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https://gitlab.winehq.org/wine/vkd3d.git
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90b4cbc1f2
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
20 lines
415 B
Plaintext
20 lines
415 B
Plaintext
[vertex shader]
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void main(out float tex : texcoord, inout float4 pos : sv_position)
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{
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tex = pos.x;
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}
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[pixel shader]
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float4 main(float tex : texcoord) : SV_TARGET
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{
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if (tex > 0.0)
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return float4(0.1, 0.2, 0.3, 0.4);
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else
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return float4(0.9, 0.8, 0.7, 0.6);
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}
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[test]
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draw quad
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probe rect rgba ( 0, 0, 319, 480) (0.9, 0.8, 0.7, 0.6)
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probe rect rgba (321, 0, 640, 480) (0.1, 0.2, 0.3, 0.4)
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