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12 lines
212 B
Plaintext
12 lines
212 B
Plaintext
[pixel shader]
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float4 main() : SV_target
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{
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float4 ret = float4(2, 2, 2, 2);
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ret.xyzw.xyzw -= float4(0.1, 0.2, 0.3, 0.4);
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return ret;
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}
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[test]
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todo(glsl) draw quad
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probe all rgba (1.9, 1.8, 1.7, 1.6)
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