mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
9eba55403d
This is invalid usage according to the D3D12 validation layer. However, Shadow of the Tomb Raider uses PSOs with DSVFormat equal to DXGI_FORMAT_UNKNOWN and enabled depth-stencil tests. Moreover, the test in the next commit passes on Windows with AMD, Intel and Nvidia GPUs. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
||
---|---|---|
.. | ||
vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils | ||
.gitignore |