/* * Copyright 2016 Józef Kucia for CodeWeavers * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef __VKD3D_UTILS_H #define __VKD3D_UTILS_H #include "vkd3d.h" #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ #define WAIT_OBJECT_0 (0) #define WAIT_TIMEOUT (1) #define WAIT_FAILED (~0u) #define INFINITE (~0u) HANDLE WINAPI VKD3DCreateEvent(void); BOOL WINAPI VKD3DSignalEvent(HANDLE event); unsigned int WINAPI VKD3DWaitEvent(HANDLE event, unsigned int milliseconds); void WINAPI VKD3DDestroyEvent(HANDLE event); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* __VKD3D_UTILS_H */