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920 lines
28 KiB
C
920 lines
28 KiB
C
/*
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* Copyright 2023 Conor McCarthy for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "vkd3d_shader_private.h"
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#define VKD3D_SM6_VERSION_MAJOR(version) (((version) >> 4) & 0xf)
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#define VKD3D_SM6_VERSION_MINOR(version) (((version) >> 0) & 0xf)
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#define BITCODE_MAGIC VKD3D_MAKE_TAG('B', 'C', 0xc0, 0xde)
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enum bitcode_block_id
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{
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BLOCKINFO_BLOCK = 0,
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MODULE_BLOCK = 8,
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PARAMATTR_BLOCK = 9,
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PARAMATTR_GROUP_BLOCK = 10,
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CONSTANTS_BLOCK = 11,
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FUNCTION_BLOCK = 12,
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VALUE_SYMTAB_BLOCK = 14,
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METADATA_BLOCK = 15,
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METADATA_ATTACHMENT_BLOCK = 16,
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TYPE_BLOCK = 17,
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USELIST_BLOCK = 18,
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};
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enum bitcode_blockinfo_code
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{
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SETBID = 1,
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BLOCKNAME = 2,
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SETRECORDNAME = 3,
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};
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enum bitcode_block_abbreviation
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{
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END_BLOCK = 0,
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ENTER_SUBBLOCK = 1,
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DEFINE_ABBREV = 2,
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UNABBREV_RECORD = 3,
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};
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enum bitcode_abbrev_type
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{
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ABBREV_FIXED = 1,
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ABBREV_VBR = 2,
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ABBREV_ARRAY = 3,
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ABBREV_CHAR = 4,
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ABBREV_BLOB = 5,
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};
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struct dxil_record
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{
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unsigned int code;
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unsigned int operand_count;
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uint64_t operands[];
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};
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struct dxil_block
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{
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const struct dxil_block *parent;
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enum bitcode_block_id id;
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unsigned int abbrev_len;
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unsigned int start;
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unsigned int length;
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unsigned int level;
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/* The abbrev, block and record structs are not relocatable. */
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struct dxil_abbrev **abbrevs;
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size_t abbrev_capacity;
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size_t abbrev_count;
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unsigned int blockinfo_bid;
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bool has_bid;
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struct dxil_block **child_blocks;
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size_t child_block_capacity;
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size_t child_block_count;
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struct dxil_record **records;
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size_t record_capacity;
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size_t record_count;
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};
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struct sm6_parser
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{
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const uint32_t *ptr, *start, *end;
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unsigned int bitpos;
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struct dxil_block root_block;
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struct dxil_block *current_block;
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struct dxil_global_abbrev **abbrevs;
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size_t abbrev_capacity;
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size_t abbrev_count;
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struct vkd3d_shader_parser p;
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};
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struct dxil_abbrev_operand
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{
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uint64_t context;
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bool (*read_operand)(struct sm6_parser *sm6, uint64_t context, uint64_t *operand);
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};
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struct dxil_abbrev
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{
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unsigned int count;
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bool is_array;
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struct dxil_abbrev_operand operands[];
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};
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struct dxil_global_abbrev
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{
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unsigned int block_id;
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struct dxil_abbrev abbrev;
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};
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static struct sm6_parser *sm6_parser(struct vkd3d_shader_parser *parser)
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{
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return CONTAINING_RECORD(parser, struct sm6_parser, p);
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}
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static bool sm6_parser_is_end(struct sm6_parser *sm6)
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{
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return sm6->ptr == sm6->end;
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}
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static uint32_t sm6_parser_read_uint32(struct sm6_parser *sm6)
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{
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if (sm6_parser_is_end(sm6))
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{
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sm6->p.failed = true;
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return 0;
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}
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return *sm6->ptr++;
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}
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static uint32_t sm6_parser_read_bits(struct sm6_parser *sm6, unsigned int length)
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{
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unsigned int l, prev_len = 0;
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uint32_t bits;
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if (!length)
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return 0;
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assert(length < 32);
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if (sm6_parser_is_end(sm6))
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{
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sm6->p.failed = true;
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return 0;
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}
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assert(sm6->bitpos < 32);
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bits = *sm6->ptr >> sm6->bitpos;
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l = 32 - sm6->bitpos;
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if (l <= length)
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{
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++sm6->ptr;
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if (sm6_parser_is_end(sm6) && l < length)
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{
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sm6->p.failed = true;
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return bits;
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}
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sm6->bitpos = 0;
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bits |= *sm6->ptr << l;
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prev_len = l;
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}
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sm6->bitpos += length - prev_len;
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return bits & ((1 << length) - 1);
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}
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static uint64_t sm6_parser_read_vbr(struct sm6_parser *sm6, unsigned int length)
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{
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unsigned int bits, flag, mask, shift = 0;
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uint64_t result = 0;
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if (!length)
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return 0;
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if (sm6_parser_is_end(sm6))
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{
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sm6->p.failed = true;
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return 0;
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}
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flag = 1 << (length - 1);
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mask = flag - 1;
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do
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{
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bits = sm6_parser_read_bits(sm6, length);
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result |= (uint64_t)(bits & mask) << shift;
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shift += length - 1;
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} while ((bits & flag) && !sm6->p.failed && shift < 64);
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sm6->p.failed |= !!(bits & flag);
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return result;
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}
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static void sm6_parser_align_32(struct sm6_parser *sm6)
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{
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if (!sm6->bitpos)
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return;
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if (sm6_parser_is_end(sm6))
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{
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sm6->p.failed = true;
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return;
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}
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++sm6->ptr;
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sm6->bitpos = 0;
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}
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static bool dxil_block_handle_blockinfo_record(struct dxil_block *block, struct dxil_record *record)
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{
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/* BLOCKINFO blocks must only occur immediately below the module root block. */
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if (block->level > 1)
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{
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WARN("Invalid blockinfo block level %u.\n", block->level);
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return false;
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}
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switch (record->code)
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{
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case SETBID:
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if (!record->operand_count)
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{
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WARN("Missing id operand.\n");
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return false;
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}
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if (record->operands[0] > UINT_MAX)
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WARN("Truncating block id %"PRIu64".\n", record->operands[0]);
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block->blockinfo_bid = record->operands[0];
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block->has_bid = true;
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break;
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case BLOCKNAME:
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case SETRECORDNAME:
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break;
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default:
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FIXME("Unhandled BLOCKINFO record type %u.\n", record->code);
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break;
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}
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return true;
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}
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static enum vkd3d_result dxil_block_add_record(struct dxil_block *block, struct dxil_record *record)
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{
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unsigned int reserve;
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switch (block->id)
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{
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/* Rough initial reserve sizes for small shaders. */
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case CONSTANTS_BLOCK: reserve = 32; break;
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case FUNCTION_BLOCK: reserve = 128; break;
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case METADATA_BLOCK: reserve = 32; break;
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case TYPE_BLOCK: reserve = 32; break;
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default: reserve = 8; break;
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}
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reserve = max(reserve, block->record_count + 1);
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if (!vkd3d_array_reserve((void **)&block->records, &block->record_capacity, reserve, sizeof(*block->records)))
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{
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ERR("Failed to allocate %u records.\n", reserve);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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if (block->id == BLOCKINFO_BLOCK && !dxil_block_handle_blockinfo_record(block, record))
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return VKD3D_ERROR_INVALID_SHADER;
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block->records[block->record_count++] = record;
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return VKD3D_OK;
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}
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static enum vkd3d_result sm6_parser_read_unabbrev_record(struct sm6_parser *sm6)
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{
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struct dxil_block *block = sm6->current_block;
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enum vkd3d_result ret = VKD3D_OK;
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unsigned int code, count, i;
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struct dxil_record *record;
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code = sm6_parser_read_vbr(sm6, 6);
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count = sm6_parser_read_vbr(sm6, 6);
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if (!(record = vkd3d_malloc(sizeof(*record) + count * sizeof(record->operands[0]))))
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{
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ERR("Failed to allocate record with %u operands.\n", count);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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record->code = code;
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record->operand_count = count;
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for (i = 0; i < count; ++i)
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record->operands[i] = sm6_parser_read_vbr(sm6, 6);
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if (sm6->p.failed)
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ret = VKD3D_ERROR_INVALID_SHADER;
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if (ret < 0 || (ret = dxil_block_add_record(block, record)) < 0)
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vkd3d_free(record);
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return ret;
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}
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static bool sm6_parser_read_literal_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
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{
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*op = context;
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return !sm6->p.failed;
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}
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static bool sm6_parser_read_fixed_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
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{
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*op = sm6_parser_read_bits(sm6, context);
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return !sm6->p.failed;
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}
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static bool sm6_parser_read_vbr_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
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{
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*op = sm6_parser_read_vbr(sm6, context);
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return !sm6->p.failed;
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}
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static bool sm6_parser_read_char6_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
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{
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*op = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789._"[sm6_parser_read_bits(sm6, 6)];
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return !sm6->p.failed;
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}
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static bool sm6_parser_read_blob_operand(struct sm6_parser *sm6, uint64_t context, uint64_t *op)
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{
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int count = sm6_parser_read_vbr(sm6, 6);
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sm6_parser_align_32(sm6);
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for (; count > 0; count -= 4)
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sm6_parser_read_uint32(sm6);
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FIXME("Unhandled blob operand.\n");
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return false;
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}
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static enum vkd3d_result dxil_abbrev_init(struct dxil_abbrev *abbrev, unsigned int count, struct sm6_parser *sm6)
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{
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enum bitcode_abbrev_type prev_type, type;
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unsigned int i;
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abbrev->is_array = false;
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for (i = 0, prev_type = 0; i < count && !sm6->p.failed; ++i)
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{
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if (sm6_parser_read_bits(sm6, 1))
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{
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if (prev_type == ABBREV_ARRAY)
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{
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WARN("Unexpected literal abbreviation after array.\n");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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abbrev->operands[i].context = sm6_parser_read_vbr(sm6, 8);
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abbrev->operands[i].read_operand = sm6_parser_read_literal_operand;
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continue;
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}
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switch (type = sm6_parser_read_bits(sm6, 3))
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{
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case ABBREV_FIXED:
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case ABBREV_VBR:
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abbrev->operands[i].context = sm6_parser_read_vbr(sm6, 5);
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abbrev->operands[i].read_operand = (type == ABBREV_FIXED) ? sm6_parser_read_fixed_operand
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: sm6_parser_read_vbr_operand;
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break;
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case ABBREV_ARRAY:
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if (prev_type == ABBREV_ARRAY || i != count - 2)
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{
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WARN("Unexpected array abbreviation.\n");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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abbrev->is_array = true;
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--i;
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--count;
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break;
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case ABBREV_CHAR:
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abbrev->operands[i].read_operand = sm6_parser_read_char6_operand;
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break;
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case ABBREV_BLOB:
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if (prev_type == ABBREV_ARRAY || i != count - 1)
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{
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WARN("Unexpected blob abbreviation.\n");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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abbrev->operands[i].read_operand = sm6_parser_read_blob_operand;
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break;
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}
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prev_type = type;
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}
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abbrev->count = count;
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return sm6->p.failed ? VKD3D_ERROR_INVALID_SHADER : VKD3D_OK;
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}
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static enum vkd3d_result sm6_parser_add_global_abbrev(struct sm6_parser *sm6)
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{
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struct dxil_block *block = sm6->current_block;
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unsigned int count = sm6_parser_read_vbr(sm6, 5);
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struct dxil_global_abbrev *global_abbrev;
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enum vkd3d_result ret;
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assert(block->id == BLOCKINFO_BLOCK);
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if (!vkd3d_array_reserve((void **)&sm6->abbrevs, &sm6->abbrev_capacity, sm6->abbrev_count + 1, sizeof(*sm6->abbrevs))
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|| !(global_abbrev = vkd3d_malloc(sizeof(*global_abbrev) + count * sizeof(global_abbrev->abbrev.operands[0]))))
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{
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ERR("Failed to allocate global abbreviation.\n");
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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if ((ret = dxil_abbrev_init(&global_abbrev->abbrev, count, sm6)) < 0)
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{
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vkd3d_free(global_abbrev);
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return ret;
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}
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if (!block->has_bid)
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{
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WARN("Missing blockinfo block id.\n");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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if (block->blockinfo_bid == MODULE_BLOCK)
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{
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FIXME("Unhandled global abbreviation for module block.\n");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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global_abbrev->block_id = block->blockinfo_bid;
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sm6->abbrevs[sm6->abbrev_count++] = global_abbrev;
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return VKD3D_OK;
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}
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static enum vkd3d_result sm6_parser_add_block_abbrev(struct sm6_parser *sm6)
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{
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struct dxil_block *block = sm6->current_block;
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struct dxil_abbrev *abbrev;
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enum vkd3d_result ret;
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unsigned int count;
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if (block->id == BLOCKINFO_BLOCK)
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return sm6_parser_add_global_abbrev(sm6);
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count = sm6_parser_read_vbr(sm6, 5);
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if (!vkd3d_array_reserve((void **)&block->abbrevs, &block->abbrev_capacity, block->abbrev_count + 1, sizeof(*block->abbrevs))
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|| !(abbrev = vkd3d_malloc(sizeof(*abbrev) + count * sizeof(abbrev->operands[0]))))
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{
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ERR("Failed to allocate block abbreviation.\n");
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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if ((ret = dxil_abbrev_init(abbrev, count, sm6)) < 0)
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{
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vkd3d_free(abbrev);
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return ret;
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}
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block->abbrevs[block->abbrev_count++] = abbrev;
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return VKD3D_OK;
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}
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static enum vkd3d_result sm6_parser_read_abbrev_record(struct sm6_parser *sm6, unsigned int abbrev_id)
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{
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enum vkd3d_result ret = VKD3D_ERROR_INVALID_SHADER;
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struct dxil_block *block = sm6->current_block;
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struct dxil_record *temp, *record;
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unsigned int i, count, array_len;
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struct dxil_abbrev *abbrev;
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uint64_t code;
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if (abbrev_id >= block->abbrev_count)
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{
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WARN("Invalid abbreviation id %u.\n", abbrev_id);
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return VKD3D_ERROR_INVALID_SHADER;
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}
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abbrev = block->abbrevs[abbrev_id];
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if (!(count = abbrev->count))
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return VKD3D_OK;
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if (count == 1 && abbrev->is_array)
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return VKD3D_ERROR_INVALID_SHADER;
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/* First operand is the record code. The array is included in the count, but will be done separately. */
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count -= abbrev->is_array + 1;
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if (!(record = vkd3d_malloc(sizeof(*record) + count * sizeof(record->operands[0]))))
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{
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ERR("Failed to allocate record with %u operands.\n", count);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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if (!abbrev->operands[0].read_operand(sm6, abbrev->operands[0].context, &code))
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goto fail;
|
|
if (code > UINT_MAX)
|
|
FIXME("Truncating 64-bit record code %#"PRIx64".\n", code);
|
|
record->code = code;
|
|
|
|
for (i = 0; i < count; ++i)
|
|
if (!abbrev->operands[i + 1].read_operand(sm6, abbrev->operands[i + 1].context, &record->operands[i]))
|
|
goto fail;
|
|
record->operand_count = count;
|
|
|
|
/* An array can occur only as the last operand. */
|
|
if (abbrev->is_array)
|
|
{
|
|
array_len = sm6_parser_read_vbr(sm6, 6);
|
|
if (!(temp = vkd3d_realloc(record, sizeof(*record) + (count + array_len) * sizeof(record->operands[0]))))
|
|
{
|
|
ERR("Failed to allocate record with %u operands.\n", count + array_len);
|
|
ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
|
goto fail;
|
|
}
|
|
record = temp;
|
|
|
|
for (i = 0; i < array_len; ++i)
|
|
{
|
|
if (!abbrev->operands[count + 1].read_operand(sm6, abbrev->operands[count + 1].context,
|
|
&record->operands[count + i]))
|
|
{
|
|
goto fail;
|
|
}
|
|
}
|
|
record->operand_count += array_len;
|
|
}
|
|
|
|
if ((ret = dxil_block_add_record(block, record)) < 0)
|
|
goto fail;
|
|
|
|
return VKD3D_OK;
|
|
|
|
fail:
|
|
vkd3d_free(record);
|
|
return ret;
|
|
}
|
|
|
|
static enum vkd3d_result dxil_block_init(struct dxil_block *block, const struct dxil_block *parent,
|
|
struct sm6_parser *sm6);
|
|
|
|
static enum vkd3d_result dxil_block_read(struct dxil_block *parent, struct sm6_parser *sm6)
|
|
{
|
|
unsigned int reserve = (parent->id == MODULE_BLOCK) ? 12 : 2;
|
|
struct dxil_block *block;
|
|
enum vkd3d_result ret;
|
|
|
|
sm6->current_block = parent;
|
|
|
|
do
|
|
{
|
|
unsigned int abbrev_id = sm6_parser_read_bits(sm6, parent->abbrev_len);
|
|
|
|
switch (abbrev_id)
|
|
{
|
|
case END_BLOCK:
|
|
sm6_parser_align_32(sm6);
|
|
return VKD3D_OK;
|
|
|
|
case ENTER_SUBBLOCK:
|
|
if (parent->id != MODULE_BLOCK && parent->id != FUNCTION_BLOCK)
|
|
{
|
|
WARN("Invalid subblock parent id %u.\n", parent->id);
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
|
|
if (!vkd3d_array_reserve((void **)&parent->child_blocks, &parent->child_block_capacity,
|
|
max(reserve, parent->child_block_count + 1), sizeof(*parent->child_blocks))
|
|
|| !(block = vkd3d_calloc(1, sizeof(*block))))
|
|
{
|
|
ERR("Failed to allocate block.\n");
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
if ((ret = dxil_block_init(block, parent, sm6)) < 0)
|
|
{
|
|
vkd3d_free(block);
|
|
return ret;
|
|
}
|
|
|
|
parent->child_blocks[parent->child_block_count++] = block;
|
|
sm6->current_block = parent;
|
|
break;
|
|
|
|
case DEFINE_ABBREV:
|
|
if ((ret = sm6_parser_add_block_abbrev(sm6)) < 0)
|
|
return ret;
|
|
break;
|
|
|
|
case UNABBREV_RECORD:
|
|
if ((ret = sm6_parser_read_unabbrev_record(sm6)) < 0)
|
|
{
|
|
WARN("Failed to read unabbreviated record.\n");
|
|
return ret;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if ((ret = sm6_parser_read_abbrev_record(sm6, abbrev_id - 4)) < 0)
|
|
{
|
|
WARN("Failed to read abbreviated record.\n");
|
|
return ret;
|
|
}
|
|
break;
|
|
}
|
|
} while (!sm6->p.failed);
|
|
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
|
|
static unsigned int sm6_parser_compute_global_abbrev_count_for_block_id(struct sm6_parser *sm6,
|
|
unsigned int block_id)
|
|
{
|
|
unsigned int i, count;
|
|
|
|
for (i = 0, count = 0; i < sm6->abbrev_count; ++i)
|
|
count += sm6->abbrevs[i]->block_id == block_id;
|
|
|
|
return count;
|
|
}
|
|
|
|
static void dxil_block_destroy(struct dxil_block *block)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < block->record_count; ++i)
|
|
vkd3d_free(block->records[i]);
|
|
vkd3d_free(block->records);
|
|
|
|
for (i = 0; i < block->child_block_count; ++i)
|
|
{
|
|
dxil_block_destroy(block->child_blocks[i]);
|
|
vkd3d_free(block->child_blocks[i]);
|
|
}
|
|
vkd3d_free(block->child_blocks);
|
|
|
|
block->records = NULL;
|
|
block->record_count = 0;
|
|
block->child_blocks = NULL;
|
|
block->child_block_count = 0;
|
|
}
|
|
|
|
static enum vkd3d_result dxil_block_init(struct dxil_block *block, const struct dxil_block *parent,
|
|
struct sm6_parser *sm6)
|
|
{
|
|
unsigned int i, abbrev_count = 0;
|
|
enum vkd3d_result ret;
|
|
|
|
block->parent = parent;
|
|
block->level = parent ? parent->level + 1 : 0;
|
|
block->id = sm6_parser_read_vbr(sm6, 8);
|
|
block->abbrev_len = sm6_parser_read_vbr(sm6, 4);
|
|
sm6_parser_align_32(sm6);
|
|
block->length = sm6_parser_read_uint32(sm6);
|
|
block->start = sm6->ptr - sm6->start;
|
|
|
|
if (sm6->p.failed)
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
|
|
if ((block->abbrev_count = sm6_parser_compute_global_abbrev_count_for_block_id(sm6, block->id)))
|
|
{
|
|
if (!vkd3d_array_reserve((void **)&block->abbrevs, &block->abbrev_capacity,
|
|
block->abbrev_count, sizeof(*block->abbrevs)))
|
|
{
|
|
ERR("Failed to allocate block abbreviations.\n");
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
for (i = 0; i < sm6->abbrev_count; ++i)
|
|
if (sm6->abbrevs[i]->block_id == block->id)
|
|
block->abbrevs[abbrev_count++] = &sm6->abbrevs[i]->abbrev;
|
|
|
|
assert(abbrev_count == block->abbrev_count);
|
|
}
|
|
|
|
if ((ret = dxil_block_read(block, sm6)) < 0)
|
|
dxil_block_destroy(block);
|
|
|
|
for (i = abbrev_count; i < block->abbrev_count; ++i)
|
|
vkd3d_free(block->abbrevs[i]);
|
|
vkd3d_free(block->abbrevs);
|
|
block->abbrevs = NULL;
|
|
block->abbrev_count = 0;
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void dxil_global_abbrevs_cleanup(struct dxil_global_abbrev **abbrevs, unsigned int count)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < count; ++i)
|
|
vkd3d_free(abbrevs[i]);
|
|
vkd3d_free(abbrevs);
|
|
}
|
|
|
|
static void sm6_parser_destroy(struct vkd3d_shader_parser *parser)
|
|
{
|
|
struct sm6_parser *sm6 = sm6_parser(parser);
|
|
|
|
dxil_block_destroy(&sm6->root_block);
|
|
dxil_global_abbrevs_cleanup(sm6->abbrevs, sm6->abbrev_count);
|
|
shader_instruction_array_destroy(&parser->instructions);
|
|
free_shader_desc(&parser->shader_desc);
|
|
vkd3d_free(sm6);
|
|
}
|
|
|
|
static const struct vkd3d_shader_parser_ops sm6_parser_ops =
|
|
{
|
|
.parser_destroy = sm6_parser_destroy,
|
|
};
|
|
|
|
static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t *byte_code, size_t byte_code_size,
|
|
const char *source_name, struct vkd3d_shader_message_context *message_context)
|
|
{
|
|
const struct vkd3d_shader_location location = {.source_name = source_name};
|
|
uint32_t version_token, dxil_version, token_count, magic;
|
|
unsigned int count, length, chunk_offset, chunk_size;
|
|
enum bitcode_block_abbreviation abbr;
|
|
struct vkd3d_shader_version version;
|
|
struct dxil_block *block;
|
|
enum vkd3d_result ret;
|
|
|
|
count = byte_code_size / sizeof(*byte_code);
|
|
if (count < 6)
|
|
{
|
|
WARN("Invalid data size %zu.\n", byte_code_size);
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_SIZE,
|
|
"DXIL chunk size %zu is smaller than the DXIL header size.", byte_code_size);
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
|
|
version_token = byte_code[0];
|
|
TRACE("Compiler version: 0x%08x.\n", version_token);
|
|
token_count = byte_code[1];
|
|
TRACE("Token count: %u.\n", token_count);
|
|
|
|
if (token_count < 6 || count < token_count)
|
|
{
|
|
WARN("Invalid token count %u (word count %u).\n", token_count, count);
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_SIZE,
|
|
"DXIL chunk token count %#x is invalid (word count %u).", token_count, count);
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
|
|
if (byte_code[2] != TAG_DXIL)
|
|
WARN("Unknown magic number 0x%08x.\n", byte_code[2]);
|
|
|
|
dxil_version = byte_code[3];
|
|
if (dxil_version > 0x102)
|
|
WARN("Unknown DXIL version: 0x%08x.\n", dxil_version);
|
|
else
|
|
TRACE("DXIL version: 0x%08x.\n", dxil_version);
|
|
|
|
chunk_offset = byte_code[4];
|
|
if (chunk_offset < 16 || chunk_offset >= byte_code_size)
|
|
{
|
|
WARN("Invalid bitcode chunk offset %#x (data size %zu).\n", chunk_offset, byte_code_size);
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_OFFSET,
|
|
"DXIL bitcode chunk has invalid offset %#x (data size %#zx).", chunk_offset, byte_code_size);
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
chunk_size = byte_code[5];
|
|
if (chunk_size > byte_code_size - chunk_offset)
|
|
{
|
|
WARN("Invalid bitcode chunk size %#x (data size %zu, chunk offset %#x).\n",
|
|
chunk_size, byte_code_size, chunk_offset);
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_CHUNK_SIZE,
|
|
"DXIL bitcode chunk has invalid size %#x (data size %#zx, chunk offset %#x).",
|
|
chunk_size, byte_code_size, chunk_offset);
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
|
|
sm6->start = (const uint32_t *)((const char*)&byte_code[2] + chunk_offset);
|
|
if ((magic = sm6->start[0]) != BITCODE_MAGIC)
|
|
{
|
|
WARN("Unknown magic number 0x%08x.\n", magic);
|
|
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER,
|
|
"DXIL bitcode chunk magic number 0x%08x is not the expected 0x%08x.", magic, BITCODE_MAGIC);
|
|
}
|
|
|
|
sm6->end = &sm6->start[(chunk_size + sizeof(*sm6->start) - 1) / sizeof(*sm6->start)];
|
|
|
|
if ((version.type = version_token >> 16) >= VKD3D_SHADER_TYPE_COUNT)
|
|
{
|
|
FIXME("Unknown shader type %#x.\n", version.type);
|
|
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE,
|
|
"Unknown shader type %#x.", version.type);
|
|
}
|
|
|
|
version.major = VKD3D_SM6_VERSION_MAJOR(version_token);
|
|
version.minor = VKD3D_SM6_VERSION_MINOR(version_token);
|
|
|
|
if ((abbr = sm6->start[1] & 3) != ENTER_SUBBLOCK)
|
|
{
|
|
WARN("Initial block abbreviation %u is not ENTER_SUBBLOCK.\n", abbr);
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_BITCODE,
|
|
"DXIL bitcode chunk has invalid initial block abbreviation %u.", abbr);
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
|
|
/* Estimate instruction count to avoid reallocation in most shaders. */
|
|
count = max(token_count, 400) - 400;
|
|
vkd3d_shader_parser_init(&sm6->p, message_context, source_name, &version, &sm6_parser_ops,
|
|
(count + (count >> 2)) / 2u + 10);
|
|
sm6->ptr = &sm6->start[1];
|
|
sm6->bitpos = 2;
|
|
|
|
block = &sm6->root_block;
|
|
if ((ret = dxil_block_init(block, NULL, sm6)) < 0)
|
|
{
|
|
if (ret == VKD3D_ERROR_OUT_OF_MEMORY)
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
|
"Out of memory parsing DXIL bitcode chunk.");
|
|
else if (ret == VKD3D_ERROR_INVALID_SHADER)
|
|
vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_BITCODE,
|
|
"DXIL bitcode chunk has invalid bitcode.");
|
|
else
|
|
vkd3d_unreachable();
|
|
return ret;
|
|
}
|
|
|
|
dxil_global_abbrevs_cleanup(sm6->abbrevs, sm6->abbrev_count);
|
|
sm6->abbrevs = NULL;
|
|
sm6->abbrev_count = 0;
|
|
|
|
length = sm6->ptr - sm6->start - block->start;
|
|
if (length != block->length)
|
|
{
|
|
WARN("Invalid block length %u; expected %u.\n", length, block->length);
|
|
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_BLOCK_LENGTH,
|
|
"Root block ends with length %u but indicated length is %u.", length, block->length);
|
|
}
|
|
if (sm6->ptr != sm6->end)
|
|
{
|
|
unsigned int expected_length = sm6->end - sm6->start;
|
|
length = sm6->ptr - sm6->start;
|
|
WARN("Invalid module length %u; expected %u.\n", length, expected_length);
|
|
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_MODULE_LENGTH,
|
|
"Module ends with length %u but indicated length is %u.", length, expected_length);
|
|
}
|
|
|
|
dxil_block_destroy(&sm6->root_block);
|
|
|
|
return VKD3D_OK;
|
|
}
|
|
|
|
int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser)
|
|
{
|
|
struct vkd3d_shader_desc *shader_desc;
|
|
uint32_t *byte_code = NULL;
|
|
struct sm6_parser *sm6;
|
|
int ret;
|
|
|
|
if (!(sm6 = vkd3d_calloc(1, sizeof(*sm6))))
|
|
{
|
|
ERR("Failed to allocate parser.\n");
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
shader_desc = &sm6->p.shader_desc;
|
|
shader_desc->is_dxil = true;
|
|
if ((ret = shader_extract_from_dxbc(&compile_info->source, message_context, compile_info->source_name,
|
|
shader_desc)) < 0)
|
|
{
|
|
WARN("Failed to extract shader, vkd3d result %d.\n", ret);
|
|
vkd3d_free(sm6);
|
|
return ret;
|
|
}
|
|
|
|
sm6->p.shader_desc = *shader_desc;
|
|
shader_desc = &sm6->p.shader_desc;
|
|
|
|
if (((uintptr_t)shader_desc->byte_code & (VKD3D_DXBC_CHUNK_ALIGNMENT - 1)))
|
|
{
|
|
/* LLVM bitcode should be 32-bit aligned, but before dxc v1.7.2207 this was not always the case in the DXBC
|
|
* container due to missing padding after signature names. Get an aligned copy to prevent unaligned access. */
|
|
if (!(byte_code = vkd3d_malloc(align(shader_desc->byte_code_size, VKD3D_DXBC_CHUNK_ALIGNMENT))))
|
|
ERR("Failed to allocate aligned chunk. Unaligned access will occur.\n");
|
|
else
|
|
memcpy(byte_code, shader_desc->byte_code, shader_desc->byte_code_size);
|
|
}
|
|
|
|
ret = sm6_parser_init(sm6, byte_code ? byte_code : shader_desc->byte_code, shader_desc->byte_code_size,
|
|
compile_info->source_name, message_context);
|
|
vkd3d_free(byte_code);
|
|
|
|
if (ret < 0)
|
|
{
|
|
WARN("Failed to initialise shader parser.\n");
|
|
sm6_parser_destroy(&sm6->p);
|
|
return ret;
|
|
}
|
|
|
|
*parser = &sm6->p;
|
|
|
|
return ret;
|
|
}
|