vkd3d/tests/saturate.shader_test
Nikolay Sivov 11d962ddbf vkd3d-shader/hlsl: Cast saturate() input to float.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-02 21:06:17 +01:00

22 lines
381 B
Plaintext

[pixel shader]
float4 main(uniform float2 u) : sv_target
{
return float4(saturate(u), saturate(u.x + 0.5), saturate(-1.2));
}
[test]
uniform 0 float4 0.7 -0.1 0.0 0.0
draw quad
probe all rgba (0.7, 0.0, 1.0, 0.0)
[pixel shader]
float4 main(uniform int4 u) : sv_target
{
return saturate(u);
}
[test]
uniform 0 int4 -2 0 2 -1
draw quad
probe all rgba (0.0, 0.0, 1.0, 0.0)