mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
a95c9f8ad8
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
634 lines
17 KiB
C
634 lines
17 KiB
C
/*
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* Copyright 2016-2018 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_D3D12_CROSSTEST_H
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#define __VKD3D_D3D12_CROSSTEST_H
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/* Hack for MinGW-w64 headers.
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*
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* We want to use WIDL C inline wrappers because some methods
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* in D3D12 interfaces return aggregate objects. Unfortunately,
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* WIDL C inline wrappers are broken when used with MinGW-w64
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* headers because FORCEINLINE expands to extern inline
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* which leads to the "multiple storage classes in declaration
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* specifiers" compiler error.
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*/
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#ifdef __MINGW32__
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# include <_mingw.h>
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# ifdef __MINGW64_VERSION_MAJOR
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# undef __forceinline
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# define __forceinline __inline__ __attribute__((__always_inline__,__gnu_inline__))
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# endif
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# define _HRESULT_DEFINED
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typedef int HRESULT;
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#endif
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#define COBJMACROS
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#define INITGUID
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#include "vkd3d_test.h"
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#include "vkd3d_windows.h"
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#define WIDL_C_INLINE_WRAPPERS
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#include "vkd3d_d3d12.h"
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#include <inttypes.h>
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#include <limits.h>
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#include <math.h>
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#include <time.h>
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#ifdef _WIN32
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# include "vkd3d_dxgi1_4.h"
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#else
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# include <pthread.h>
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# include "vkd3d.h"
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# include "vkd3d_utils.h"
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#endif
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#include "d3d12_test_utils.h"
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#ifdef _WIN32
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static inline HANDLE create_event(void)
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{
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return CreateEventA(NULL, FALSE, FALSE, NULL);
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}
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static inline void signal_event(HANDLE event)
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{
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SetEvent(event);
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}
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static inline unsigned int wait_event(HANDLE event, unsigned int milliseconds)
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{
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return WaitForSingleObject(event, milliseconds);
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}
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static inline void destroy_event(HANDLE event)
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{
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CloseHandle(event);
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}
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#else
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#define INFINITE VKD3D_INFINITE
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#define WAIT_OBJECT_0 VKD3D_WAIT_OBJECT_0
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#define WAIT_TIMEOUT VKD3D_WAIT_TIMEOUT
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static inline HANDLE create_event(void)
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{
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return vkd3d_create_event();
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}
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static inline void signal_event(HANDLE event)
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{
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vkd3d_signal_event(event);
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}
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static inline unsigned int wait_event(HANDLE event, unsigned int milliseconds)
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{
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return vkd3d_wait_event(event, milliseconds);
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}
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static inline void destroy_event(HANDLE event)
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{
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vkd3d_destroy_event(event);
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}
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#endif
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typedef void (*thread_main_pfn)(void *data);
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struct test_thread_data
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{
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thread_main_pfn main_pfn;
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void *user_data;
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};
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#ifdef _WIN32
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static inline DWORD WINAPI test_thread_main(void *untyped_data)
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{
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struct test_thread_data *data = untyped_data;
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data->main_pfn(data->user_data);
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free(untyped_data);
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return 0;
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}
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static inline HANDLE create_thread(thread_main_pfn main_pfn, void *user_data)
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{
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struct test_thread_data *data;
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if (!(data = malloc(sizeof(*data))))
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return NULL;
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data->main_pfn = main_pfn;
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data->user_data = user_data;
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return CreateThread(NULL, 0, test_thread_main, data, 0, NULL);
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}
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static inline bool join_thread(HANDLE thread)
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{
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unsigned int ret;
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ret = WaitForSingleObject(thread, INFINITE);
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CloseHandle(thread);
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return ret == WAIT_OBJECT_0;
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}
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#else
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static void *test_thread_main(void *untyped_data)
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{
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struct test_thread_data *data = untyped_data;
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data->main_pfn(data->user_data);
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free(untyped_data);
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return NULL;
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}
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static inline HANDLE create_thread(thread_main_pfn main_pfn, void *user_data)
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{
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struct test_thread_data *data;
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pthread_t *thread;
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if (!(thread = malloc(sizeof(*thread))))
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return NULL;
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if (!(data = malloc(sizeof(*data))))
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{
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free(thread);
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return NULL;
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}
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data->main_pfn = main_pfn;
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data->user_data = user_data;
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if (pthread_create(thread, NULL, test_thread_main, data))
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{
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free(data);
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free(thread);
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return NULL;
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}
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return thread;
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}
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static inline bool join_thread(HANDLE untyped_thread)
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{
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pthread_t *thread = untyped_thread;
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int rc;
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rc = pthread_join(*thread, NULL);
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free(thread);
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return !rc;
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}
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#endif
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static HRESULT wait_for_fence(ID3D12Fence *fence, UINT64 value)
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{
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unsigned int ret;
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HANDLE event;
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HRESULT hr;
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if (ID3D12Fence_GetCompletedValue(fence) >= value)
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return S_OK;
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if (!(event = create_event()))
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return E_FAIL;
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if (FAILED(hr = ID3D12Fence_SetEventOnCompletion(fence, value, event)))
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{
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destroy_event(event);
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return hr;
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}
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ret = wait_event(event, INFINITE);
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destroy_event(event);
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return ret == WAIT_OBJECT_0 ? S_OK : E_FAIL;
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}
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static void wait_queue_idle_(unsigned int line, ID3D12Device *device, ID3D12CommandQueue *queue)
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{
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ID3D12Fence *fence;
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HRESULT hr;
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hr = ID3D12Device_CreateFence(device, 0, D3D12_FENCE_FLAG_NONE,
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&IID_ID3D12Fence, (void **)&fence);
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assert_that_(line)(hr == S_OK, "Failed to create fence, hr %#x.\n", hr);
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hr = ID3D12CommandQueue_Signal(queue, fence, 1);
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assert_that_(line)(hr == S_OK, "Failed to signal fence, hr %#x.\n", hr);
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hr = wait_for_fence(fence, 1);
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assert_that_(line)(hr == S_OK, "Failed to wait for fence, hr %#x.\n", hr);
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ID3D12Fence_Release(fence);
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}
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static bool use_warp_device;
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static unsigned int use_adapter_idx;
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#ifdef _WIN32
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static IUnknown *create_warp_adapter(IDXGIFactory4 *factory)
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{
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IUnknown *adapter;
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HRESULT hr;
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adapter = NULL;
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hr = IDXGIFactory4_EnumWarpAdapter(factory, &IID_IUnknown, (void **)&adapter);
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if (FAILED(hr))
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trace("Failed to get WARP adapter, hr %#x.\n", hr);
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return adapter;
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}
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static IUnknown *create_adapter(void)
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{
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IUnknown *adapter = NULL;
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IDXGIFactory4 *factory;
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HRESULT hr;
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hr = CreateDXGIFactory1(&IID_IDXGIFactory4, (void **)&factory);
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ok(hr == S_OK, "Failed to create IDXGIFactory4, hr %#x.\n", hr);
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if (use_warp_device && (adapter = create_warp_adapter(factory)))
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{
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IDXGIFactory4_Release(factory);
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return adapter;
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}
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hr = IDXGIFactory4_EnumAdapters(factory, use_adapter_idx, (IDXGIAdapter **)&adapter);
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IDXGIFactory4_Release(factory);
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if (FAILED(hr))
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trace("Failed to get adapter, hr %#x.\n", hr);
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return adapter;
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}
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static ID3D12Device *create_device(void)
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{
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IUnknown *adapter = NULL;
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ID3D12Device *device;
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HRESULT hr;
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if ((use_warp_device || use_adapter_idx) && !(adapter = create_adapter()))
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{
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trace("Failed to create adapter.\n");
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return NULL;
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}
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hr = D3D12CreateDevice(adapter, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&device);
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if (adapter)
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IUnknown_Release(adapter);
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return SUCCEEDED(hr) ? device : NULL;
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}
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static void init_adapter_info(void)
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{
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IDXGIAdapter *dxgi_adapter;
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DXGI_ADAPTER_DESC desc;
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IUnknown *adapter;
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HRESULT hr;
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if (!(adapter = create_adapter()))
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return;
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hr = IUnknown_QueryInterface(adapter, &IID_IDXGIAdapter, (void **)&dxgi_adapter);
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ok(hr == S_OK, "Failed to query IDXGIAdapter, hr %#x.\n", hr);
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IUnknown_Release(adapter);
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hr = IDXGIAdapter_GetDesc(dxgi_adapter, &desc);
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ok(hr == S_OK, "Failed to get adapter desc, hr %#x.\n", hr);
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trace("Adapter: %04x:%04x.\n", desc.VendorId, desc.DeviceId);
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if (desc.VendorId == 0x1414 && desc.DeviceId == 0x008c)
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{
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trace("Using WARP device.\n");
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use_warp_device = true;
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}
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IDXGIAdapter_Release(dxgi_adapter);
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}
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static inline bool is_amd_windows_device(ID3D12Device *device)
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{
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DXGI_ADAPTER_DESC desc = {0};
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IDXGIFactory4 *factory;
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IDXGIAdapter *adapter;
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HRESULT hr;
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LUID luid;
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if (!vkd3d_test_platform_is_windows())
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return false;
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luid = ID3D12Device_GetAdapterLuid(device);
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hr = CreateDXGIFactory1(&IID_IDXGIFactory4, (void **)&factory);
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ok(hr == S_OK, "Failed to create IDXGIFactory4, hr %#x.\n", hr);
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hr = IDXGIFactory4_EnumAdapterByLuid(factory, luid, &IID_IDXGIAdapter, (void **)&adapter);
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if (SUCCEEDED(hr))
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{
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hr = IDXGIAdapter_GetDesc(adapter, &desc);
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ok(hr == S_OK, "Failed to get adapter desc, hr %#x.\n", hr);
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IDXGIAdapter_Release(adapter);
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}
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IDXGIFactory4_Release(factory);
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return desc.VendorId == 0x1002;
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}
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static inline bool is_mesa_device(ID3D12Device *device)
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{
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return false;
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}
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static inline bool is_mesa_intel_device(ID3D12Device *device)
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{
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return false;
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}
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static inline bool is_nvidia_device(ID3D12Device *device)
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{
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return false;
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}
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static inline bool is_radv_device(ID3D12Device *device)
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{
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return false;
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}
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static inline bool is_depth_clip_enable_supported(ID3D12Device *device)
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{
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return true;
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}
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#else
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static bool check_device_extension(VkPhysicalDevice vk_physical_device, const char *name)
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{
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VkExtensionProperties *properties;
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bool ret = false;
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unsigned int i;
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uint32_t count;
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VkResult vr;
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vr = vkEnumerateDeviceExtensionProperties(vk_physical_device, NULL, &count, NULL);
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ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr);
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if (!count)
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return false;
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properties = calloc(count, sizeof(*properties));
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ok(properties, "Failed to allocate memory.\n");
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vr = vkEnumerateDeviceExtensionProperties(vk_physical_device, NULL, &count, properties);
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ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr);
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for (i = 0; i < count; ++i)
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{
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if (!strcmp(properties[i].extensionName, name))
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{
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ret = true;
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break;
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}
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}
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free(properties);
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return ret;
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}
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static HRESULT create_vkd3d_instance(struct vkd3d_instance **instance)
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{
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struct vkd3d_optional_instance_extensions_info optional_extensions_info;
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struct vkd3d_instance_create_info instance_create_info;
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static const char * const optional_instance_extensions[] =
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{
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VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
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};
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memset(&optional_extensions_info, 0, sizeof(optional_extensions_info));
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optional_extensions_info.type = VKD3D_STRUCTURE_TYPE_OPTIONAL_INSTANCE_EXTENSIONS_INFO;
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optional_extensions_info.extensions = optional_instance_extensions;
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optional_extensions_info.extension_count = ARRAY_SIZE(optional_instance_extensions);
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memset(&instance_create_info, 0, sizeof(instance_create_info));
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instance_create_info.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instance_create_info.next = &optional_extensions_info;
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instance_create_info.pfn_signal_event = vkd3d_signal_event;
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instance_create_info.wchar_size = sizeof(WCHAR);
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return vkd3d_create_instance(&instance_create_info, instance);
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}
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static VkPhysicalDevice select_physical_device(struct vkd3d_instance *instance)
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{
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VkPhysicalDevice *vk_physical_devices;
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VkPhysicalDevice vk_physical_device;
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VkInstance vk_instance;
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uint32_t count;
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VkResult vr;
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vk_instance = vkd3d_instance_get_vk_instance(instance);
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vr = vkEnumeratePhysicalDevices(vk_instance, &count, NULL);
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ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr);
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if (use_adapter_idx >= count)
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{
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trace("Invalid physical device index %u.\n", use_adapter_idx);
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return VK_NULL_HANDLE;
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}
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vk_physical_devices = calloc(count, sizeof(*vk_physical_devices));
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ok(vk_physical_devices, "Failed to allocate memory.\n");
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vr = vkEnumeratePhysicalDevices(vk_instance, &count, vk_physical_devices);
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ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr);
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vk_physical_device = vk_physical_devices[use_adapter_idx];
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free(vk_physical_devices);
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return vk_physical_device;
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}
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static HRESULT create_vkd3d_device(struct vkd3d_instance *instance,
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D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device)
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{
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static const char * const device_extensions[] =
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{
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VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
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};
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static const struct vkd3d_optional_device_extensions_info optional_extensions =
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{
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.type = VKD3D_STRUCTURE_TYPE_OPTIONAL_DEVICE_EXTENSIONS_INFO,
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.extensions = device_extensions,
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.extension_count = ARRAY_SIZE(device_extensions),
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};
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struct vkd3d_device_create_info device_create_info;
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VkPhysicalDevice vk_physical_device;
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if (!(vk_physical_device = select_physical_device(instance)))
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return E_INVALIDARG;
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memset(&device_create_info, 0, sizeof(device_create_info));
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device_create_info.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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device_create_info.next = &optional_extensions;
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device_create_info.minimum_feature_level = minimum_feature_level;
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device_create_info.instance = instance;
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device_create_info.vk_physical_device = vk_physical_device;
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return vkd3d_create_device(&device_create_info, iid, device);
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}
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static ID3D12Device *create_device(void)
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{
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struct vkd3d_instance *instance;
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ID3D12Device *device;
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HRESULT hr;
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if (SUCCEEDED(hr = create_vkd3d_instance(&instance)))
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{
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hr = create_vkd3d_device(instance, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&device);
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vkd3d_instance_decref(instance);
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}
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return SUCCEEDED(hr) ? device : NULL;
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}
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static bool get_driver_properties(ID3D12Device *device, VkPhysicalDeviceDriverPropertiesKHR *driver_properties)
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{
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PFN_vkGetPhysicalDeviceProperties2KHR pfn_vkGetPhysicalDeviceProperties2KHR;
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VkPhysicalDeviceProperties2 device_properties2;
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VkPhysicalDevice vk_physical_device;
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memset(driver_properties, 0, sizeof(*driver_properties));
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driver_properties->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR;
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vk_physical_device = vkd3d_get_vk_physical_device(device);
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if (check_device_extension(vk_physical_device, VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME))
|
|
{
|
|
struct vkd3d_instance *instance = vkd3d_instance_from_device(device);
|
|
VkInstance vk_instance = vkd3d_instance_get_vk_instance(instance);
|
|
|
|
pfn_vkGetPhysicalDeviceProperties2KHR
|
|
= (void *)vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties2KHR");
|
|
ok(pfn_vkGetPhysicalDeviceProperties2KHR, "vkGetPhysicalDeviceProperties2KHR is NULL.\n");
|
|
|
|
memset(&device_properties2, 0, sizeof(device_properties2));
|
|
device_properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
|
device_properties2.pNext = driver_properties;
|
|
pfn_vkGetPhysicalDeviceProperties2KHR(vk_physical_device, &device_properties2);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void init_adapter_info(void)
|
|
{
|
|
VkPhysicalDeviceDriverPropertiesKHR driver_properties;
|
|
struct vkd3d_instance *instance;
|
|
ID3D12Device *device;
|
|
HRESULT hr;
|
|
|
|
if (FAILED(hr = create_vkd3d_instance(&instance)))
|
|
return;
|
|
|
|
if (SUCCEEDED(hr = create_vkd3d_device(instance, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&device)))
|
|
{
|
|
if (get_driver_properties(device, &driver_properties))
|
|
trace("Driver name: %s, driver info: %s.\n", driver_properties.driverName, driver_properties.driverInfo);
|
|
|
|
ID3D12Device_Release(device);
|
|
}
|
|
|
|
vkd3d_instance_decref(instance);
|
|
}
|
|
|
|
static inline bool is_amd_windows_device(ID3D12Device *device)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static inline bool is_mesa_device(ID3D12Device *device)
|
|
{
|
|
VkPhysicalDeviceDriverPropertiesKHR properties;
|
|
|
|
get_driver_properties(device, &properties);
|
|
return properties.driverID == VK_DRIVER_ID_MESA_RADV_KHR
|
|
|| properties.driverID == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR;
|
|
}
|
|
|
|
static inline bool is_mesa_intel_device(ID3D12Device *device)
|
|
{
|
|
VkPhysicalDeviceDriverPropertiesKHR properties;
|
|
|
|
get_driver_properties(device, &properties);
|
|
return properties.driverID == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR;
|
|
}
|
|
|
|
static inline bool is_nvidia_device(ID3D12Device *device)
|
|
{
|
|
VkPhysicalDeviceDriverPropertiesKHR properties;
|
|
|
|
get_driver_properties(device, &properties);
|
|
return properties.driverID == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR;
|
|
}
|
|
|
|
static inline bool is_radv_device(ID3D12Device *device)
|
|
{
|
|
VkPhysicalDeviceDriverPropertiesKHR properties;
|
|
|
|
get_driver_properties(device, &properties);
|
|
return properties.driverID == VK_DRIVER_ID_MESA_RADV_KHR;
|
|
}
|
|
|
|
static inline bool is_depth_clip_enable_supported(ID3D12Device *device)
|
|
{
|
|
VkPhysicalDevice vk_physical_device = vkd3d_get_vk_physical_device(device);
|
|
return check_device_extension(vk_physical_device, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME);
|
|
}
|
|
#endif
|
|
|
|
static void parse_args(int argc, char **argv)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 1; i < argc; ++i)
|
|
{
|
|
if (!strcmp(argv[i], "--warp"))
|
|
use_warp_device = true;
|
|
else if (!strcmp(argv[i], "--adapter") && i + 1 < argc)
|
|
use_adapter_idx = atoi(argv[++i]);
|
|
}
|
|
}
|
|
|
|
static void enable_d3d12_debug_layer(int argc, char **argv)
|
|
{
|
|
bool enable_debug_layer = false;
|
|
ID3D12Debug *debug;
|
|
unsigned int i;
|
|
|
|
for (i = 1; i < argc; ++i)
|
|
{
|
|
if (!strcmp(argv[i], "--validate"))
|
|
enable_debug_layer = true;
|
|
}
|
|
|
|
if (enable_debug_layer && SUCCEEDED(D3D12GetDebugInterface(&IID_ID3D12Debug, (void **)&debug)))
|
|
{
|
|
ID3D12Debug_EnableDebugLayer(debug);
|
|
ID3D12Debug_Release(debug);
|
|
}
|
|
}
|
|
|
|
#endif /* __VKD3D_D3D12_CROSSTEST_H */
|