/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __VKD3D_WINDOWS_H #define __VKD3D_WINDOWS_H #ifndef _INC_WINDOWS /* Nameless unions */ #ifndef __C89_NAMELESS # ifdef NONAMELESSUNION # define __C89_NAMELESS # define __C89_NAMELESSUNIONNAME u # else # define __C89_NAMELESS # define __C89_NAMELESSUNIONNAME # endif /* NONAMELESSUNION */ #endif /* __C89_NAMELESS */ #if !defined(_WIN32) || defined(__WIDL__) # if !defined(__WIDL__) # if !defined(VKD3D_WIN32_WCHAR) # include # endif # include # endif # ifdef __GNUC__ # define DECLSPEC_ALIGN(x) __attribute__((aligned(x))) # endif /* HRESULT */ typedef int HRESULT; # define SUCCEEDED(hr) ((HRESULT)(hr) >= 0) # define FAILED(hr) ((HRESULT)(hr) < 0) # define _HRESULT_TYPEDEF_(x) ((HRESULT)x) # define S_OK _HRESULT_TYPEDEF_(0) # define S_FALSE _HRESULT_TYPEDEF_(1) # define E_NOTIMPL _HRESULT_TYPEDEF_(0x80004001) # define E_NOINTERFACE _HRESULT_TYPEDEF_(0x80004002) # define E_POINTER _HRESULT_TYPEDEF_(0x80004003) # define E_ABORT _HRESULT_TYPEDEF_(0x80004004) # define E_FAIL _HRESULT_TYPEDEF_(0x80004005) # define E_OUTOFMEMORY _HRESULT_TYPEDEF_(0x8007000E) # define E_INVALIDARG _HRESULT_TYPEDEF_(0x80070057) # define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002) # define DXGI_ERROR_MORE_DATA _HRESULT_TYPEDEF_(0x887a0003) # define D3DERR_INVALIDCALL _HRESULT_TYPEDEF_(0x8876086c) /* Basic types */ typedef unsigned char BYTE; typedef unsigned int DWORD; typedef int INT; typedef unsigned int UINT; typedef int LONG; typedef unsigned int ULONG; typedef float FLOAT; typedef LONG BOOL; /* Assuming LP64 model */ typedef char INT8; typedef unsigned char UINT8; typedef short INT16; typedef unsigned short UINT16; typedef int INT32; typedef unsigned int UINT32; # if defined(__WIDL__) typedef __int64 INT64; typedef unsigned __int64 UINT64; # else typedef int64_t DECLSPEC_ALIGN(8) INT64; typedef uint64_t DECLSPEC_ALIGN(8) UINT64; # endif typedef long LONG_PTR; typedef unsigned long ULONG_PTR; typedef ULONG_PTR SIZE_T; # ifdef VKD3D_WIN32_WCHAR typedef unsigned short WCHAR; # else typedef wchar_t WCHAR; # endif /* VKD3D_WIN32_WCHAR */ typedef void *HANDLE; /* GUID */ # ifdef __WIDL__ typedef struct { unsigned long Data1; unsigned short Data2; unsigned short Data3; unsigned char Data4[8]; } GUID; # else typedef struct _GUID { unsigned int Data1; unsigned short Data2; unsigned short Data3; unsigned char Data4[8]; } GUID; # endif typedef GUID IID; # ifdef INITGUID # ifndef __cplusplus # define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ const GUID name; \ const GUID name = \ { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }} # else # define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ EXTERN_C const GUID name; \ EXTERN_C const GUID name = \ { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }} # endif # else # define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ EXTERN_C const GUID name; # endif /* INITGUID */ /* __uuidof emulation */ #if defined(__cplusplus) && !defined(_MSC_VER) extern "C++" { template const GUID &__vkd3d_uuidof(); } # define __CRT_UUID_DECL(type, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ extern "C++" \ { \ template<> inline const GUID &__vkd3d_uuidof() \ { \ static const IID __uuid_inst = {l, w1, w2, {b1, b2, b3, b4, b5, b6, b7, b8}}; \ return __uuid_inst; \ } \ template<> inline const GUID &__vkd3d_uuidof() \ { \ return __vkd3d_uuidof(); \ } \ } # define __uuidof(type) __vkd3d_uuidof() #else # define __CRT_UUID_DECL(type, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) #endif /* defined(__cplusplus) && !defined(_MSC_VER) */ typedef struct SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES; #endif /* !defined(_WIN32) || defined(__WIDL__) */ #ifndef _WIN32 # include # include # include # define COM_NO_WINDOWS_H # define FORCEINLINE inline # define CONTAINING_RECORD(address, type, field) \ ((type *)((char *)(address) - offsetof(type, field))) # ifdef __x86_64__ # define __stdcall __attribute__((ms_abi)) # else # if (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 2)) || defined(__APPLE__) # define __stdcall __attribute__((__stdcall__)) __attribute__((__force_align_arg_pointer__)) # else # define __stdcall __attribute__((__stdcall__)) # endif # endif # define WINAPI __stdcall # define STDMETHODCALLTYPE __stdcall # ifdef __GNUC__ # define DECLSPEC_SELECTANY __attribute__((weak)) # endif /* Macros for COM interfaces */ # define interface struct # define BEGIN_INTERFACE # define END_INTERFACE # define MIDL_INTERFACE(x) struct # ifdef __cplusplus # define EXTERN_C extern "C" # else # define EXTERN_C extern # endif # define CONST_VTBL const # define TRUE 1 # define FALSE 0 # if defined(__cplusplus) && !defined(CINTERFACE) # define REFIID const IID & # define REFGUID const GUID & # else # define REFIID const IID * const # define REFGUID const GUID * const # endif #if defined(__cplusplus) && !defined(CINTERFACE) # define IsEqualGUID(guid1, guid2) (!memcmp(&(guid1), &(guid2), sizeof(GUID))) #else # define IsEqualGUID(guid1, guid2) (!memcmp(guid1, guid2, sizeof(GUID))) #endif #elif !defined(__WIDL__) # include #endif /* _WIN32 */ /* Define min() & max() macros */ #ifndef NOMINMAX # ifndef min # define min(a, b) (((a) <= (b)) ? (a) : (b)) # endif # ifndef max # define max(a, b) (((a) >= (b)) ? (a) : (b)) # endif #endif /* NOMINMAX */ #ifndef DEFINE_ENUM_FLAG_OPERATORS #ifdef __cplusplus # define DEFINE_ENUM_FLAG_OPERATORS(type) \ extern "C++" \ { \ inline type operator &(type x, type y) { return (type)((int)x & (int)y); } \ inline type operator &=(type &x, type y) { return (type &)((int &)x &= (int)y); } \ inline type operator ~(type x) { return (type)~(int)x; } \ inline type operator |(type x, type y) { return (type)((int)x | (int)y); } \ inline type operator |=(type &x, type y) { return (type &)((int &)x |= (int)y); } \ inline type operator ^(type x, type y) { return (type)((int)x ^ (int)y); } \ inline type operator ^=(type &x, type y) { return (type &)((int &)x ^= (int)y); } \ } #else # define DEFINE_ENUM_FLAG_OPERATORS(type) #endif #endif /* DEFINE_ENUM_FLAG_OPERATORS */ #endif /* _INC_WINDOWS */ #endif /* __VKD3D_WINDOWS_H */