vkd3d/libs/vkd3d-common/debug.c
Giovanni Mascellani ba381497cc vkd3d-common: Remove an assertion in vkd3d_dbg_printf().
We want to get rid of assertions and only use the new VKD3D_ASSERT(),
but this cannot be done here, because a failing VKD3D_ASSERT() would
call back again to vkd3d_dbg_printf().

At the same time the asserted condition should be simple enough to
debug even without the assertion, since logging with a bad level
will likely result in either a crash or writing garbage to the log.
2024-07-30 16:32:59 +02:00

433 lines
9.2 KiB
C

/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef _WIN32
# define _WIN32_WINNT 0x0600 /* For InitOnceExecuteOnce(). */
#endif
#include "vkd3d_common.h"
#include <assert.h>
#include <ctype.h>
#include <errno.h>
#include <inttypes.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#ifdef HAVE_PTHREAD_H
#include <pthread.h>
#endif
#include "vkd3d_memory.h"
#define VKD3D_DEBUG_BUFFER_COUNT 64
#define VKD3D_DEBUG_BUFFER_SIZE 512
extern const char *const vkd3d_dbg_env_name;
static const char *const debug_level_names[] =
{
[VKD3D_DBG_LEVEL_NONE ] = "none",
[VKD3D_DBG_LEVEL_MESSAGE] = "message",
[VKD3D_DBG_LEVEL_ERR ] = "err",
[VKD3D_DBG_LEVEL_FIXME] = "fixme",
[VKD3D_DBG_LEVEL_WARN ] = "warn",
[VKD3D_DBG_LEVEL_TRACE] = "trace",
};
enum vkd3d_dbg_level vkd3d_dbg_get_level(void)
{
static unsigned int level = ~0u;
const char *vkd3d_debug;
unsigned int i;
if (level != ~0u)
return level;
if (!(vkd3d_debug = getenv(vkd3d_dbg_env_name)))
vkd3d_debug = "";
for (i = 0; i < ARRAY_SIZE(debug_level_names); ++i)
{
if (!strcmp(debug_level_names[i], vkd3d_debug))
{
level = i;
return level;
}
}
/* Default debug level. */
level = VKD3D_DBG_LEVEL_FIXME;
return level;
}
static PFN_vkd3d_log log_callback;
static void vkd3d_dbg_voutput(const char *fmt, va_list args)
{
if (log_callback)
log_callback(fmt, args);
else
vfprintf(stderr, fmt, args);
}
static void vkd3d_dbg_output(const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
vkd3d_dbg_voutput(fmt, args);
va_end(args);
}
void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const char *fmt, ...)
{
va_list args;
if (vkd3d_dbg_get_level() < level)
return;
#ifdef _WIN32
vkd3d_dbg_output("vkd3d:%04lx:%s:%s ", GetCurrentThreadId(), debug_level_names[level], function);
#elif HAVE_GETTID
vkd3d_dbg_output("vkd3d:%u:%s:%s ", gettid(), debug_level_names[level], function);
#else
vkd3d_dbg_output("vkd3d:%s:%s ", debug_level_names[level], function);
#endif
va_start(args, fmt);
vkd3d_dbg_voutput(fmt, args);
va_end(args);
}
void vkd3d_dbg_set_log_callback(PFN_vkd3d_log callback)
{
log_callback = callback;
}
static char *get_buffer(void)
{
static char buffers[VKD3D_DEBUG_BUFFER_COUNT][VKD3D_DEBUG_BUFFER_SIZE];
static unsigned int buffer_index;
unsigned int current_index;
current_index = vkd3d_atomic_increment_u32(&buffer_index) % ARRAY_SIZE(buffers);
return buffers[current_index];
}
const char *vkd3d_dbg_vsprintf(const char *fmt, va_list args)
{
char *buffer;
buffer = get_buffer();
vsnprintf(buffer, VKD3D_DEBUG_BUFFER_SIZE, fmt, args);
buffer[VKD3D_DEBUG_BUFFER_SIZE - 1] = '\0';
return buffer;
}
const char *vkd3d_dbg_sprintf(const char *fmt, ...)
{
const char *buffer;
va_list args;
va_start(args, fmt);
buffer = vkd3d_dbg_vsprintf(fmt, args);
va_end(args);
return buffer;
}
static int get_escape_char(int c)
{
switch (c)
{
case '"':
case '\\':
return c;
case '\t':
return 't';
case '\n':
return 'n';
case '\r':
return 'r';
default:
return 0;
}
}
const char *debugstr_an(const char *str, size_t n)
{
char *buffer, *ptr;
int escape_char;
char c;
if (!str)
return "(null)";
if (n == SIZE_MAX)
n = strlen(str);
ptr = buffer = get_buffer();
*ptr++ = '"';
while (n-- && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 8)
{
c = *str++;
if ((escape_char = get_escape_char(c)))
{
*ptr++ = '\\';
*ptr++ = escape_char;
continue;
}
if (isprint(c))
{
*ptr++ = c;
}
else
{
*ptr++ = '\\';
sprintf(ptr, "%02x", c);
ptr += 2;
}
}
*ptr++ = '"';
if (++n)
{
*ptr++ = '.';
*ptr++ = '.';
*ptr++ = '.';
}
*ptr = '\0';
return buffer;
}
const char *debugstr_a(const char *str)
{
return debugstr_an(str, SIZE_MAX);
}
static const char *debugstr_w16(const uint16_t *wstr)
{
char *buffer, *ptr;
uint16_t c;
if (!wstr)
return "(null)";
ptr = buffer = get_buffer();
*ptr++ = '"';
while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10)
{
int escape_char = get_escape_char(c);
if (escape_char)
{
*ptr++ = '\\';
*ptr++ = escape_char;
continue;
}
if (isprint(c))
{
*ptr++ = c;
}
else
{
*ptr++ = '\\';
sprintf(ptr, "%04x", c);
ptr += 4;
}
}
*ptr++ = '"';
if (c)
{
*ptr++ = '.';
*ptr++ = '.';
*ptr++ = '.';
}
*ptr = '\0';
return buffer;
}
static const char *debugstr_w32(const uint32_t *wstr)
{
char *buffer, *ptr;
uint32_t c;
if (!wstr)
return "(null)";
ptr = buffer = get_buffer();
*ptr++ = '"';
while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10)
{
int escape_char = get_escape_char(c);
if (escape_char)
{
*ptr++ = '\\';
*ptr++ = escape_char;
continue;
}
if (isprint(c))
{
*ptr++ = c;
}
else
{
*ptr++ = '\\';
sprintf(ptr, "%04x", c);
ptr += 4;
}
}
*ptr++ = '"';
if (c)
{
*ptr++ = '.';
*ptr++ = '.';
*ptr++ = '.';
}
*ptr = '\0';
return buffer;
}
const char *debugstr_w(const WCHAR *wstr, size_t wchar_size)
{
if (wchar_size == 2)
return debugstr_w16((const uint16_t *)wstr);
return debugstr_w32((const uint32_t *)wstr);
}
unsigned int vkd3d_env_var_as_uint(const char *name, unsigned int default_value)
{
const char *value = getenv(name);
unsigned long r;
char *end_ptr;
if (value)
{
errno = 0;
r = strtoul(value, &end_ptr, 0);
if (!errno && end_ptr != value)
return min(r, UINT_MAX);
}
return default_value;
}
static bool is_option_separator(char c)
{
return c == ',' || c == ';' || c == '\0';
}
bool vkd3d_debug_list_has_member(const char *string, const char *member)
{
char prev_char, next_char;
const char *p;
p = string;
while (p)
{
if ((p = strstr(p, member)))
{
prev_char = p > string ? p[-1] : 0;
p += strlen(member);
next_char = *p;
if (is_option_separator(prev_char) && is_option_separator(next_char))
return true;
}
}
return false;
}
uint64_t vkd3d_parse_debug_options(const char *string,
const struct vkd3d_debug_option *options, unsigned int option_count)
{
uint64_t flags = 0;
unsigned int i;
for (i = 0; i < option_count; ++i)
{
const struct vkd3d_debug_option *opt = &options[i];
if (vkd3d_debug_list_has_member(string, opt->name))
flags |= opt->flag;
}
return flags;
}
#ifdef _WIN32
static HRESULT (WINAPI *pfn_SetThreadDescription)(HANDLE, const WCHAR *);
static BOOL WINAPI resolve_SetThreadDescription(INIT_ONCE *once, void *param, void **context)
{
HMODULE kernelbase;
if (!(kernelbase = LoadLibraryA("kernelbase.dll")))
return TRUE;
if (!(pfn_SetThreadDescription = (void *)GetProcAddress(kernelbase, "SetThreadDescription")))
FreeLibrary(kernelbase);
return TRUE;
}
#endif
void vkd3d_set_thread_name(const char *name)
{
#ifdef _WIN32
static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT;
WCHAR *wname;
int ret;
InitOnceExecuteOnce(&init_once, resolve_SetThreadDescription, NULL, NULL);
if (!pfn_SetThreadDescription)
return;
if ((ret = MultiByteToWideChar(CP_UTF8, 0, name, -1, NULL, 0)) <= 0)
return;
if (!(wname = vkd3d_malloc(ret * sizeof(*wname))))
return;
if ((ret = MultiByteToWideChar(CP_UTF8, 0, name, -1, wname, ret)) > 0)
pfn_SetThreadDescription(GetCurrentThread(), wname);
vkd3d_free(wname);
#elif defined(HAVE_PTHREAD_SETNAME_NP_2)
pthread_setname_np(pthread_self(), name);
#elif defined(HAVE_PTHREAD_SETNAME_NP_1)
pthread_setname_np(name);
#endif
}