/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "vkd3d_utils_private.h" HRESULT WINAPI D3D12GetDebugInterface(REFIID riid, void **debug) { FIXME("riid %s, debug %p stub!\n", debugstr_guid(riid), debug); return E_NOTIMPL; } HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_feature_level, REFIID riid, void **device) { struct vkd3d_device_create_info create_info; TRACE("adapter %p, minimum_feature_level %#x, riid %s, device %p.\n", adapter, minimum_feature_level, debugstr_guid(riid), device); if (adapter) FIXME("Ignoring adapter %p.\n", adapter); create_info.minimum_feature_level = minimum_feature_level; create_info.signal_event_pfn = vkd3d_signal_event; create_info.wchar_size = sizeof(WCHAR); return vkd3d_create_device(&create_info, riid, device); } /* Events */ HANDLE vkd3d_create_event(void) { struct vkd3d_event *event; int rc; TRACE(".\n"); if (!(event = vkd3d_malloc(sizeof(*event)))) return NULL; if ((rc = pthread_mutex_init(&event->mutex, NULL))) { ERR("Failed to initialize mutex, error %d.\n", rc); vkd3d_free(event); return NULL; } if ((rc = pthread_cond_init(&event->cond, NULL))) { ERR("Failed to initialize condition variable, error %d.\n", rc); pthread_mutex_destroy(&event->mutex); vkd3d_free(event); return NULL; } event->is_signaled = false; TRACE("Created event %p.\n", event); return event; } unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds) { struct vkd3d_event *impl = event; int rc; TRACE("event %p, milliseconds %u.\n", event, milliseconds); if ((rc = pthread_mutex_lock(&impl->mutex))) { ERR("Failed to lock mutex, error %d.\n", rc); return WAIT_FAILED; } if (impl->is_signaled || !milliseconds) { bool is_signaled = impl->is_signaled; impl->is_signaled = false; pthread_mutex_unlock(&impl->mutex); return is_signaled ? WAIT_OBJECT_0 : WAIT_TIMEOUT; } if (milliseconds == INFINITE) { do { if ((rc = pthread_cond_wait(&impl->cond, &impl->mutex))) { ERR("Failed to wait on condition variable, error %d.\n", rc); pthread_mutex_unlock(&impl->mutex); return WAIT_FAILED; } } while (!impl->is_signaled); impl->is_signaled = false; pthread_mutex_unlock(&impl->mutex); return WAIT_OBJECT_0; } pthread_mutex_unlock(&impl->mutex); FIXME("Timed wait not implemented yet.\n"); return WAIT_FAILED; } bool vkd3d_signal_event(HANDLE event) { struct vkd3d_event *impl = event; int rc; TRACE("event %p.\n", event); if ((rc = pthread_mutex_lock(&impl->mutex))) { ERR("Failed to lock mutex, error %d.\n", rc); return false; } impl->is_signaled = true; pthread_cond_signal(&impl->cond); pthread_mutex_unlock(&impl->mutex); return true; } void vkd3d_destroy_event(HANDLE event) { struct vkd3d_event *impl = event; int rc; TRACE("event %p.\n", event); if ((rc = pthread_mutex_destroy(&impl->mutex))) ERR("Failed to destroy mutex, error %d.\n", rc); if ((rc = pthread_cond_destroy(&impl->cond))) ERR("Failed to destroy condition variable, error %d.\n", rc); vkd3d_free(impl); }