[pixel shader todo fail(sm>=6)]
String s = "text";
string s2 = "text2";
sTring s3 = "text3";

float4 main() : sv_target
{
    return 0;
}

[pixel shader]
typedef float4 sTring;
sTring var = float4(1, 2, 3, 4);

float4 main() : sv_target
{
    return 0;
}

[pixel shader todo fail(sm>=6)]
// Uninitialized strings are allowed for non-fx profiles
String s;

float4 main() : sv_target
{
    return 0;
}

[pixel shader fail]
typedef float4 string;

float4 main() : sv_target
{
    return 0;
}

[pixel shader fail(sm<6) todo]
typedef float4 String;

float4 main() : sv_target
{
    return 0;
}

[pixel shader fail(sm<6) todo]
float4 String;

float4 main() : sv_target
{
    return 0;
}