/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "vkd3d_private.h" #include #define COLOR (VK_IMAGE_ASPECT_COLOR_BIT) #define DEPTH (VK_IMAGE_ASPECT_DEPTH_BIT) #define STENCIL (VK_IMAGE_ASPECT_STENCIL_BIT) #define DEPTH_STENCIL (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT) #define TYPELESS VKD3D_FORMAT_TYPE_TYPELESS #define SINT VKD3D_FORMAT_TYPE_SINT #define UINT VKD3D_FORMAT_TYPE_UINT static const struct vkd3d_format vkd3d_formats[] = { {DXGI_FORMAT_UNKNOWN, VK_FORMAT_UNDEFINED, 1, 1, 1, 1}, {DXGI_FORMAT_R32G32B32A32_TYPELESS, VK_FORMAT_R32G32B32A32_SFLOAT, 16, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R32G32B32A32_FLOAT, VK_FORMAT_R32G32B32A32_SFLOAT, 16, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R32G32B32A32_UINT, VK_FORMAT_R32G32B32A32_UINT, 16, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R32G32B32A32_SINT, VK_FORMAT_R32G32B32A32_SINT, 16, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R32G32B32_TYPELESS, VK_FORMAT_R32G32B32_SFLOAT, 12, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R32G32B32_FLOAT, VK_FORMAT_R32G32B32_SFLOAT, 12, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R32G32B32_UINT, VK_FORMAT_R32G32B32_UINT, 12, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R32G32B32_SINT, VK_FORMAT_R32G32B32_SINT, 12, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R16G16B16A16_TYPELESS, VK_FORMAT_R16G16B16A16_SFLOAT, 8, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R16G16B16A16_FLOAT, VK_FORMAT_R16G16B16A16_SFLOAT, 8, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R16G16B16A16_UNORM, VK_FORMAT_R16G16B16A16_UNORM, 8, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R16G16B16A16_UINT, VK_FORMAT_R16G16B16A16_UINT, 8, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R16G16B16A16_SNORM, VK_FORMAT_R16G16B16A16_SNORM, 8, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R16G16B16A16_SINT, VK_FORMAT_R16G16B16A16_SINT, 8, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R32G32_TYPELESS, VK_FORMAT_R32G32_SFLOAT, 8, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R32G32_FLOAT, VK_FORMAT_R32G32_SFLOAT, 8, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R32G32_UINT, VK_FORMAT_R32G32_UINT, 8, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R32G32_SINT, VK_FORMAT_R32G32_SINT, 8, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R10G10B10A2_TYPELESS, VK_FORMAT_A2B10G10R10_UNORM_PACK32, 4, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R10G10B10A2_UNORM, VK_FORMAT_A2B10G10R10_UNORM_PACK32, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R10G10B10A2_UINT, VK_FORMAT_A2B10G10R10_UINT_PACK32, 4, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R11G11B10_FLOAT, VK_FORMAT_B10G11R11_UFLOAT_PACK32, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R8G8_TYPELESS, VK_FORMAT_R8G8_UNORM, 2, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R8G8_UNORM, VK_FORMAT_R8G8_UNORM, 2, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R8G8_UINT, VK_FORMAT_R8G8_UINT, 2, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R8G8_SNORM, VK_FORMAT_R8G8_SNORM, 2, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R8G8_SINT, VK_FORMAT_R8G8_SINT, 2, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R8G8B8A8_TYPELESS, VK_FORMAT_R8G8B8A8_UNORM, 4, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, VK_FORMAT_R8G8B8A8_SRGB, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R8G8B8A8_UINT, VK_FORMAT_R8G8B8A8_UINT, 4, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R8G8B8A8_SNORM, VK_FORMAT_R8G8B8A8_SNORM, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R8G8B8A8_SINT, VK_FORMAT_R8G8B8A8_SINT, 4, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R16G16_TYPELESS, VK_FORMAT_R16G16_SFLOAT, 4, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R16G16_FLOAT, VK_FORMAT_R16G16_SFLOAT, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R16G16_UNORM, VK_FORMAT_R16G16_UNORM, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R16G16_UINT, VK_FORMAT_R16G16_UINT, 4, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R16G16_SNORM, VK_FORMAT_R16G16_SNORM, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R16G16_SINT, VK_FORMAT_R16G16_SINT, 4, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R32_TYPELESS, VK_FORMAT_R32_UINT, 4, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_D32_FLOAT, VK_FORMAT_D32_SFLOAT, 4, 1, 1, 1, DEPTH, 1}, {DXGI_FORMAT_R32_FLOAT, VK_FORMAT_R32_SFLOAT, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R32_UINT, VK_FORMAT_R32_UINT, 4, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R32_SINT, VK_FORMAT_R32_SINT, 4, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R16_TYPELESS, VK_FORMAT_R16_UINT, 2, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R16_FLOAT, VK_FORMAT_R16_SFLOAT, 2, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_D16_UNORM, VK_FORMAT_D16_UNORM, 2, 1, 1, 1, DEPTH, 1}, {DXGI_FORMAT_R16_UNORM, VK_FORMAT_R16_UNORM, 2, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R16_UINT, VK_FORMAT_R16_UINT, 2, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R16_SNORM, VK_FORMAT_R16_SNORM, 2, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R16_SINT, VK_FORMAT_R16_SINT, 2, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_R8_TYPELESS, VK_FORMAT_R8_UNORM, 1, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_R8_UNORM, VK_FORMAT_R8_UNORM, 1, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R8_UINT, VK_FORMAT_R8_UINT, 1, 1, 1, 1, COLOR, 1, UINT}, {DXGI_FORMAT_R8_SNORM, VK_FORMAT_R8_SNORM, 1, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_R8_SINT, VK_FORMAT_R8_SINT, 1, 1, 1, 1, COLOR, 1, SINT}, {DXGI_FORMAT_A8_UNORM, VK_FORMAT_R8_UNORM, 1, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_UNORM, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_B8G8R8X8_UNORM, VK_FORMAT_B8G8R8A8_UNORM, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_B8G8R8A8_TYPELESS, VK_FORMAT_B8G8R8A8_UNORM, 4, 1, 1, 1, COLOR, 1, TYPELESS}, {DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, VK_FORMAT_B8G8R8A8_SRGB, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_B8G8R8X8_TYPELESS, VK_FORMAT_B8G8R8A8_UNORM, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_B8G8R8X8_UNORM_SRGB, VK_FORMAT_B8G8R8A8_SRGB, 4, 1, 1, 1, COLOR, 1}, {DXGI_FORMAT_BC1_TYPELESS, VK_FORMAT_BC1_RGBA_UNORM_BLOCK, 1, 4, 4, 8, COLOR, 1, TYPELESS}, {DXGI_FORMAT_BC1_UNORM, VK_FORMAT_BC1_RGBA_UNORM_BLOCK, 1, 4, 4, 8, COLOR, 1}, {DXGI_FORMAT_BC1_UNORM_SRGB, VK_FORMAT_BC1_RGBA_SRGB_BLOCK, 1, 4, 4, 8, COLOR, 1}, {DXGI_FORMAT_BC2_TYPELESS, VK_FORMAT_BC2_UNORM_BLOCK, 1, 4, 4, 16, COLOR, 1, TYPELESS}, {DXGI_FORMAT_BC2_UNORM, VK_FORMAT_BC2_UNORM_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC2_UNORM_SRGB, VK_FORMAT_BC2_SRGB_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC3_TYPELESS, VK_FORMAT_BC3_UNORM_BLOCK, 1, 4, 4, 16, COLOR, 1, TYPELESS}, {DXGI_FORMAT_BC3_UNORM, VK_FORMAT_BC3_UNORM_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC3_UNORM_SRGB, VK_FORMAT_BC3_SRGB_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC4_TYPELESS, VK_FORMAT_BC4_UNORM_BLOCK, 1, 4, 4, 8, COLOR, 1, TYPELESS}, {DXGI_FORMAT_BC4_UNORM, VK_FORMAT_BC4_UNORM_BLOCK, 1, 4, 4, 8, COLOR, 1}, {DXGI_FORMAT_BC4_SNORM, VK_FORMAT_BC4_SNORM_BLOCK, 1, 4, 4, 8, COLOR, 1}, {DXGI_FORMAT_BC5_TYPELESS, VK_FORMAT_BC5_UNORM_BLOCK, 1, 4, 4, 16, COLOR, 1, TYPELESS}, {DXGI_FORMAT_BC5_UNORM, VK_FORMAT_BC5_UNORM_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC5_SNORM, VK_FORMAT_BC5_SNORM_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC6H_TYPELESS, VK_FORMAT_BC6H_UFLOAT_BLOCK, 1, 4, 4, 16, COLOR, 1, TYPELESS}, {DXGI_FORMAT_BC6H_UF16, VK_FORMAT_BC6H_UFLOAT_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC6H_SF16, VK_FORMAT_BC6H_SFLOAT_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC7_TYPELESS, VK_FORMAT_BC7_UNORM_BLOCK, 1, 4, 4, 16, COLOR, 1, TYPELESS}, {DXGI_FORMAT_BC7_UNORM, VK_FORMAT_BC7_UNORM_BLOCK, 1, 4, 4, 16, COLOR, 1}, {DXGI_FORMAT_BC7_UNORM_SRGB, VK_FORMAT_BC7_SRGB_BLOCK, 1, 4, 4, 16, COLOR, 1}, }; /* Each depth/stencil format is only compatible with itself in Vulkan. */ static const struct vkd3d_format vkd3d_depth_stencil_formats[] = { {DXGI_FORMAT_R32G8X24_TYPELESS, VK_FORMAT_D32_SFLOAT_S8_UINT, 8, 1, 1, 1, DEPTH_STENCIL, 2, TYPELESS}, {DXGI_FORMAT_D32_FLOAT_S8X24_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT, 8, 1, 1, 1, DEPTH_STENCIL, 2}, {DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS, VK_FORMAT_D32_SFLOAT_S8_UINT, 8, 1, 1, 1, DEPTH, 2}, {DXGI_FORMAT_X32_TYPELESS_G8X24_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT, 8, 1, 1, 1, STENCIL, 2}, {DXGI_FORMAT_R32_TYPELESS, VK_FORMAT_D32_SFLOAT, 4, 1, 1, 1, DEPTH, 1, TYPELESS}, {DXGI_FORMAT_R32_FLOAT, VK_FORMAT_D32_SFLOAT, 4, 1, 1, 1, DEPTH, 1}, {DXGI_FORMAT_R24G8_TYPELESS, VK_FORMAT_D24_UNORM_S8_UINT, 4, 1, 1, 1, DEPTH_STENCIL, 2, TYPELESS}, {DXGI_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT, 4, 1, 1, 1, DEPTH_STENCIL, 2}, {DXGI_FORMAT_R24_UNORM_X8_TYPELESS, VK_FORMAT_D24_UNORM_S8_UINT, 4, 1, 1, 1, DEPTH, 2}, {DXGI_FORMAT_X24_TYPELESS_G8_UINT, VK_FORMAT_D24_UNORM_S8_UINT, 4, 1, 1, 1, STENCIL, 2}, {DXGI_FORMAT_R16_TYPELESS, VK_FORMAT_D16_UNORM, 2, 1, 1, 1, DEPTH, 1, TYPELESS}, {DXGI_FORMAT_R16_UNORM, VK_FORMAT_D16_UNORM, 2, 1, 1, 1, DEPTH, 1}, }; #undef COLOR #undef DEPTH #undef STENCIL #undef DEPTH_STENCIL #undef TYPELESS #undef SINT #undef UINT static const struct vkd3d_format_compatibility_info { DXGI_FORMAT format; DXGI_FORMAT typeless_format; } vkd3d_format_compatibility_info[] = { /* DXGI_FORMAT_R32G32B32A32_TYPELESS */ {DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_R32G32B32A32_TYPELESS}, {DXGI_FORMAT_R32G32B32A32_SINT, DXGI_FORMAT_R32G32B32A32_TYPELESS}, {DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_TYPELESS}, /* DXGI_FORMAT_R32G32B32_TYPELESS */ {DXGI_FORMAT_R32G32B32_UINT, DXGI_FORMAT_R32G32B32_TYPELESS}, {DXGI_FORMAT_R32G32B32_SINT, DXGI_FORMAT_R32G32B32_TYPELESS}, {DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_TYPELESS}, /* DXGI_FORMAT_R16G16B16A16_TYPELESS */ {DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_TYPELESS}, {DXGI_FORMAT_R16G16B16A16_SNORM, DXGI_FORMAT_R16G16B16A16_TYPELESS}, {DXGI_FORMAT_R16G16B16A16_UINT, DXGI_FORMAT_R16G16B16A16_TYPELESS}, {DXGI_FORMAT_R16G16B16A16_SINT, DXGI_FORMAT_R16G16B16A16_TYPELESS}, {DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_TYPELESS}, /* DXGI_FORMAT_R32G32_TYPELESS */ {DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_R32G32_TYPELESS}, {DXGI_FORMAT_R32G32_SINT, DXGI_FORMAT_R32G32_TYPELESS}, {DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32_TYPELESS}, /* DXGI_FORMAT_R32G8X24_TYPELESS */ {DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS, DXGI_FORMAT_R32G8X24_TYPELESS}, {DXGI_FORMAT_X32_TYPELESS_G8X24_UINT, DXGI_FORMAT_R32G8X24_TYPELESS}, {DXGI_FORMAT_D32_FLOAT_S8X24_UINT, DXGI_FORMAT_R32G8X24_TYPELESS}, /* DXGI_FORMAT_R10G10B10A2_TYPELESS */ {DXGI_FORMAT_R10G10B10A2_UINT, DXGI_FORMAT_R10G10B10A2_TYPELESS}, {DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R10G10B10A2_TYPELESS}, /* DXGI_FORMAT_R8G8B8A8_TYPELESS */ {DXGI_FORMAT_R8G8B8A8_UINT, DXGI_FORMAT_R8G8B8A8_TYPELESS}, {DXGI_FORMAT_R8G8B8A8_SINT, DXGI_FORMAT_R8G8B8A8_TYPELESS}, {DXGI_FORMAT_R8G8B8A8_SNORM, DXGI_FORMAT_R8G8B8A8_TYPELESS}, {DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_TYPELESS}, {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_TYPELESS}, /* DXGI_FORMAT_R16G16_TYPELESS */ {DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16_TYPELESS}, {DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R16G16_TYPELESS}, {DXGI_FORMAT_R16G16_UINT, DXGI_FORMAT_R16G16_TYPELESS}, {DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_R16G16_TYPELESS}, {DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_TYPELESS}, /* DXGI_FORMAT_R32_TYPELESS */ {DXGI_FORMAT_D32_FLOAT, DXGI_FORMAT_R32_TYPELESS}, {DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32_TYPELESS}, {DXGI_FORMAT_R32_UINT, DXGI_FORMAT_R32_TYPELESS}, {DXGI_FORMAT_R32_SINT, DXGI_FORMAT_R32_TYPELESS}, /* DXGI_FORMAT_R24G8_TYPELESS */ {DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_R24G8_TYPELESS}, {DXGI_FORMAT_X24_TYPELESS_G8_UINT, DXGI_FORMAT_R24G8_TYPELESS}, {DXGI_FORMAT_D24_UNORM_S8_UINT, DXGI_FORMAT_R24G8_TYPELESS}, /* DXGI_FORMAT_R8G8_TYPELESS */ {DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R8G8_TYPELESS}, {DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8_TYPELESS}, {DXGI_FORMAT_R8G8_UINT, DXGI_FORMAT_R8G8_TYPELESS}, {DXGI_FORMAT_R8G8_SINT, DXGI_FORMAT_R8G8_TYPELESS}, /* DXGI_FORMAT_R16_TYPELESS */ {DXGI_FORMAT_D16_UNORM, DXGI_FORMAT_R16_TYPELESS}, {DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_TYPELESS}, {DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16_TYPELESS}, {DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16_TYPELESS}, {DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R16_TYPELESS}, {DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_TYPELESS}, /* DXGI_FORMAT_R8_TYPELESS */ {DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_TYPELESS}, {DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8_TYPELESS}, {DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8_TYPELESS}, {DXGI_FORMAT_R8_SINT, DXGI_FORMAT_R8_TYPELESS}, /* DXGI_FORMAT_BC1_TYPELESS */ {DXGI_FORMAT_BC1_UNORM_SRGB, DXGI_FORMAT_BC1_TYPELESS}, {DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_TYPELESS}, /* DXGI_FORMAT_BC2_TYPELESS */ {DXGI_FORMAT_BC2_UNORM_SRGB, DXGI_FORMAT_BC2_TYPELESS}, {DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_BC2_TYPELESS}, /* DXGI_FORMAT_BC3_TYPELESS */ {DXGI_FORMAT_BC3_UNORM_SRGB, DXGI_FORMAT_BC3_TYPELESS}, {DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_BC3_TYPELESS}, /* DXGI_FORMAT_BC4_TYPELESS */ {DXGI_FORMAT_BC4_UNORM, DXGI_FORMAT_BC4_TYPELESS}, {DXGI_FORMAT_BC4_SNORM, DXGI_FORMAT_BC4_TYPELESS}, /* DXGI_FORMAT_BC5_TYPELESS */ {DXGI_FORMAT_BC5_UNORM, DXGI_FORMAT_BC5_TYPELESS}, {DXGI_FORMAT_BC5_SNORM, DXGI_FORMAT_BC5_TYPELESS}, /* DXGI_FORMAT_BC6H_TYPELESS */ {DXGI_FORMAT_BC6H_UF16, DXGI_FORMAT_BC6H_TYPELESS}, {DXGI_FORMAT_BC6H_SF16, DXGI_FORMAT_BC6H_TYPELESS}, /* DXGI_FORMAT_BC7_TYPELESS */ {DXGI_FORMAT_BC7_UNORM_SRGB, DXGI_FORMAT_BC7_TYPELESS}, {DXGI_FORMAT_BC7_UNORM, DXGI_FORMAT_BC7_TYPELESS}, /* DXGI_FORMAT_B8G8R8A8_TYPELESS */ {DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, DXGI_FORMAT_B8G8R8A8_TYPELESS}, {DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_TYPELESS}, /* DXGI_FORMAT_B8G8R8X8_TYPELESS */ {DXGI_FORMAT_B8G8R8X8_UNORM_SRGB, DXGI_FORMAT_B8G8R8X8_TYPELESS}, {DXGI_FORMAT_B8G8R8X8_UNORM, DXGI_FORMAT_B8G8R8X8_TYPELESS}, }; static bool dxgi_format_is_depth_stencil(DXGI_FORMAT dxgi_format) { unsigned int i; for (i = 0; i < ARRAY_SIZE(vkd3d_formats); ++i) { const struct vkd3d_format *current = &vkd3d_formats[i]; if (current->dxgi_format == dxgi_format) return current->vk_aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT); } for (i = 0; i < ARRAY_SIZE(vkd3d_depth_stencil_formats); ++i) { if (vkd3d_depth_stencil_formats[i].dxgi_format == dxgi_format) return true; } return false; } /* FIXME: This table should be generated at compile-time. */ static HRESULT vkd3d_init_format_compatibility_lists(struct d3d12_device *device) { struct vkd3d_format_compatibility_list *lists, *current_list; const struct vkd3d_format_compatibility_info *current; DXGI_FORMAT dxgi_format; VkFormat vk_format; unsigned int count; unsigned int i, j; device->format_compatibility_list_count = 0; device->format_compatibility_lists = NULL; if (!device->vk_info.KHR_image_format_list) return S_OK; count = 1; dxgi_format = vkd3d_format_compatibility_info[0].typeless_format; for (i = 0; i < ARRAY_SIZE(vkd3d_format_compatibility_info); ++i) { DXGI_FORMAT typeless_format = vkd3d_format_compatibility_info[i].typeless_format; if (dxgi_format != typeless_format) { ++count; dxgi_format = typeless_format; } } if (!(lists = vkd3d_calloc(count, sizeof(*lists)))) return E_OUTOFMEMORY; count = 0; current_list = lists; current_list->typeless_format = vkd3d_format_compatibility_info[0].typeless_format; for (i = 0; i < ARRAY_SIZE(vkd3d_format_compatibility_info); ++i) { current = &vkd3d_format_compatibility_info[i]; if (current_list->typeless_format != current->typeless_format) { /* Avoid empty format lists. */ if (current_list->format_count) { ++current_list; ++count; } current_list->typeless_format = current->typeless_format; } /* In Vulkan, each depth-stencil format is only compatible with itself. */ if (dxgi_format_is_depth_stencil(current->format)) continue; if (!(vk_format = vkd3d_get_vk_format(current->format))) continue; for (j = 0; j < current_list->format_count; ++j) { if (current_list->vk_formats[j] == vk_format) break; } if (j >= current_list->format_count) { assert(current_list->format_count < VKD3D_MAX_COMPATIBLE_FORMAT_COUNT); current_list->vk_formats[current_list->format_count++] = vk_format; } } if (current_list->format_count) ++count; device->format_compatibility_list_count = count; device->format_compatibility_lists = lists; return S_OK; } static void vkd3d_cleanup_format_compatibility_lists(struct d3d12_device *device) { vkd3d_free((void *)device->format_compatibility_lists); device->format_compatibility_lists = NULL; device->format_compatibility_list_count = 0; } static HRESULT vkd3d_init_depth_stencil_formats(struct d3d12_device *device) { const unsigned int count = ARRAY_SIZE(vkd3d_depth_stencil_formats); const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; VkFormatProperties properties; struct vkd3d_format *formats; unsigned int i; VK_CALL(vkGetPhysicalDeviceFormatProperties(device->vk_physical_device, VK_FORMAT_D24_UNORM_S8_UINT, &properties)); if (properties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) { device->depth_stencil_formats = vkd3d_depth_stencil_formats; } else { /* AMD doesn't support VK_FORMAT_D24_UNORM_S8_UINT. */ WARN("Mapping VK_FORMAT_D24_UNORM_S8_UINT to VK_FORMAT_D32_SFLOAT_S8_UINT.\n"); if (!(formats = vkd3d_calloc(count, sizeof(*formats)))) return E_OUTOFMEMORY; memcpy(formats, vkd3d_depth_stencil_formats, sizeof(vkd3d_depth_stencil_formats)); for (i = 0; i < count; ++i) { if (formats[i].vk_format == VK_FORMAT_D24_UNORM_S8_UINT) { formats[i].vk_format = VK_FORMAT_D32_SFLOAT_S8_UINT; formats[i].is_emulated = true; } } device->depth_stencil_formats = formats; } return S_OK; } static void vkd3d_cleanup_depth_stencil_formats(struct d3d12_device *device) { if (vkd3d_depth_stencil_formats != device->depth_stencil_formats) vkd3d_free((void *)device->depth_stencil_formats); device->depth_stencil_formats = NULL; } HRESULT vkd3d_init_format_info(struct d3d12_device *device) { HRESULT hr; if (FAILED(hr = vkd3d_init_depth_stencil_formats(device))) return hr; if (FAILED(hr = vkd3d_init_format_compatibility_lists(device))) vkd3d_cleanup_depth_stencil_formats(device); return hr; } void vkd3d_cleanup_format_info(struct d3d12_device *device) { vkd3d_cleanup_depth_stencil_formats(device); vkd3d_cleanup_format_compatibility_lists(device); } /* We use overrides for depth/stencil formats. This is required in order to * properly support typeless formats because depth/stencil formats are only * compatible with themselves in Vulkan. */ static const struct vkd3d_format *vkd3d_get_depth_stencil_format(const struct d3d12_device *device, DXGI_FORMAT dxgi_format) { const struct vkd3d_format *formats; unsigned int i; assert(device); formats = device->depth_stencil_formats; for (i = 0; i < ARRAY_SIZE(vkd3d_depth_stencil_formats); ++i) { if (formats[i].dxgi_format == dxgi_format) return &formats[i]; } return NULL; } const struct vkd3d_format *vkd3d_get_format(const struct d3d12_device *device, DXGI_FORMAT dxgi_format, bool depth_stencil) { const struct vkd3d_format *format; unsigned int i; if (depth_stencil && (format = vkd3d_get_depth_stencil_format(device, dxgi_format))) return format; for (i = 0; i < ARRAY_SIZE(vkd3d_formats); ++i) { if (vkd3d_formats[i].dxgi_format == dxgi_format) return &vkd3d_formats[i]; } return NULL; } const struct vkd3d_format *vkd3d_find_uint_format(const struct d3d12_device *device, DXGI_FORMAT dxgi_format) { DXGI_FORMAT typeless_format = DXGI_FORMAT_UNKNOWN; const struct vkd3d_format *vkd3d_format; unsigned int i; for (i = 0; i < ARRAY_SIZE(vkd3d_format_compatibility_info); ++i) { if (vkd3d_format_compatibility_info[i].format == dxgi_format) { typeless_format = vkd3d_format_compatibility_info[i].typeless_format; break; } } if (!typeless_format) return NULL; for (i = 0; i < ARRAY_SIZE(vkd3d_format_compatibility_info); ++i) { if (vkd3d_format_compatibility_info[i].typeless_format != typeless_format) continue; vkd3d_format = vkd3d_get_format(device, vkd3d_format_compatibility_info[i].format, false); if (vkd3d_format->type == VKD3D_FORMAT_TYPE_UINT) return vkd3d_format; } return NULL; } void vkd3d_format_copy_data(const struct vkd3d_format *format, const uint8_t *src, unsigned int src_row_pitch, unsigned int src_slice_pitch, uint8_t *dst, unsigned int dst_row_pitch, unsigned int dst_slice_pitch, unsigned int w, unsigned int h, unsigned int d) { unsigned int row_block_count, row_count, row_size, slice, row; unsigned int slice_count = d; const uint8_t *src_row; uint8_t *dst_row; row_block_count = (w + format->block_width - 1) / format->block_width; row_count = (h + format->block_height - 1) / format->block_height; row_size = row_block_count * format->byte_count * format->block_byte_count; for (slice = 0; slice < slice_count; ++slice) { for (row = 0; row < row_count; ++row) { src_row = &src[slice * src_slice_pitch + row * src_row_pitch]; dst_row = &dst[slice * dst_slice_pitch + row * dst_row_pitch]; memcpy(dst_row, src_row, row_size); } } } VkFormat vkd3d_get_vk_format(DXGI_FORMAT format) { const struct vkd3d_format *vkd3d_format; if (!(vkd3d_format = vkd3d_get_format(NULL, format, false))) return VK_FORMAT_UNDEFINED; return vkd3d_format->vk_format; } DXGI_FORMAT vkd3d_get_dxgi_format(VkFormat format) { DXGI_FORMAT dxgi_format; VkFormat vk_format; unsigned int i; for (i = 0; i < ARRAY_SIZE(vkd3d_formats); ++i) { vk_format = vkd3d_formats[i].vk_format; dxgi_format = vkd3d_formats[i].dxgi_format; if (vk_format == format && vkd3d_formats[i].type != VKD3D_FORMAT_TYPE_TYPELESS) return dxgi_format; } FIXME("Unhandled Vulkan format %#x.\n", format); return DXGI_FORMAT_UNKNOWN; } bool is_valid_feature_level(D3D_FEATURE_LEVEL feature_level) { static const D3D_FEATURE_LEVEL valid_feature_levels[] = { D3D_FEATURE_LEVEL_12_1, D3D_FEATURE_LEVEL_12_0, D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_2, D3D_FEATURE_LEVEL_9_1, }; unsigned int i; for (i = 0; i < ARRAY_SIZE(valid_feature_levels); ++i) { if (valid_feature_levels[i] == feature_level) return true; } return false; } bool is_write_resource_state(D3D12_RESOURCE_STATES state) { return state & (D3D12_RESOURCE_STATE_RENDER_TARGET | D3D12_RESOURCE_STATE_UNORDERED_ACCESS | D3D12_RESOURCE_STATE_DEPTH_WRITE | D3D12_RESOURCE_STATE_STREAM_OUT | D3D12_RESOURCE_STATE_COPY_DEST | D3D12_RESOURCE_STATE_RESOLVE_DEST); } static bool is_power_of_two(unsigned int x) { return x && !(x & (x -1)); } bool is_valid_resource_state(D3D12_RESOURCE_STATES state) { const D3D12_RESOURCE_STATES valid_states = D3D12_RESOURCE_STATE_COMMON | D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER | D3D12_RESOURCE_STATE_INDEX_BUFFER | D3D12_RESOURCE_STATE_RENDER_TARGET | D3D12_RESOURCE_STATE_UNORDERED_ACCESS | D3D12_RESOURCE_STATE_DEPTH_WRITE | D3D12_RESOURCE_STATE_DEPTH_READ | D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE | D3D12_RESOURCE_STATE_STREAM_OUT | D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT | D3D12_RESOURCE_STATE_COPY_DEST | D3D12_RESOURCE_STATE_COPY_SOURCE | D3D12_RESOURCE_STATE_RESOLVE_DEST | D3D12_RESOURCE_STATE_RESOLVE_SOURCE | D3D12_RESOURCE_STATE_GENERIC_READ | D3D12_RESOURCE_STATE_PRESENT | D3D12_RESOURCE_STATE_PREDICATION; if (state & ~valid_states) { WARN("Invalid resource states %#x.\n", state & ~valid_states); return false; } /* Exactly one bit must be set for write states. */ if (is_write_resource_state(state) && !is_power_of_two(state)) { WARN("Write state cannot be mixed with other states: %#x.\n", state); return false; } return true; } HRESULT return_interface(void *iface, REFIID iface_iid, REFIID requested_iid, void **object) { IUnknown *unknown = iface; HRESULT hr; if (IsEqualGUID(iface_iid, requested_iid)) { *object = unknown; return S_OK; } hr = IUnknown_QueryInterface(unknown, requested_iid, object); IUnknown_Release(unknown); return hr; } const char *debug_d3d12_box(const D3D12_BOX *box) { if (!box) return "(null)"; return vkd3d_dbg_sprintf("(%u, %u, %u)-(%u, %u, %u)", box->left, box->top, box->front, box->right, box->bottom, box->back); } static const char *debug_d3d12_shader_component(D3D12_SHADER_COMPONENT_MAPPING component) { switch (component) { case D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0: return "r"; case D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1: return "g"; case D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2: return "b"; case D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3: return "a"; case D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0: return "0"; case D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1: return "1"; } FIXME("Invalid component mapping %#x.\n", component); return "invalid"; } const char *debug_d3d12_shader_component_mapping(unsigned int mapping) { return vkd3d_dbg_sprintf("{%s, %s, %s, %s}", debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(0, mapping)), debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(1, mapping)), debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(2, mapping)), debug_d3d12_shader_component(D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(3, mapping))); } const char *debug_vk_extent_3d(VkExtent3D extent) { return vkd3d_dbg_sprintf("(%u, %u, %u)", (unsigned int)extent.width, (unsigned int)extent.height, (unsigned int)extent.depth); } const char *debug_vk_queue_flags(VkQueueFlags flags) { char buffer[120]; buffer[0] = '\0'; #define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; } FLAG_TO_STR(VK_QUEUE_GRAPHICS_BIT) FLAG_TO_STR(VK_QUEUE_COMPUTE_BIT) FLAG_TO_STR(VK_QUEUE_TRANSFER_BIT) FLAG_TO_STR(VK_QUEUE_SPARSE_BINDING_BIT) #undef FLAG_TO_STR if (flags) FIXME("Unrecognized flag(s) %#x.\n", flags); if (!buffer[0]) return "0"; return vkd3d_dbg_sprintf("%s", &buffer[3]); } const char *debug_vk_memory_heap_flags(VkMemoryHeapFlags flags) { char buffer[80]; buffer[0] = '\0'; #define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; } FLAG_TO_STR(VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) FLAG_TO_STR(VK_MEMORY_HEAP_MULTI_INSTANCE_BIT) #undef FLAG_TO_STR if (flags) FIXME("Unrecognized flag(s) %#x.\n", flags); if (!buffer[0]) return "0"; return vkd3d_dbg_sprintf("%s", &buffer[3]); } const char *debug_vk_memory_property_flags(VkMemoryPropertyFlags flags) { char buffer[320]; buffer[0] = '\0'; #define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; } FLAG_TO_STR(VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) FLAG_TO_STR(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) FLAG_TO_STR(VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) FLAG_TO_STR(VK_MEMORY_PROPERTY_HOST_CACHED_BIT) FLAG_TO_STR(VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) FLAG_TO_STR(VK_MEMORY_PROPERTY_PROTECTED_BIT) #undef FLAG_TO_STR #define FLAG_TO_STR(f, n) if (flags & f) { strcat(buffer, " | "#n); flags &= ~f; } FLAG_TO_STR(0x40, VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD) FLAG_TO_STR(0x80, VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD) #undef FLAG_TO_STR if (flags) FIXME("Unrecognized flag(s) %#x.\n", flags); if (!buffer[0]) return "0"; return vkd3d_dbg_sprintf("%s", &buffer[3]); } HRESULT hresult_from_errno(int rc) { switch (rc) { case 0: return S_OK; case ENOMEM: return E_OUTOFMEMORY; case EINVAL: return E_INVALIDARG; default: FIXME("Unhandled errno %d.\n", rc); return E_FAIL; } } HRESULT hresult_from_vk_result(VkResult vr) { switch (vr) { case VK_SUCCESS: return S_OK; case VK_ERROR_OUT_OF_DEVICE_MEMORY: WARN("Out of device memory.\n"); /* fall-through */ case VK_ERROR_OUT_OF_HOST_MEMORY: return E_OUTOFMEMORY; default: FIXME("Unhandled VkResult %d.\n", vr); /* fall-through */ case VK_ERROR_DEVICE_LOST: case VK_ERROR_EXTENSION_NOT_PRESENT: return E_FAIL; } } #define LOAD_GLOBAL_PFN(name) \ if (!(procs->name = (void *)vkGetInstanceProcAddr(NULL, #name))) \ { \ ERR("Could not get global proc addr for '" #name "'.\n"); \ return E_FAIL; \ } HRESULT vkd3d_load_vk_global_procs(struct vkd3d_vk_global_procs *procs, PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) { memset(procs, 0, sizeof(*procs)); procs->vkGetInstanceProcAddr = vkGetInstanceProcAddr; LOAD_GLOBAL_PFN(vkCreateInstance) LOAD_GLOBAL_PFN(vkEnumerateInstanceExtensionProperties) TRACE("Loaded global Vulkan procs.\n"); return S_OK; } #define LOAD_INSTANCE_PFN(name) \ if (!(procs->name = (void *)global_procs->vkGetInstanceProcAddr(instance, #name))) \ { \ ERR("Could not get instance proc addr for '" #name "'.\n"); \ return E_FAIL; \ } #define LOAD_INSTANCE_OPTIONAL_PFN(name) \ procs->name = (void *)global_procs->vkGetInstanceProcAddr(instance, #name); HRESULT vkd3d_load_vk_instance_procs(struct vkd3d_vk_instance_procs *procs, const struct vkd3d_vk_global_procs *global_procs, VkInstance instance) { memset(procs, 0, sizeof(*procs)); #define VK_INSTANCE_PFN LOAD_INSTANCE_PFN #define VK_INSTANCE_EXT_PFN LOAD_INSTANCE_OPTIONAL_PFN #include "vulkan_procs.h" TRACE("Loaded procs for VkInstance %p.\n", instance); return S_OK; } #define COPY_PARENT_PFN(name) procs->name = parent_procs->name; #define LOAD_DEVICE_PFN(name) \ if (!(procs->name = (void *)procs->vkGetDeviceProcAddr(device, #name))) \ { \ ERR("Could not get device proc addr for '" #name "'.\n"); \ return E_FAIL; \ } #define LOAD_DEVICE_OPTIONAL_PFN(name) \ procs->name = (void *)procs->vkGetDeviceProcAddr(device, #name); HRESULT vkd3d_load_vk_device_procs(struct vkd3d_vk_device_procs *procs, const struct vkd3d_vk_instance_procs *parent_procs, VkDevice device) { memset(procs, 0, sizeof(*procs)); #define VK_INSTANCE_PFN COPY_PARENT_PFN #define VK_DEVICE_PFN LOAD_DEVICE_PFN #define VK_DEVICE_EXT_PFN LOAD_DEVICE_OPTIONAL_PFN #include "vulkan_procs.h" TRACE("Loaded procs for VkDevice %p.\n", device); return S_OK; } #if HAVE_DECL_PROGRAM_INVOCATION_NAME bool vkd3d_get_program_name(char program_name[PATH_MAX]) { char *name, *p, *real_path = NULL; if ((name = strrchr(program_invocation_name, '/'))) { real_path = realpath("/proc/self/exe", NULL); /* Try to strip command line arguments. */ if (real_path && (p = strrchr(real_path, '/')) && !strncmp(real_path, program_invocation_name, strlen(real_path))) { name = p; } ++name; } else if ((name = strrchr(program_invocation_name, '\\'))) { ++name; } else { name = program_invocation_name; } strncpy(program_name, name, PATH_MAX); program_name[PATH_MAX - 1] = '\0'; free(real_path); return true; } #else bool vkd3d_get_program_name(char program_name[PATH_MAX]) { *program_name = '\0'; return false; } #endif /* HAVE_DECL_PROGRAM_INVOCATION_NAME */ static struct vkd3d_private_data *vkd3d_private_store_get_private_data( const struct vkd3d_private_store *store, const GUID *tag) { struct vkd3d_private_data *data; LIST_FOR_EACH_ENTRY(data, &store->content, struct vkd3d_private_data, entry) { if (IsEqualGUID(&data->tag, tag)) return data; } return NULL; } static HRESULT vkd3d_private_store_set_private_data(struct vkd3d_private_store *store, const GUID *tag, const void *data, unsigned int data_size, bool is_object) { struct vkd3d_private_data *d, *old_data; const void *ptr = data; if (!data) { if ((d = vkd3d_private_store_get_private_data(store, tag))) { vkd3d_private_data_destroy(d); return S_OK; } return S_FALSE; } if (is_object) { if (data_size != sizeof(IUnknown *)) return E_INVALIDARG; ptr = &data; } if (!(d = vkd3d_malloc(offsetof(struct vkd3d_private_data, u.data[data_size])))) return E_OUTOFMEMORY; d->tag = *tag; d->size = data_size; d->is_object = is_object; memcpy(d->u.data, ptr, data_size); if (is_object) IUnknown_AddRef(d->u.object); if ((old_data = vkd3d_private_store_get_private_data(store, tag))) vkd3d_private_data_destroy(old_data); list_add_tail(&store->content, &d->entry); return S_OK; } HRESULT vkd3d_get_private_data(struct vkd3d_private_store *store, const GUID *tag, unsigned int *out_size, void *out) { const struct vkd3d_private_data *data; HRESULT hr = S_OK; unsigned int size; int rc; if (!out_size) return E_INVALIDARG; if ((rc = vkd3d_mutex_lock(&store->mutex))) { ERR("Failed to lock mutex, error %d.\n", rc); return hresult_from_errno(rc); } if (!(data = vkd3d_private_store_get_private_data(store, tag))) { *out_size = 0; hr = DXGI_ERROR_NOT_FOUND; goto done; } size = *out_size; *out_size = data->size; if (!out) goto done; if (size < data->size) { hr = DXGI_ERROR_MORE_DATA; goto done; } if (data->is_object) IUnknown_AddRef(data->u.object); memcpy(out, data->u.data, data->size); done: vkd3d_mutex_unlock(&store->mutex); return hr; } HRESULT vkd3d_set_private_data(struct vkd3d_private_store *store, const GUID *tag, unsigned int data_size, const void *data) { HRESULT hr; int rc; if ((rc = vkd3d_mutex_lock(&store->mutex))) { ERR("Failed to lock mutex, error %d.\n", rc); return hresult_from_errno(rc); } hr = vkd3d_private_store_set_private_data(store, tag, data, data_size, false); vkd3d_mutex_unlock(&store->mutex); return hr; } HRESULT vkd3d_set_private_data_interface(struct vkd3d_private_store *store, const GUID *tag, const IUnknown *object) { const void *data = object ? object : (void *)&object; HRESULT hr; int rc; if ((rc = vkd3d_mutex_lock(&store->mutex))) { ERR("Failed to lock mutex, error %d.\n", rc); return hresult_from_errno(rc); } hr = vkd3d_private_store_set_private_data(store, tag, data, sizeof(object), !!object); vkd3d_mutex_unlock(&store->mutex); return hr; } VkResult vkd3d_set_vk_object_name_utf8(struct d3d12_device *device, uint64_t vk_object, VkDebugReportObjectTypeEXT vk_object_type, const char *name) { const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; VkDebugMarkerObjectNameInfoEXT info; if (!device->vk_info.EXT_debug_marker) return VK_SUCCESS; info.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT; info.pNext = NULL; info.objectType = vk_object_type; info.object = vk_object; info.pObjectName = name; return VK_CALL(vkDebugMarkerSetObjectNameEXT(device->vk_device, &info)); } HRESULT vkd3d_set_vk_object_name(struct d3d12_device *device, uint64_t vk_object, VkDebugReportObjectTypeEXT vk_object_type, const WCHAR *name) { char *name_utf8; VkResult vr; if (!name) return E_INVALIDARG; if (!device->vk_info.EXT_debug_marker) return S_OK; if (!(name_utf8 = vkd3d_strdup_w_utf8(name, device->wchar_size))) return E_OUTOFMEMORY; vr = vkd3d_set_vk_object_name_utf8(device, vk_object, vk_object_type, name_utf8); vkd3d_free(name_utf8); return hresult_from_vk_result(vr); }