/* * Copyright 2017 Józef Kucia for CodeWeavers * Copyright 2020 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include "vkd3d_common.h" #include "vkd3d_shader.h" #define MAX_COMPILE_OPTIONS 2 enum { OPTION_HELP = CHAR_MAX + 1, OPTION_BUFFER_UAV, OPTION_OUTPUT, OPTION_PRINT_SOURCE_TYPES, OPTION_PRINT_TARGET_TYPES, OPTION_STRIP_DEBUG, OPTION_VERSION, }; static const struct { enum vkd3d_shader_source_type type; const char *name; const char *description; } source_type_info[] = { {VKD3D_SHADER_SOURCE_DXBC_TPF, "dxbc-tpf", "A 'Tokenized Program Format' shader embedded in a DXBC container.\n" " This is the format used for Direct3D shader model 4 and 5 shaders."}, }; static const struct { enum vkd3d_shader_target_type type; const char *name; const char *description; } target_type_info[] = { {VKD3D_SHADER_TARGET_SPIRV_BINARY, "spirv-binary", "A SPIR-V shader in binary form.\n" " This is the format used for Vulkan shaders.\n"}, }; static bool read_shader(struct vkd3d_shader_code *shader, const char *filename) { struct stat st; void *code; FILE *fd; memset(shader, 0, sizeof(*shader)); if (stat(filename, &st) == -1) { fprintf(stderr, "Could not stat file: '%s'.\n", filename); return false; } shader->size = st.st_size; if (!(fd = fopen(filename, "rb"))) { fprintf(stderr, "Cannot open file for reading: '%s'.\n", filename); return false; } if (!(code = malloc(shader->size))) { fprintf(stderr, "Out of memory.\n"); fclose(fd); return false; } shader->code = code; if (fread(code, 1, shader->size, fd) != shader->size) { fprintf(stderr, "Could not read shader bytecode from file: '%s'.\n", filename); free(code); fclose(fd); return false; } fclose(fd); return true; } static bool write_shader(const struct vkd3d_shader_code *shader, const char *filename) { FILE *fd; if (!(fd = fopen(filename, "wb"))) { fprintf(stderr, "Cannot open file for writing: '%s'.\n", filename); return false; } if (fwrite(shader->code, 1, shader->size, fd) != shader->size) fprintf(stderr, "Could not write shader bytecode to file: '%s'.\n", filename); fclose(fd); return true; } static void print_usage(const char *program_name) { static const char usage[] = "[options...] file\n" "Options:\n" " -h, --help Display this information and exit.\n" " --buffer-uav= Specify the buffer type to use for buffer UAV bindings.\n" " Valid values are 'buffer-texture' (default) and\n" " 'storage-buffer'.\n" " -o, --output= Write the output to .\n" " --print-source-types Display the supported source types and exit.\n" " --print-target-types Display the supported target types for the specified\n" " source type and exit.\n" " --strip-debug Strip debug information from the output.\n" " -V, --version Display version information and exit.\n" " -x Specify the type of the source. Valid values are\n" " 'dxbc-tpf' and 'none'.\n" " -- Stop option processing. Any subsequent argument is\n" " interpreted as a filename.\n"; fprintf(stderr, "Usage: %s %s", program_name, usage); } struct options { const char *filename; const char *output_filename; enum vkd3d_shader_source_type source_type; bool print_version; bool print_source_types; bool print_target_types; struct vkd3d_shader_compile_option compile_options[MAX_COMPILE_OPTIONS]; unsigned int compile_option_count; }; static void add_compile_option(struct options *options, enum vkd3d_shader_compile_option_name name, unsigned int value) { struct vkd3d_shader_compile_option *o; unsigned int i; for (i = 0; i < options->compile_option_count; ++i) { o = &options->compile_options[i]; if (o->name == name) { o->value = value; return; } } if (options->compile_option_count >= ARRAY_SIZE(options->compile_options)) { fprintf(stderr, "Ignoring option.\n"); return; } o = &options->compile_options[options->compile_option_count++]; o->name = name; o->value = value; } static bool parse_buffer_uav(enum vkd3d_shader_compile_option_buffer_uav *buffer_uav, const char *arg) { if (!strcmp(arg, "buffer-texture")) { *buffer_uav = VKD3D_SHADER_COMPILE_OPTION_BUFFER_UAV_STORAGE_TEXEL_BUFFER; return true; } if (!strcmp(arg, "storage-buffer")) { *buffer_uav = VKD3D_SHADER_COMPILE_OPTION_BUFFER_UAV_STORAGE_BUFFER; return true; } return false; } static enum vkd3d_shader_source_type parse_source_type(const char *source) { unsigned int i; if (!strcmp(source, "none")) return VKD3D_SHADER_SOURCE_DXBC_TPF; for (i = 0; i < ARRAY_SIZE(source_type_info); ++i) { if (!strcmp(source, source_type_info[i].name)) return source_type_info[i].type; } return VKD3D_SHADER_SOURCE_NONE; } static bool parse_command_line(int argc, char **argv, struct options *options) { enum vkd3d_shader_compile_option_buffer_uav buffer_uav; int option; static struct option long_options[] = { {"help", no_argument, NULL, OPTION_HELP}, {"buffer-uav", required_argument, NULL, OPTION_BUFFER_UAV}, {"output", required_argument, NULL, OPTION_OUTPUT}, {"print-source-types", no_argument, NULL, OPTION_PRINT_SOURCE_TYPES}, {"print-target-types", no_argument, NULL, OPTION_PRINT_TARGET_TYPES}, {"strip-debug", no_argument, NULL, OPTION_STRIP_DEBUG}, {"version", no_argument, NULL, OPTION_VERSION}, {NULL, 0, NULL, 0}, }; memset(options, 0, sizeof(*options)); options->source_type = VKD3D_SHADER_SOURCE_DXBC_TPF; for (;;) { if ((option = getopt_long(argc, argv, "ho:Vx:", long_options, NULL)) == -1) break; switch (option) { case OPTION_BUFFER_UAV: if (!parse_buffer_uav(&buffer_uav, optarg)) { fprintf(stderr, "Invalid buffer UAV type '%s' specified.\n", optarg); return false; } add_compile_option(options, VKD3D_SHADER_COMPILE_OPTION_BUFFER_UAV, buffer_uav); break; case OPTION_OUTPUT: case 'o': options->output_filename = optarg; break; case OPTION_PRINT_SOURCE_TYPES: options->print_source_types = true; return true; case OPTION_PRINT_TARGET_TYPES: options->print_target_types = true; break; case OPTION_STRIP_DEBUG: add_compile_option(options, VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG, 1); break; case OPTION_VERSION: case 'V': options->print_version = true; return true; case 'x': if ((options->source_type = parse_source_type(optarg)) == VKD3D_SHADER_SOURCE_NONE) { fprintf(stderr, "Invalid source type '%s' specified.\n", optarg); return false; } break; default: return false; } } if (options->print_target_types) return true; if (optind >= argc) return false; options->filename = argv[argc - 1]; return true; } static void print_source_types(void) { const enum vkd3d_shader_source_type *source_types; unsigned int count, i, j; source_types = vkd3d_shader_get_supported_source_types(&count); fputs("Supported source types:\n", stdout); for (i = 0; i < count; ++i) { for (j = 0; j < ARRAY_SIZE(source_type_info); ++j) { if (source_types[i] == source_type_info[j].type) { fprintf(stdout, " %s %s\n", source_type_info[j].name, source_type_info[j].description); break; } } } } static void print_target_types(enum vkd3d_shader_source_type source_type) { const enum vkd3d_shader_target_type *target_types; const char *source_type_name; unsigned int count, i, j; for (i = 0; i < ARRAY_SIZE(source_type_info); ++i) { if (source_type == source_type_info[i].type) { source_type_name = source_type_info[i].name; break; } } target_types = vkd3d_shader_get_supported_target_types(source_type, &count); fprintf(stdout, "Supported target types for source type '%s':\n", source_type_name); for (i = 0; i < count; ++i) { for (j = 0; j < ARRAY_SIZE(target_type_info); ++j) { if (target_types[i] == target_type_info[j].type) { fprintf(stdout, " %s %s", target_type_info[j].name, target_type_info[j].description); break; } } } } int main(int argc, char **argv) { struct vkd3d_shader_compile_info info; struct vkd3d_shader_code spirv; struct options options; char *messages; int ret; if (!parse_command_line(argc, argv, &options)) { print_usage(argv[0]); return 1; } if (options.print_version) { const char *version = vkd3d_shader_get_version(NULL, NULL); fprintf(stdout, "vkd3d shader compiler version " PACKAGE_VERSION " using %s\n", version); return 0; } if (options.print_source_types) { print_source_types(); return 0; } if (options.print_target_types) { print_target_types(options.source_type); return 0; } info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO; info.next = NULL; info.source_type = options.source_type; info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY; info.options = options.compile_options; info.option_count = options.compile_option_count; info.log_level = VKD3D_SHADER_LOG_INFO; info.source_name = options.filename; if (!read_shader(&info.source, options.filename)) { fprintf(stderr, "Failed to read DXBC shader.\n"); return 1; } ret = vkd3d_shader_compile(&info, &spirv, &messages); if (messages) fputs(messages, stderr); vkd3d_shader_free_messages(messages); vkd3d_shader_free_shader_code(&info.source); if (ret < 0) { fprintf(stderr, "Failed to compile DXBC shader, ret %d.\n", ret); return 1; } if (options.output_filename) write_shader(&spirv, options.output_filename); vkd3d_shader_free_shader_code(&spirv); return 0; }