vkd3d/libs
Francisco Casas 130b3335cb vkd3d-shader/d3dbc: Split hlsl_sm1_write().
The idea is to start splitting the

    HLSL IR -> d3dbc

translation into

    HLSL IR -> vsir -> d3dbc

So hlsl_sm1_write is split into two functions, sm1_generate_vsir()
which should handle the first part and d3dbc_compile() which should
handle the second part.

This translation should be completed once the hlsl_ctx and entry_func
are no longer used in d3dbc_compile().
2024-07-09 18:38:00 +02:00
..
vkd3d vkd3d: Do not synchronize with the tessellation shader stages if they're not enabled. 2024-07-08 18:49:28 +02:00
vkd3d-common vkd3d: Implement vkd3d_shader_cache_get. 2024-04-24 23:49:20 +02:00
vkd3d-shader vkd3d-shader/d3dbc: Split hlsl_sm1_write(). 2024-07-09 18:38:00 +02:00
vkd3d-utils Release 1.12. 2024-05-29 22:05:28 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00