/* * Copyright 2017 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include "vkd3d_common.h" #include "vkd3d_shader.h" #define MAX_COMPILE_OPTIONS 1 enum { OPTION_HELP = CHAR_MAX + 1, OPTION_OUTPUT, OPTION_STRIP_DEBUG, OPTION_VERSION, }; static bool read_shader(struct vkd3d_shader_code *shader, const char *filename) { struct stat st; void *code; FILE *fd; memset(shader, 0, sizeof(*shader)); if (stat(filename, &st) == -1) { fprintf(stderr, "Could not stat file: '%s'.\n", filename); return false; } shader->size = st.st_size; if (!(fd = fopen(filename, "rb"))) { fprintf(stderr, "Cannot open file for reading: '%s'.\n", filename); return false; } if (!(code = malloc(shader->size))) { fprintf(stderr, "Out of memory.\n"); fclose(fd); return false; } shader->code = code; if (fread(code, 1, shader->size, fd) != shader->size) { fprintf(stderr, "Could not read shader bytecode from file: '%s'.\n", filename); free(code); fclose(fd); return false; } fclose(fd); return true; } static bool write_shader(const struct vkd3d_shader_code *shader, const char *filename) { FILE *fd; if (!(fd = fopen(filename, "wb"))) { fprintf(stderr, "Cannot open file for writing: '%s'.\n", filename); return false; } if (fwrite(shader->code, 1, shader->size, fd) != shader->size) fprintf(stderr, "Could not write shader bytecode to file: '%s'.\n", filename); fclose(fd); return true; } static void print_usage(const char *program_name) { static const char usage[] = "[options...] file\n" "Options:\n" " -h, --help Display this information and exit.\n" " -o, --output= Write the output to .\n" " --strip-debug Strip debug information from the output.\n" " -V, --version Display version information and exit.\n" " -x Specify the type of the source. Valid values are\n" " 'dxbc-tpf' and 'none'.\n" " -- Stop option processing. Any subsequent argument is\n" " interpreted as a filename.\n"; fprintf(stderr, "Usage: %s %s", program_name, usage); } struct options { const char *filename; const char *output_filename; enum vkd3d_shader_source_type source_type; bool print_version; struct vkd3d_shader_compile_option compile_options[MAX_COMPILE_OPTIONS]; unsigned int compile_option_count; }; static void add_compile_option(struct options *options, enum vkd3d_shader_compile_option_name name, unsigned int value) { struct vkd3d_shader_compile_option *o; unsigned int i; for (i = 0; i < options->compile_option_count; ++i) { o = &options->compile_options[i]; if (o->name == name) { o->value = value; return; } } if (options->compile_option_count >= ARRAY_SIZE(options->compile_options)) { fprintf(stderr, "Ignoring option.\n"); return; } o = &options->compile_options[options->compile_option_count++]; o->name = name; o->value = value; } static enum vkd3d_shader_source_type parse_source_type(const char *source) { if (!strcmp(source, "dxbc-tpf") || !strcmp(source, "none")) return VKD3D_SHADER_SOURCE_DXBC_TPF; return VKD3D_SHADER_SOURCE_NONE; } static bool parse_command_line(int argc, char **argv, struct options *options) { int option; static struct option long_options[] = { {"help", no_argument, NULL, OPTION_HELP}, {"output", required_argument, NULL, OPTION_OUTPUT}, {"strip-debug", no_argument, NULL, OPTION_STRIP_DEBUG}, {"version", no_argument, NULL, OPTION_VERSION}, {NULL, 0, NULL, 0}, }; memset(options, 0, sizeof(*options)); options->source_type = VKD3D_SHADER_SOURCE_DXBC_TPF; for (;;) { if ((option = getopt_long(argc, argv, "ho:Vx:", long_options, NULL)) == -1) break; switch (option) { case OPTION_OUTPUT: case 'o': options->output_filename = optarg; break; case OPTION_STRIP_DEBUG: add_compile_option(options, VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG, 1); break; case OPTION_VERSION: case 'V': options->print_version = true; return true; case 'x': if ((options->source_type = parse_source_type(optarg)) == VKD3D_SHADER_SOURCE_NONE) { fprintf(stderr, "Invalid source type '%s' specified.\n", optarg); return false; } break; default: return false; } } if (optind >= argc) return false; options->filename = argv[argc - 1]; return true; } int main(int argc, char **argv) { struct vkd3d_shader_compile_info info; struct vkd3d_shader_code spirv; struct options options; int ret; if (!parse_command_line(argc, argv, &options)) { print_usage(argv[0]); return 1; } if (options.print_version) { fprintf(stdout, "vkd3d shader compiler version " PACKAGE_VERSION "\n"); return 0; } info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO; info.next = NULL; info.source_type = options.source_type; info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY; info.options = options.compile_options; info.option_count = options.compile_option_count; if (!read_shader(&info.source, options.filename)) { fprintf(stderr, "Failed to read DXBC shader.\n"); return 1; } ret = vkd3d_shader_compile(&info, &spirv); vkd3d_shader_free_shader_code(&info.source); if (ret < 0) { fprintf(stderr, "Failed to compile DXBC shader, ret %d.\n", ret); return 1; } if (options.output_filename) write_shader(&spirv, options.output_filename); vkd3d_shader_free_shader_code(&spirv); return 0; }