/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __VKD3D_COMMON_H #define __VKD3D_COMMON_H #include "config.h" #define WIN32_LEAN_AND_MEAN #include "vkd3d_windows.h" #include "vkd3d_types.h" #include #include #include #include #include #include #ifdef _MSC_VER #include #endif #ifndef ARRAY_SIZE # define ARRAY_SIZE(x) (sizeof(x) / sizeof(*(x))) #endif #define DIV_ROUND_UP(a, b) ((a) % (b) == 0 ? (a) / (b) : (a) / (b) + 1) #define STATIC_ASSERT(e) extern void __VKD3D_STATIC_ASSERT__(int [(e) ? 1 : -1]) #define MEMBER_SIZE(t, m) sizeof(((t *)0)->m) #define VKD3D_MAKE_TAG(ch0, ch1, ch2, ch3) \ ((uint32_t)(ch0) | ((uint32_t)(ch1) << 8) \ | ((uint32_t)(ch2) << 16) | ((uint32_t)(ch3) << 24)) static inline size_t align(size_t addr, size_t alignment) { return (addr + (alignment - 1)) & ~(alignment - 1); } #ifdef __GNUC__ # define VKD3D_NORETURN __attribute__((noreturn)) # ifdef __MINGW_PRINTF_FORMAT # define VKD3D_PRINTF_FUNC(fmt, args) __attribute__((format(__MINGW_PRINTF_FORMAT, fmt, args))) # else # define VKD3D_PRINTF_FUNC(fmt, args) __attribute__((format(printf, fmt, args))) # endif # define VKD3D_UNUSED __attribute__((unused)) # define VKD3D_UNREACHABLE __builtin_unreachable() #else # define VKD3D_NORETURN # define VKD3D_PRINTF_FUNC(fmt, args) # define VKD3D_UNUSED # define VKD3D_UNREACHABLE (void)0 #endif /* __GNUC__ */ VKD3D_NORETURN static inline void vkd3d_unreachable_(const char *filename, unsigned int line) { fprintf(stderr, "%s:%u: Aborting, reached unreachable code.\n", filename, line); abort(); } #ifdef NDEBUG #define vkd3d_unreachable() VKD3D_UNREACHABLE #else #define vkd3d_unreachable() vkd3d_unreachable_(__FILE__, __LINE__) #endif static inline unsigned int vkd3d_popcount(unsigned int v) { #ifdef _MSC_VER return __popcnt(v); #elif defined(HAVE_BUILTIN_POPCOUNT) return __builtin_popcount(v); #else v -= (v >> 1) & 0x55555555; v = (v & 0x33333333) + ((v >> 2) & 0x33333333); return (((v + (v >> 4)) & 0x0f0f0f0f) * 0x01010101) >> 24; #endif } static inline bool vkd3d_bitmask_is_contiguous(unsigned int mask) { unsigned int i, j; for (i = 0, j = 0; i < sizeof(mask) * CHAR_BIT; ++i) { if (mask & (1u << i)) ++j; else if (j) break; } return vkd3d_popcount(mask) == j; } /* Undefined for x == 0. */ static inline unsigned int vkd3d_log2i(unsigned int x) { #ifdef _WIN32 /* _BitScanReverse returns the index of the highest set bit, * unlike clz which is 31 - index. */ ULONG result; _BitScanReverse(&result, x); return (unsigned int)result; #elif defined(HAVE_BUILTIN_CLZ) return __builtin_clz(x) ^ 0x1f; #else static const unsigned int l[] = { ~0u, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, }; unsigned int i; return (i = x >> 16) ? (x = i >> 8) ? l[x] + 24 : l[i] + 16 : (i = x >> 8) ? l[i] + 8 : l[x]; #endif } static inline void *vkd3d_memmem( const void *haystack, size_t haystack_len, const void *needle, size_t needle_len) { const char *str = haystack; while (haystack_len >= needle_len) { if (!memcmp(str, needle, needle_len)) return (char *)str; ++str; --haystack_len; } return NULL; } static inline bool vkd3d_bound_range(size_t start, size_t count, size_t limit) { #ifdef HAVE_BUILTIN_ADD_OVERFLOW size_t sum; return !__builtin_add_overflow(start, count, &sum) && sum <= limit; #else return start <= limit && count <= limit - start; #endif } static inline bool vkd3d_object_range_overflow(size_t start, size_t count, size_t size) { return (~(size_t)0 - start) / size < count; } static inline uint16_t vkd3d_make_u16(uint8_t low, uint8_t high) { return low | ((uint16_t)high << 8); } static inline uint32_t vkd3d_make_u32(uint16_t low, uint16_t high) { return low | ((uint32_t)high << 16); } static inline int vkd3d_u32_compare(uint32_t x, uint32_t y) { return (x > y) - (x < y); } static inline bool bitmap_clear(uint32_t *map, unsigned int idx) { return map[idx >> 5] &= ~(1u << (idx & 0x1f)); } static inline bool bitmap_set(uint32_t *map, unsigned int idx) { return map[idx >> 5] |= (1u << (idx & 0x1f)); } static inline bool bitmap_is_set(const uint32_t *map, unsigned int idx) { return map[idx >> 5] & (1u << (idx & 0x1f)); } static inline int ascii_isupper(int c) { return 'A' <= c && c <= 'Z'; } static inline int ascii_tolower(int c) { return ascii_isupper(c) ? c - 'A' + 'a' : c; } static inline int ascii_strncasecmp(const char *a, const char *b, size_t n) { int c_a, c_b; while (n--) { c_a = ascii_tolower(*a++); c_b = ascii_tolower(*b++); if (c_a != c_b || !c_a) return c_a - c_b; } return 0; } static inline int ascii_strcasecmp(const char *a, const char *b) { int c_a, c_b; do { c_a = ascii_tolower(*a++); c_b = ascii_tolower(*b++); } while (c_a == c_b && c_a != '\0'); return c_a - c_b; } #ifndef _WIN32 # if HAVE_SYNC_ADD_AND_FETCH static inline LONG InterlockedIncrement(LONG volatile *x) { return __sync_add_and_fetch(x, 1); } static inline LONG64 InterlockedIncrement64(LONG64 volatile *x) { return __sync_add_and_fetch(x, 1); } static inline LONG InterlockedAdd(LONG volatile *x, LONG val) { return __sync_add_and_fetch(x, val); } # else # error "InterlockedIncrement() not implemented for this platform" # endif /* HAVE_SYNC_ADD_AND_FETCH */ # if HAVE_SYNC_SUB_AND_FETCH static inline LONG InterlockedDecrement(LONG volatile *x) { return __sync_sub_and_fetch(x, 1); } # else # error "InterlockedDecrement() not implemented for this platform" # endif #endif /* _WIN32 */ static inline void vkd3d_parse_version(const char *version, int *major, int *minor) { *major = atoi(version); while (isdigit(*version)) ++version; if (*version == '.') ++version; *minor = atoi(version); } HRESULT hresult_from_vkd3d_result(int vkd3d_result); #ifdef _WIN32 static inline void *vkd3d_dlopen(const char *name) { return LoadLibraryA(name); } static inline void *vkd3d_dlsym(void *handle, const char *symbol) { return GetProcAddress(handle, symbol); } static inline int vkd3d_dlclose(void *handle) { return FreeLibrary(handle); } static inline const char *vkd3d_dlerror(void) { unsigned int error = GetLastError(); static char message[256]; if (FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, error, 0, message, sizeof(message), NULL)) return message; sprintf(message, "Unknown error %u.\n", error); return message; } #elif defined(HAVE_DLFCN_H) #include static inline void *vkd3d_dlopen(const char *name) { return dlopen(name, RTLD_NOW); } static inline void *vkd3d_dlsym(void *handle, const char *symbol) { return dlsym(handle, symbol); } static inline int vkd3d_dlclose(void *handle) { return dlclose(handle); } static inline const char *vkd3d_dlerror(void) { return dlerror(); } #else static inline void *vkd3d_dlopen(const char *name) { return NULL; } static inline void *vkd3d_dlsym(void *handle, const char *symbol) { return NULL; } static inline int vkd3d_dlclose(void *handle) { return 0; } static inline const char *vkd3d_dlerror(void) { return "Not implemented for this platform.\n"; } #endif #endif /* __VKD3D_COMMON_H */