-compile tests
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cross_implibs = crosslibs/d3d12
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CROSS_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include
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CROSS_CFLAGS = -g -O2 -Wall -municode ${CROSS_CPPFLAGS}
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EXTRA_DIST += $(cross_implibs:=.cross32.def) $(cross_implibs:=.cross64.def)
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if HAVE_CROSSTARGET32
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CROSS32_CC = @CROSSCC32@
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CROSS32_DLLTOOL = @CROSSTARGET32@-dlltool
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CROSS32_IMPLIBS = $(cross_implibs:=.cross32.a)
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CROSS32_EXEFILES = $(vkd3d_cross_tests:=.cross32.exe) $(vkd3d_demos:=.cross32.exe) $(vkd3d_shader_runners:=.cross32.exe)
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CROSS32_FILES = $(CROSS32_IMPLIBS) $(CROSS32_EXEFILES)
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CLEANFILES += $(CROSS32_FILES)
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crosstest32: $(CROSS32_FILES)
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-include tests/$(DEPDIR)/*.cross32.Po
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-include demos/$(DEPDIR)/*.cross32.Po
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$(CROSS32_IMPLIBS): %.cross32.a: %.cross32.def
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@${MKDIR_P} crosslibs
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$(AM_V_GEN)$(CROSS32_DLLTOOL) -k -m i386 --as-flags=-32 -d $< -l $@
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$(CROSS32_EXEFILES): %.cross32.exe: %.c $(CROSS32_IMPLIBS) $(widl_headers)
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$(AM_V_CCLD)depbase=`echo $@ | $(SED) 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
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$(CROSS32_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS32_IMPLIBS) -ldxgi -lgdi32 -ld3dcompiler_47 && \
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$(am__mv) $$depbase.Tpo $$depbase.Po
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else
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crosstest32:
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endif
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if HAVE_CROSSTARGET64
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CROSS64_CC = @CROSSCC64@
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CROSS64_DLLTOOL = @CROSSTARGET64@-dlltool
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CROSS64_IMPLIBS = $(cross_implibs:=.cross64.a)
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CROSS64_EXEFILES = $(vkd3d_cross_tests:=.cross64.exe) $(vkd3d_demos:=.cross64.exe) $(vkd3d_shader_runners:=.cross64.exe)
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CROSS64_FILES = $(CROSS64_IMPLIBS) $(CROSS64_EXEFILES)
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CLEANFILES += $(CROSS64_FILES)
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crosstest64: $(CROSS64_FILES)
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-include tests/$(DEPDIR)/*.cross64.Po
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-include demos/$(DEPDIR)/*.cross64.Po
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$(CROSS64_IMPLIBS): %.cross64.a: %.cross64.def
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@${MKDIR_P} crosslibs
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$(AM_V_GEN)$(CROSS64_DLLTOOL) -k -m i386:x86-64 --as-flags=-64 -d $< -l $@
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$(CROSS64_EXEFILES): %.cross64.exe: %.c $(CROSS64_IMPLIBS) $(widl_headers)
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$(AM_V_CCLD)depbase=`echo $@ | sed 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
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$(CROSS64_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS64_IMPLIBS) -ldxgi -lgdi32 -ld3dcompiler_47 && \
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$(am__mv) $$depbase.Tpo $$depbase.Po
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else
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crosstest64:
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endif
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.PHONY: crosstest crosstest32 crosstest64
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crosstest: crosstest32 crosstest64
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if BUILD_DOC
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@DX_RULES@
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all: doxygen-doc
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CLEANFILES += $(DX_CLEANFILES)
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endif
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