vkd3d/tests/conditional.shader_test
2023-05-09 21:51:46 +02:00

17 lines
341 B
Plaintext

[pixel shader]
float4 main(uniform float4 u) : sv_target
{
if (u.x > 0.0)
return float4(0.1, 0.2, 0.3, 0.4);
else
return float4(0.9, 0.8, 0.7, 0.6);
}
[test]
uniform 0 float4 0.0 0.0 0.0 0.0
draw quad
probe all rgba (0.9, 0.8, 0.7, 0.6)
uniform 0 float4 0.1 0.0 0.0 0.0
draw quad
probe all rgba (0.1, 0.2, 0.3, 0.4)