/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "vkd3d_utils_private.h" HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug) { FIXME("iid %s, debug %p stub!\n", debugstr_guid(iid), debug); return E_NOTIMPL; } HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device) { struct vkd3d_instance_create_info instance_create_info; struct vkd3d_device_create_info device_create_info; static const char * const instance_extensions[] = { VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_XCB_SURFACE_EXTENSION_NAME, }; static const char * const device_extensions[] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME, }; TRACE("adapter %p, minimum_feature_level %#x, iid %s, device %p.\n", adapter, minimum_feature_level, debugstr_guid(iid), device); if (adapter) FIXME("Ignoring adapter %p.\n", adapter); memset(&instance_create_info, 0, sizeof(instance_create_info)); instance_create_info.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; instance_create_info.next = NULL; instance_create_info.pfn_signal_event = vkd3d_signal_event; instance_create_info.wchar_size = sizeof(WCHAR); instance_create_info.instance_extensions = instance_extensions; instance_create_info.instance_extension_count = ARRAY_SIZE(instance_extensions); memset(&device_create_info, 0, sizeof(device_create_info)); device_create_info.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO; device_create_info.next = NULL; device_create_info.minimum_feature_level = minimum_feature_level; device_create_info.instance_create_info = &instance_create_info; device_create_info.device_extensions = device_extensions; device_create_info.device_extension_count = ARRAY_SIZE(device_extensions); return vkd3d_create_device(&device_create_info, iid, device); } HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer) { TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n", data, data_size, debugstr_guid(iid), deserializer); return vkd3d_create_root_signature_deserializer(data, data_size, iid, deserializer); } HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc, D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob) { TRACE("root_signature_desc %p, version %#x, blob %p, error_blob %p.\n", root_signature_desc, version, blob, error_blob); return vkd3d_serialize_root_signature(root_signature_desc, version, blob, error_blob); } /* Events */ HANDLE vkd3d_create_event(void) { struct vkd3d_event *event; int rc; TRACE(".\n"); if (!(event = vkd3d_malloc(sizeof(*event)))) return NULL; if ((rc = pthread_mutex_init(&event->mutex, NULL))) { ERR("Failed to initialize mutex, error %d.\n", rc); vkd3d_free(event); return NULL; } if ((rc = pthread_cond_init(&event->cond, NULL))) { ERR("Failed to initialize condition variable, error %d.\n", rc); pthread_mutex_destroy(&event->mutex); vkd3d_free(event); return NULL; } event->is_signaled = false; TRACE("Created event %p.\n", event); return event; } unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds) { struct vkd3d_event *impl = event; int rc; TRACE("event %p, milliseconds %u.\n", event, milliseconds); if ((rc = pthread_mutex_lock(&impl->mutex))) { ERR("Failed to lock mutex, error %d.\n", rc); return VKD3D_WAIT_FAILED; } if (impl->is_signaled || !milliseconds) { bool is_signaled = impl->is_signaled; impl->is_signaled = false; pthread_mutex_unlock(&impl->mutex); return is_signaled ? VKD3D_WAIT_OBJECT_0 : VKD3D_WAIT_TIMEOUT; } if (milliseconds == VKD3D_INFINITE) { do { if ((rc = pthread_cond_wait(&impl->cond, &impl->mutex))) { ERR("Failed to wait on condition variable, error %d.\n", rc); pthread_mutex_unlock(&impl->mutex); return VKD3D_WAIT_FAILED; } } while (!impl->is_signaled); impl->is_signaled = false; pthread_mutex_unlock(&impl->mutex); return VKD3D_WAIT_OBJECT_0; } pthread_mutex_unlock(&impl->mutex); FIXME("Timed wait not implemented yet.\n"); return VKD3D_WAIT_FAILED; } HRESULT vkd3d_signal_event(HANDLE event) { struct vkd3d_event *impl = event; int rc; TRACE("event %p.\n", event); if ((rc = pthread_mutex_lock(&impl->mutex))) { ERR("Failed to lock mutex, error %d.\n", rc); return E_FAIL; } impl->is_signaled = true; pthread_cond_signal(&impl->cond); pthread_mutex_unlock(&impl->mutex); return S_OK; } void vkd3d_destroy_event(HANDLE event) { struct vkd3d_event *impl = event; int rc; TRACE("event %p.\n", event); if ((rc = pthread_mutex_destroy(&impl->mutex))) ERR("Failed to destroy mutex, error %d.\n", rc); if ((rc = pthread_cond_destroy(&impl->cond))) ERR("Failed to destroy condition variable, error %d.\n", rc); vkd3d_free(impl); }