mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
49 lines
731 B
Plaintext
49 lines
731 B
Plaintext
[pixel shader]
|
|
float4 main() : SV_TARGET
|
|
{
|
|
return float4(
|
|
(float)(bool)0.0,
|
|
(float)(bool)0,
|
|
(float)(bool)2.0,
|
|
(float)(bool)2
|
|
);
|
|
}
|
|
|
|
[test]
|
|
draw quad
|
|
probe all rgba (0.0, 0.0, 1.0, 1.0)
|
|
|
|
|
|
[require]
|
|
shader model >= 4.0
|
|
|
|
|
|
[pixel shader]
|
|
uniform float4 x;
|
|
uniform int4 y;
|
|
|
|
float4 main() : SV_TARGET
|
|
{
|
|
return (float4)(bool4)x + 10.0 * (float4)(int4)(bool4)y;
|
|
}
|
|
|
|
[test]
|
|
uniform 0 float4 0.0 0.0 2.0 4.0
|
|
uniform 4 int4 0 1 0 10
|
|
draw quad
|
|
probe all rgba (0.0, 10.0, 1.0, 11.0)
|
|
|
|
|
|
[pixel shader]
|
|
uniform bool4 b;
|
|
|
|
float4 main() : sv_target
|
|
{
|
|
return (float4)b + (float4)(int4)b;
|
|
}
|
|
|
|
[test]
|
|
uniform 0 uint4 0x00000001 0x00000002 0x80000000 0x00000000
|
|
draw quad
|
|
probe all rgba (2.0, 2.0, 2.0, 0.0)
|