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130b3335cb
The idea is to start splitting the HLSL IR -> d3dbc translation into HLSL IR -> vsir -> d3dbc So hlsl_sm1_write is split into two functions, sm1_generate_vsir() which should handle the first part and d3dbc_compile() which should handle the second part. This translation should be completed once the hlsl_ctx and entry_func are no longer used in d3dbc_compile(). |
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vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils | ||
.gitignore |