/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __VKD3D_H #define __VKD3D_H #include #ifndef VKD3D_NO_WIN32_TYPES # include # include #endif /* VKD3D_NO_WIN32_TYPES */ #ifndef VKD3D_NO_VULKAN_H # include #endif /* VKD3D_NO_VULKAN_H */ #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ /** * \file vkd3d.h * * This file contains definitions for the vkd3d library. * * The vkd3d library is a 3D graphics library built on top of * Vulkan. It has an API very similar, but not identical, to * Direct3D 12. * * \since 1.0 */ enum vkd3d_structure_type { /* 1.0 */ VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO, VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO, /* 1.1 */ VKD3D_STRUCTURE_TYPE_OPTIONAL_INSTANCE_EXTENSIONS_INFO, /* 1.2 */ VKD3D_STRUCTURE_TYPE_OPTIONAL_DEVICE_EXTENSIONS_INFO, VKD3D_STRUCTURE_TYPE_APPLICATION_INFO, /* 1.3 */ VKD3D_STRUCTURE_TYPE_HOST_TIME_DOMAIN_INFO, VKD3D_FORCE_32_BIT_ENUM(VKD3D_STRUCTURE_TYPE), }; enum vkd3d_api_version { VKD3D_API_VERSION_1_0, VKD3D_API_VERSION_1_1, VKD3D_API_VERSION_1_2, VKD3D_API_VERSION_1_3, VKD3D_API_VERSION_1_4, VKD3D_API_VERSION_1_5, VKD3D_API_VERSION_1_6, VKD3D_API_VERSION_1_7, VKD3D_API_VERSION_1_8, VKD3D_API_VERSION_1_9, VKD3D_API_VERSION_1_10, VKD3D_FORCE_32_BIT_ENUM(VKD3D_API_VERSION), }; typedef HRESULT (*PFN_vkd3d_signal_event)(HANDLE event); typedef void * (*PFN_vkd3d_thread)(void *data); typedef void * (*PFN_vkd3d_create_thread)(PFN_vkd3d_thread thread_main, void *data); typedef HRESULT (*PFN_vkd3d_join_thread)(void *thread); struct vkd3d_instance; struct vkd3d_instance_create_info { enum vkd3d_structure_type type; const void *next; PFN_vkd3d_signal_event pfn_signal_event; PFN_vkd3d_create_thread pfn_create_thread; PFN_vkd3d_join_thread pfn_join_thread; size_t wchar_size; /* If set to NULL, libvkd3d loads libvulkan. */ PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr; const char * const *instance_extensions; uint32_t instance_extension_count; }; /* Extends vkd3d_instance_create_info. Available since 1.1. */ struct vkd3d_optional_instance_extensions_info { enum vkd3d_structure_type type; const void *next; const char * const *extensions; uint32_t extension_count; }; /* Extends vkd3d_instance_create_info. Available since 1.2. */ struct vkd3d_application_info { enum vkd3d_structure_type type; const void *next; const char *application_name; uint32_t application_version; const char *engine_name; /* "vkd3d" if NULL */ uint32_t engine_version; /* vkd3d version if engine_name is NULL */ enum vkd3d_api_version api_version; }; /* Extends vkd3d_instance_create_info. Available since 1.3. */ struct vkd3d_host_time_domain_info { enum vkd3d_structure_type type; const void *next; uint64_t ticks_per_second; }; struct vkd3d_device_create_info { enum vkd3d_structure_type type; const void *next; D3D_FEATURE_LEVEL minimum_feature_level; struct vkd3d_instance *instance; const struct vkd3d_instance_create_info *instance_create_info; VkPhysicalDevice vk_physical_device; const char * const *device_extensions; uint32_t device_extension_count; IUnknown *parent; LUID adapter_luid; }; /* Extends vkd3d_device_create_info. Available since 1.2. */ struct vkd3d_optional_device_extensions_info { enum vkd3d_structure_type type; const void *next; const char * const *extensions; uint32_t extension_count; }; /* vkd3d_image_resource_create_info flags */ #define VKD3D_RESOURCE_INITIAL_STATE_TRANSITION 0x00000001 #define VKD3D_RESOURCE_PRESENT_STATE_TRANSITION 0x00000002 struct vkd3d_image_resource_create_info { enum vkd3d_structure_type type; const void *next; VkImage vk_image; D3D12_RESOURCE_DESC desc; unsigned int flags; D3D12_RESOURCE_STATES present_state; }; #ifdef LIBVKD3D_SOURCE # define VKD3D_API VKD3D_EXPORT #else # define VKD3D_API VKD3D_IMPORT #endif #ifndef VKD3D_NO_PROTOTYPES VKD3D_API HRESULT vkd3d_create_instance(const struct vkd3d_instance_create_info *create_info, struct vkd3d_instance **instance); VKD3D_API ULONG vkd3d_instance_decref(struct vkd3d_instance *instance); VKD3D_API VkInstance vkd3d_instance_get_vk_instance(struct vkd3d_instance *instance); VKD3D_API ULONG vkd3d_instance_incref(struct vkd3d_instance *instance); VKD3D_API HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info, REFIID iid, void **device); VKD3D_API IUnknown *vkd3d_get_device_parent(ID3D12Device *device); VKD3D_API VkDevice vkd3d_get_vk_device(ID3D12Device *device); VKD3D_API VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device); VKD3D_API struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device); VKD3D_API uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue); /** * Acquire the Vulkan queue backing a command queue. * * While a queue is acquired by the client, it is locked so that * neither the vkd3d library nor other threads can submit work to * it. For that reason it should be released as soon as possible with * vkd3d_release_vk_queue(). The lock is not reentrant, so the same * queue must not be acquired more than once by the same thread. * * Work submitted through the Direct3D 12 API exposed by vkd3d is not * always immediately submitted to the Vulkan queue; sometimes it is * kept in another internal queue, which might not necessarily be * empty at the time vkd3d_acquire_vk_queue() is called. For this * reason, work submitted directly to the Vulkan queue might appear to * the Vulkan driver as being submitted before other work submitted * though the Direct3D 12 API. If this is not desired, it is * recommended to synchronize work submission using an ID3D12Fence * object, by submitting to the queue a signal operation after all the * Direct3D 12 work is submitted and waiting for it before calling * vkd3d_acquire_vk_queue(). * * \since 1.0 */ VKD3D_API VkQueue vkd3d_acquire_vk_queue(ID3D12CommandQueue *queue); /** * Release the Vulkan queue backing a command queue. * * This must be paired to an earlier corresponding * vkd3d_acquire_vk_queue(). After this function is called, the Vulkan * queue returned by vkd3d_acquire_vk_queue() must not be used any * more. * * \since 1.0 */ VKD3D_API void vkd3d_release_vk_queue(ID3D12CommandQueue *queue); VKD3D_API HRESULT vkd3d_create_image_resource(ID3D12Device *device, const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource); VKD3D_API ULONG vkd3d_resource_decref(ID3D12Resource *resource); VKD3D_API ULONG vkd3d_resource_incref(ID3D12Resource *resource); VKD3D_API HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc, D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob); VKD3D_API HRESULT vkd3d_create_root_signature_deserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer); VKD3D_API VkFormat vkd3d_get_vk_format(DXGI_FORMAT format); /* 1.1 */ VKD3D_API DXGI_FORMAT vkd3d_get_dxgi_format(VkFormat format); /* 1.2 */ VKD3D_API HRESULT vkd3d_serialize_versioned_root_signature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc, ID3DBlob **blob, ID3DBlob **error_blob); VKD3D_API HRESULT vkd3d_create_versioned_root_signature_deserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer); /** * Set a callback to be called when vkd3d outputs debug logging. * * If NULL, or if this function has not been called, libvkd3d will print all * enabled log output to stderr. * * Calling this function will also set the log callback for libvkd3d-shader. * * \param callback Callback function to set. * * \since 1.4 */ VKD3D_API void vkd3d_set_log_callback(PFN_vkd3d_log callback); #endif /* VKD3D_NO_PROTOTYPES */ /* * Function pointer typedefs for vkd3d functions. */ typedef HRESULT (*PFN_vkd3d_create_instance)(const struct vkd3d_instance_create_info *create_info, struct vkd3d_instance **instance); typedef ULONG (*PFN_vkd3d_instance_decref)(struct vkd3d_instance *instance); typedef VkInstance (*PFN_vkd3d_instance_get_vk_instance)(struct vkd3d_instance *instance); typedef ULONG (*PFN_vkd3d_instance_incref)(struct vkd3d_instance *instance); typedef HRESULT (*PFN_vkd3d_create_device)(const struct vkd3d_device_create_info *create_info, REFIID iid, void **device); typedef IUnknown * (*PFN_vkd3d_get_device_parent)(ID3D12Device *device); typedef VkDevice (*PFN_vkd3d_get_vk_device)(ID3D12Device *device); typedef VkPhysicalDevice (*PFN_vkd3d_get_vk_physical_device)(ID3D12Device *device); typedef struct vkd3d_instance * (*PFN_vkd3d_instance_from_device)(ID3D12Device *device); typedef uint32_t (*PFN_vkd3d_get_vk_queue_family_index)(ID3D12CommandQueue *queue); typedef VkQueue (*PFN_vkd3d_acquire_vk_queue)(ID3D12CommandQueue *queue); typedef void (*PFN_vkd3d_release_vk_queue)(ID3D12CommandQueue *queue); typedef HRESULT (*PFN_vkd3d_create_image_resource)(ID3D12Device *device, const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource); typedef ULONG (*PFN_vkd3d_resource_decref)(ID3D12Resource *resource); typedef ULONG (*PFN_vkd3d_resource_incref)(ID3D12Resource *resource); typedef HRESULT (*PFN_vkd3d_serialize_root_signature)(const D3D12_ROOT_SIGNATURE_DESC *desc, D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob); typedef HRESULT (*PFN_vkd3d_create_root_signature_deserializer)(const void *data, SIZE_T data_size, REFIID iid, void **deserializer); typedef VkFormat (*PFN_vkd3d_get_vk_format)(DXGI_FORMAT format); /* 1.1 */ typedef DXGI_FORMAT (*PFN_vkd3d_get_dxgi_format)(VkFormat format); /* 1.2 */ typedef HRESULT (*PFN_vkd3d_serialize_versioned_root_signature)(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc, ID3DBlob **blob, ID3DBlob **error_blob); typedef HRESULT (*PFN_vkd3d_create_versioned_root_signature_deserializer)(const void *data, SIZE_T data_size, REFIID iid, void **deserializer); /** Type of vkd3d_set_log_callback(). \since 1.4 */ typedef void (*PFN_vkd3d_set_log_callback)(PFN_vkd3d_log callback); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* __VKD3D_H */