vkd3d/libs
Józef Kucia 9eba55403d vkd3d: Do not disable depth-stencil tests for PSOs with invalid DSV format.
This is invalid usage according to the D3D12 validation layer. However,
Shadow of the Tomb Raider uses PSOs with DSVFormat equal to
DXGI_FORMAT_UNKNOWN and enabled depth-stencil tests. Moreover, the test
in the next commit passes on Windows with AMD, Intel and Nvidia GPUs.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-16 20:28:56 +02:00
..
vkd3d vkd3d: Do not disable depth-stencil tests for PSOs with invalid DSV format. 2019-05-16 20:28:56 +02:00
vkd3d-common vkd3d: Enable Vulkan debug extensions independently of debug log level. 2019-05-01 22:54:23 +02:00
vkd3d-shader vkd3d-shader: Try to avoid private IO variables even harder. 2019-05-14 20:13:11 +02:00
vkd3d-utils vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00