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https://gitlab.winehq.org/wine/vkd3d.git
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2d0c3c871a
The VKD3D_TEST_DEBUG environment variable can be now set to 1 or 2. VKD3D_TEST_DEBUG=1 is useful for examining Vulkan validation layers output.
255 lines
6.7 KiB
C
255 lines
6.7 KiB
C
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __VKD3D_TEST_H
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#define __VKD3D_TEST_H
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#include <assert.h>
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#include <inttypes.h>
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#include <stdarg.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "vkd3d_common.h"
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static void vkd3d_test_main(int argc, char **argv);
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static const char *vkd3d_test_name;
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#define START_TEST(name) \
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static const char *vkd3d_test_name = #name; \
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static void vkd3d_test_main(int argc, char **argv)
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#define ok ok_(__LINE__)
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#define todo todo_(__LINE__)
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#define skip skip_(__LINE__)
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#define trace trace_(__LINE__)
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#define ok_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_OK
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#define VKD3D_TEST_OK(args...) \
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vkd3d_test_ok(vkd3d_line, args); } while (0)
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#define todo_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_TODO
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#ifdef _WIN32
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# define VKD3D_TEST_TODO(args...) \
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vkd3d_test_ok(vkd3d_line, args); } while (0)
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#else
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# define VKD3D_TEST_TODO(args...) \
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vkd3d_test_todo(vkd3d_line, args); } while (0)
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#endif /* _WIN32 */
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#define skip_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_SKIP
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#define VKD3D_TEST_SKIP(args...) \
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vkd3d_test_skip(vkd3d_line, args); } while (0)
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#define trace_(line) \
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do { \
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unsigned int vkd3d_line = line; \
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VKD3D_TEST_TRACE
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#define VKD3D_TEST_TRACE(args...) \
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vkd3d_test_trace(vkd3d_line, args); } while (0)
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static struct
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{
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LONG success_count;
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LONG failure_count;
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LONG skip_count;
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LONG todo_count;
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LONG todo_success_count;
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unsigned int debug_level;
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} vkd3d_test_state;
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static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED
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vkd3d_test_ok(unsigned int line, bool result, const char *fmt, ...)
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{
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if (result)
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{
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if (vkd3d_test_state.debug_level > 1)
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printf("%s:%d: Test succeeded.\n", vkd3d_test_name, line);
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InterlockedIncrement(&vkd3d_test_state.success_count);
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}
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else
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{
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va_list args;
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va_start(args, fmt);
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printf("%s:%d: Test failed: ", vkd3d_test_name, line);
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vprintf(fmt, args);
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va_end(args);
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InterlockedIncrement(&vkd3d_test_state.failure_count);
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}
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}
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static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED
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vkd3d_test_todo(unsigned int line, bool result, const char *fmt, ...)
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{
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va_list args;
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if (result)
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{
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printf("%s:%d Todo succeeded: ", vkd3d_test_name, line);
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InterlockedIncrement(&vkd3d_test_state.todo_success_count);
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}
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else
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{
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printf("%s:%d: Todo: ", vkd3d_test_name, line);
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InterlockedIncrement(&vkd3d_test_state.todo_count);
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}
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va_start(args, fmt);
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vprintf(fmt, args);
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va_end(args);
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}
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static void VKD3D_PRINTF_FUNC(2, 3) VKD3D_UNUSED
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vkd3d_test_skip(unsigned int line, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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printf("%s:%d: Test skipped: ", vkd3d_test_name, line);
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vprintf(fmt, args);
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va_end(args);
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InterlockedIncrement(&vkd3d_test_state.skip_count);
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}
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static void VKD3D_PRINTF_FUNC(2, 3) VKD3D_UNUSED
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vkd3d_test_trace(unsigned int line, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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printf("%s:%d: ", vkd3d_test_name, line);
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vprintf(fmt, args);
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va_end(args);
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}
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static void VKD3D_PRINTF_FUNC(1, 2) VKD3D_UNUSED
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vkd3d_test_debug(const char *fmt, ...)
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{
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char buffer[512];
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va_list args;
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int size;
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size = snprintf(buffer, sizeof(buffer), "%s: ", vkd3d_test_name);
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if (0 < size && size < sizeof(buffer))
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{
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va_start(args, fmt);
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vsnprintf(buffer + size, sizeof(buffer) - size, fmt, args);
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va_end(args);
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}
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buffer[sizeof(buffer) - 1] = '\0';
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#ifdef _WIN32
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OutputDebugStringA(buffer);
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#endif
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if (vkd3d_test_state.debug_level > 0)
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printf("%s\n", buffer);
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}
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int main(int argc, char **argv)
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{
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const char *debug_level = getenv("VKD3D_TEST_DEBUG");
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memset(&vkd3d_test_state, 0, sizeof(vkd3d_test_state));
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vkd3d_test_state.debug_level = !debug_level ? 0 : atoi(debug_level);
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vkd3d_test_main(argc, argv);
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printf("%s: %lu tests executed (%lu failures, %lu skipped, %lu todo).\n",
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vkd3d_test_name,
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(unsigned long)(vkd3d_test_state.success_count
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+ vkd3d_test_state.failure_count + vkd3d_test_state.todo_count
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+ vkd3d_test_state.todo_success_count),
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(unsigned long)(vkd3d_test_state.failure_count
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+ vkd3d_test_state.todo_success_count),
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(unsigned long)vkd3d_test_state.skip_count,
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(unsigned long)vkd3d_test_state.todo_count);
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return vkd3d_test_state.failure_count || vkd3d_test_state.todo_success_count;
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}
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#ifdef _WIN32
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static char *vkd3d_test_strdupWtoA(WCHAR *str)
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{
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char *out;
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int len;
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if (!(len = WideCharToMultiByte(CP_ACP, 0, str, -1, NULL, 0, NULL, NULL)))
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return NULL;
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if (!(out = malloc(len)))
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return NULL;
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WideCharToMultiByte(CP_ACP, 0, str, -1, out, len, NULL, NULL);
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return out;
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}
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int wmain(int argc, WCHAR **wargv)
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{
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char **argv;
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int i, ret;
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argv = malloc(argc * sizeof(*argv));
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assert(argv);
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for (i = 0; i < argc; ++i)
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{
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if (!(argv[i] = vkd3d_test_strdupWtoA(wargv[i])))
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break;
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}
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assert(i == argc);
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ret = main(argc, argv);
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for (i = 0; i < argc; ++i)
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free(argv[i]);
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free(argv);
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return ret;
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}
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#endif /* _WIN32 */
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typedef void (*vkd3d_test_pfn)(void);
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static inline void vkd3d_run_test(const char *name, vkd3d_test_pfn test_pfn)
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{
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vkd3d_test_debug(name);
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test_pfn();
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}
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#define run_test(test_pfn) \
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vkd3d_run_test(#test_pfn, test_pfn)
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#endif /* __VKD3D_TEST_H */
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