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https://gitlab.winehq.org/wine/vkd3d.git
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372bd56ade
In order to hold a reference to IDXGIAdapter. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
115 lines
3.8 KiB
C
115 lines
3.8 KiB
C
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_H
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#define __VKD3D_H
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#ifndef VKD3D_NO_WIN32_TYPES
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# include "vkd3d_windows.h"
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# include "vkd3d_d3d12.h"
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#endif /* VKD3D_NO_WIN32_TYPES */
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#ifndef VKD3D_NO_VULKAN_H
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# include <vulkan/vulkan.h>
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#endif /* VKD3D_NO_VULKAN_H */
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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typedef bool (*vkd3d_signal_event_pfn)(HANDLE event);
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typedef void * (*vkd3d_thread_pfn)(void *data);
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typedef void * (*vkd3d_create_thread_pfn)(vkd3d_thread_pfn thread_main, void *data);
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typedef bool (*vkd3d_join_thread_pfn)(void *thread);
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struct vkd3d_instance;
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struct vkd3d_instance_create_info
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{
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vkd3d_signal_event_pfn signal_event_pfn;
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vkd3d_create_thread_pfn create_thread_pfn;
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vkd3d_join_thread_pfn join_thread_pfn;
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size_t wchar_size;
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/* If set to NULL, libvkd3d loads libvulkan. */
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr_pfn;
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const char * const *instance_extensions;
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uint32_t instance_extension_count;
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};
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struct vkd3d_device_create_info
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{
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D3D_FEATURE_LEVEL minimum_feature_level;
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struct vkd3d_instance *instance;
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const struct vkd3d_instance_create_info *instance_create_info;
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VkPhysicalDevice vk_physical_device;
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const char * const *device_extensions;
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uint32_t device_extension_count;
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IUnknown *parent;
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LUID adapter_luid;
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};
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/* resource flags */
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#define VKD3D_RESOURCE_INITIAL_STATE_TRANSITION 0x00000001
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#define VKD3D_RESOURCE_SWAPCHAIN_IMAGE 0x00000002
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HRESULT vkd3d_create_instance(const struct vkd3d_instance_create_info *create_info,
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struct vkd3d_instance **instance);
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ULONG vkd3d_instance_decref(struct vkd3d_instance *instance);
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VkInstance vkd3d_instance_get_vk_instance(struct vkd3d_instance *instance);
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ULONG vkd3d_instance_incref(struct vkd3d_instance *instance);
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HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info,
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REFIID iid, void **device);
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IUnknown *vkd3d_get_device_parent(ID3D12Device *device);
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VkDevice vkd3d_get_vk_device(ID3D12Device *device);
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VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device);
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struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device);
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uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue);
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VkQueue vkd3d_acquire_vk_queue(ID3D12CommandQueue *queue);
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void vkd3d_release_vk_queue(ID3D12CommandQueue *queue);
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HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_DESC *desc,
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VkImage vk_image, unsigned int resource_flags, ID3D12Resource **resource);
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ULONG vkd3d_resource_decref(ID3D12Resource *resource);
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ULONG vkd3d_resource_incref(ID3D12Resource *resource);
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HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
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D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob);
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HRESULT vkd3d_create_root_signature_deserializer(const void *data, SIZE_T data_size,
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REFIID iid, void **deserializer);
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VkFormat vkd3d_get_vk_format(DXGI_FORMAT format);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* __VKD3D_H */
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