vkd3d/include/vkd3d_utils.h
Józef Kucia 0e86a6b353 libs/vkd3d: Use HRESULT as preferred error code.
For consistency.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-11 18:56:25 +02:00

43 lines
1.3 KiB
C

/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VKD3D_UTILS_H
#define __VKD3D_UTILS_H
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#define WAIT_OBJECT_0 (0)
#define WAIT_TIMEOUT (1)
#define WAIT_FAILED (~0u)
#define INFINITE (~0u)
HANDLE vkd3d_create_event(void);
HRESULT vkd3d_signal_event(HANDLE event);
unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds);
void vkd3d_destroy_event(HANDLE event);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* __VKD3D_UTILS_H */