vkd3d/libs/vkd3d-utils/vkd3d_utils.map
Zebediah Figura 64b784dbb9 vkd3d-utils: Allow writing log output via a custom callback.
When using PE vkd3d through Wine, debug output may be swallowed by writing to
Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine
output.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-07 19:39:01 +02:00

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VKD3D_1_0
{
global:
D3D12CreateDevice;
D3D12CreateDeviceVKD3D;
D3D12CreateRootSignatureDeserializer;
D3D12CreateVersionedRootSignatureDeserializer;
D3D12GetDebugInterface;
D3D12SerializeRootSignature;
D3D12SerializeVersionedRootSignature;
D3DCompile;
D3DCompile2;
D3DCreateBlob;
D3DPreprocess;
vkd3d_create_event;
vkd3d_destroy_event;
vkd3d_signal_event;
vkd3d_utils_set_log_callback;
vkd3d_wait_event;
local: *;
};