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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-04-13 05:43:18 -07:00
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0e092aef704db7c0eb98c7ab38dc5eddc70d4001
vkd3d/libs/vkd3d
History
Giovanni Mascellani aa032f31bb vkd3d: Split Vulkan debug messages.
So that they do not get truncated if they're too long.
2025-03-03 17:53:17 +01:00
..
cache.c
vkd3d: Pass a proper struct shader_cache_key * to rb_put() in vkd3d_shader_cache_add_entry().
2024-08-05 15:59:53 +02:00
command.c
vkd3d: Put all root descriptors in a single Vulkan descriptor set when using Vulkan heaps.
2025-02-19 17:58:23 +01:00
device.c
vkd3d: Split Vulkan debug messages.
2025-03-03 17:53:17 +01:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Require extension VK_KHR_maintenance2.
2025-02-19 17:41:30 +01:00
state.c
vkd3d/device: Require VK_KHR_zero_initialize_workgroup_memory when appropriate.
2025-02-26 16:11:50 +01:00
utils.c
vkd3d: Describe DXGI_UNKNOWN as having one plane.
2025-01-20 13:43:36 +01:00
vkd3d_main.c
vkd3d: Clear the output pointer on failure in vkd3d_create_versioned_root_signature_deserializer().
2024-09-24 13:34:40 +02:00
vkd3d_private.h
vkd3d/device: Require VK_KHR_zero_initialize_workgroup_memory when appropriate.
2025-02-26 16:11:50 +01:00
vkd3d_shaders.h
vkd3d: Compile the UAV clear shaders at runtime.
2023-11-06 23:09:49 +01:00
vkd3d.map
vkd3d: Support signalling a fence once all outstanding work is submitted to Vulkan.
2025-01-21 14:02:22 +01:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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