vkd3d/include/private
Alistair Leslie-Hughes d5a0b3afc4 include: Avoid including unnecessary Windows headers.
We only require a few types and declarations.
2023-06-28 21:41:14 +02:00
..
list.h vkd3d-shader/hlsl: Lower return statements. 2023-02-13 22:16:51 +01:00
rbtree.h include: Avoid using a field reference as a truth value. 2022-01-06 11:32:22 +01:00
vkd3d_blob.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
vkd3d_common.h include: Avoid including unnecessary Windows headers. 2023-06-28 21:41:14 +02:00
vkd3d_debug.h vkd3d-common: Make some global string variables const. 2023-04-06 17:52:08 +02:00
vkd3d_memory.h include: Print failed allocation size. 2021-08-27 21:20:28 +02:00
vkd3d_shader_utils.h include: Introduce a function to detect the DXBC source type. 2023-06-28 21:40:36 +02:00
vkd3d_test.h include: Make test context information nestable. 2023-04-04 21:59:58 +02:00
vkd3d_utf8.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00