/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "vkd3d_debug.h" #include #include #include #include #include #include #define VKD3D_DEBUG_BUFFER_COUNT 64 #define VKD3D_DEBUG_BUFFER_SIZE 512 static const char *debug_level_names[] = { /* VKD3D_DBG_LEVEL_NONE */ "none", /* VKD3D_DBG_LEVEL_ERR */ "err", /* VKD3D_DBG_LEVEL_FIXME */ "fixme", /* VKD3D_DBG_LEVEL_WARN */ "warn", /* VKD3D_DBG_LEVEL_TRACE */ "trace", }; enum vkd3d_dbg_level vkd3d_dbg_get_level(void) { static unsigned int level = ~0u; const char *vkd3d_debug; unsigned int i; if (level != ~0u) return level; if (!(vkd3d_debug = getenv("VKD3D_DEBUG"))) vkd3d_debug = ""; for (i = 0; i < ARRAY_SIZE(debug_level_names); ++i) { if (!strcmp(debug_level_names[i], vkd3d_debug)) { level = i; return level; } } /* Default debug level. */ level = VKD3D_DBG_LEVEL_FIXME; return level; } void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const char *fmt, ...) { va_list args; if (vkd3d_dbg_get_level() < level) return; assert(level < ARRAY_SIZE(debug_level_names)); fprintf(stderr, "%s:%s: ", debug_level_names[level], function); va_start(args, fmt); vfprintf(stderr, fmt, args); va_end(args); } static char *get_buffer(void) { static char buffers[VKD3D_DEBUG_BUFFER_COUNT][VKD3D_DEBUG_BUFFER_SIZE]; static LONG buffer_index; LONG current_index; current_index = InterlockedIncrement(&buffer_index) % ARRAY_SIZE(buffers); return buffers[current_index]; } const char *vkd3d_dbg_sprintf(const char *fmt, ...) { char *buffer; va_list args; buffer = get_buffer(); va_start(args, fmt); vsnprintf(buffer, VKD3D_DEBUG_BUFFER_SIZE, fmt, args); va_end(args); buffer[VKD3D_DEBUG_BUFFER_SIZE - 1] = '\0'; return buffer; } const char *debugstr_a(const char *str) { char *buffer, *ptr; char c; if (!str) return "(null)"; ptr = buffer = get_buffer(); *ptr++ = '"'; while ((c = *str++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 8) { int escape_char; switch (c) { case '"': case '\\': case '\n': case '\r': case '\t': escape_char = c; break; default: escape_char = 0; break; } if (escape_char) { *ptr++ = '\\'; *ptr++ = escape_char; continue; } if (isprint(c)) { *ptr++ = c; } else { *ptr++ = '\\'; sprintf(ptr, "%02x", c); ptr += 2; } } *ptr++ = '"'; if (c) { *ptr++ = '.'; *ptr++ = '.'; *ptr++ = '.'; } *ptr = '\0'; return buffer; } const char *debugstr_w(const WCHAR *wstr) { char *buffer, *ptr; WCHAR c; if (!wstr) return "(null)"; ptr = buffer = get_buffer(); *ptr++ = '"'; while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10) { int escape_char; switch (c) { case '"': case '\\': case '\n': case '\r': case '\t': escape_char = c; break; default: escape_char = 0; break; } if (escape_char) { *ptr++ = '\\'; *ptr++ = escape_char; continue; } if (isprint(c)) { *ptr++ = c; } else { *ptr++ = '\\'; sprintf(ptr, "%04x", c); ptr += 4; } } *ptr++ = '"'; if (c) { *ptr++ = '.'; *ptr++ = '.'; *ptr++ = '.'; } *ptr = '\0'; return buffer; }