vkd3d/include/private
Henri Verbeet 2431357fd6 vkd3d-common: Merge vkd3d_debug.h into vkd3d_common.h.
There doesn't seem much point in separating these. Pretty much all of
vkd3d (eventually) includes vkd3d_debug.h, and vkd3d_debug.h includes
vkd3d_common.h because it uses VKD3D_PRINTF_FUNC. The separation also
makes it inconvenient to use the debug macros in vkd3d_common.h.
2024-03-19 22:58:51 +01:00
..
list.h vkd3d-shader/hlsl: Lower return statements. 2023-02-13 22:16:51 +01:00
rbtree.h include: Avoid using a field reference as a truth value. 2022-01-06 11:32:22 +01:00
vkd3d_blob.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
vkd3d_common.h vkd3d-common: Merge vkd3d_debug.h into vkd3d_common.h. 2024-03-19 22:58:51 +01:00
vkd3d_memory.h vkd3d-common: Merge vkd3d_debug.h into vkd3d_common.h. 2024-03-19 22:58:51 +01:00
vkd3d_shader_utils.h vkd3d-shader: Hide support for DXIL sources. 2023-09-18 21:04:19 +02:00
vkd3d_test.h tests: Disable buffering of stdout. 2024-02-15 23:29:52 +01:00
vkd3d_utf8.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00