Files
vkd3d/libs
Francisco Casas 0e0ed72652 vkd3d-shader/d3dbc: Respect "idx_count" when writing registers.
Some SM1 src registers have idx_count = 0, in which case we have to
respect that instead of always reading reg->reg.idx[0].offset even when
it is invalid.
2025-04-02 18:06:48 +02:00
..
2025-03-03 17:53:17 +01:00
2025-02-19 12:00:00 +01:00
2018-06-27 22:43:49 +02:00