vkd3d/tests/hlsl/effect-variables-fx_2.shader_test
Nikolay Sivov b382d1843d vkd3d-shader/fx: Accept texture types when writing fx_2_0 effects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-27 22:37:29 +01:00

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[require]
shader model < 3.0
[effect]
bool _bool;
float _float;
half _half;
int _int;
uint _uint;
technique
{
}
[effect]
Texture tex1;
texture tex2;
teXture tex3;
Texture2DMS<float4, 4> tex4;
Texture1D tex5;
Texture2D tex6;
Texture3D tex7;
technique
{
}