/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __VKD3D_TEST_H #define __VKD3D_TEST_H #include "vkd3d_common.h" #include #include #include #include #include #include #include static void vkd3d_test_main(int argc, char **argv); static const char *vkd3d_test_name; static const char *vkd3d_test_platform = "other"; static void vkd3d_test_start_todo(bool is_todo); static int vkd3d_test_loop_todo(void); static void vkd3d_test_end_todo(void); #define START_TEST(name) \ static const char *vkd3d_test_name = #name; \ static void vkd3d_test_main(int argc, char **argv) #define ok ok_(__LINE__) #define skip skip_(__LINE__) #define trace trace_(__LINE__) #define ok_(line) \ do { \ unsigned int vkd3d_line = line; \ VKD3D_TEST_OK #define VKD3D_TEST_OK(args...) \ vkd3d_test_ok(vkd3d_line, args); } while (0) #define todo_(line) \ do { \ unsigned int vkd3d_line = line; \ VKD3D_TEST_TODO # define VKD3D_TEST_TODO(args...) \ vkd3d_test_todo(vkd3d_line, args); } while (0) #define skip_(line) \ do { \ unsigned int vkd3d_line = line; \ VKD3D_TEST_SKIP #define VKD3D_TEST_SKIP(args...) \ vkd3d_test_skip(vkd3d_line, args); } while (0) #define trace_(line) \ do { \ unsigned int vkd3d_line = line; \ VKD3D_TEST_TRACE #define VKD3D_TEST_TRACE(args...) \ vkd3d_test_trace(vkd3d_line, args); } while (0) #define todo_if(is_todo) \ for (vkd3d_test_start_todo(is_todo); vkd3d_test_loop_todo(); vkd3d_test_end_todo()) #define todo todo_if(true) static struct { LONG success_count; LONG failure_count; LONG skip_count; LONG todo_count; LONG todo_success_count; unsigned int debug_level; unsigned int todo_level; bool todo_do_loop; char context[1024]; } vkd3d_test_state; static bool vkd3d_test_platform_is_windows(void) { return !strcmp(vkd3d_test_platform, "windows"); } static inline bool broken(bool condition) { return condition && vkd3d_test_platform_is_windows(); } static void vkd3d_test_check_ok(unsigned int line, bool result, const char *fmt, va_list args) { bool is_todo = vkd3d_test_state.todo_level && !vkd3d_test_platform_is_windows(); if (is_todo) { if (result) { printf("%s:%d%s: Todo succeeded: ", vkd3d_test_name, line, vkd3d_test_state.context); vprintf(fmt, args); InterlockedIncrement(&vkd3d_test_state.todo_success_count); } else { printf("%s:%d%s: Todo: ", vkd3d_test_name, line, vkd3d_test_state.context); vprintf(fmt, args); InterlockedIncrement(&vkd3d_test_state.todo_count); } } else if (result) { if (vkd3d_test_state.debug_level > 1) printf("%s:%d%s: Test succeeded.\n", vkd3d_test_name, line, vkd3d_test_state.context); InterlockedIncrement(&vkd3d_test_state.success_count); } else { printf("%s:%d%s: Test failed: ", vkd3d_test_name, line, vkd3d_test_state.context); vprintf(fmt, args); InterlockedIncrement(&vkd3d_test_state.failure_count); } } static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED vkd3d_test_ok(unsigned int line, bool result, const char *fmt, ...) { va_list args; va_start(args, fmt); vkd3d_test_check_ok(line, result, fmt, args); va_end(args); } static void VKD3D_PRINTF_FUNC(2, 3) VKD3D_UNUSED vkd3d_test_skip(unsigned int line, const char *fmt, ...) { va_list args; va_start(args, fmt); printf("%s:%d%s: Test skipped: ", vkd3d_test_name, line, vkd3d_test_state.context); vprintf(fmt, args); va_end(args); InterlockedIncrement(&vkd3d_test_state.skip_count); } static void VKD3D_PRINTF_FUNC(2, 3) VKD3D_UNUSED vkd3d_test_trace(unsigned int line, const char *fmt, ...) { va_list args; va_start(args, fmt); printf("%s:%d%s: ", vkd3d_test_name, line, vkd3d_test_state.context); vprintf(fmt, args); va_end(args); } static void VKD3D_PRINTF_FUNC(1, 2) VKD3D_UNUSED vkd3d_test_debug(const char *fmt, ...) { char buffer[512]; va_list args; int size; size = snprintf(buffer, sizeof(buffer), "%s: ", vkd3d_test_name); if (0 < size && size < sizeof(buffer)) { va_start(args, fmt); vsnprintf(buffer + size, sizeof(buffer) - size, fmt, args); va_end(args); } buffer[sizeof(buffer) - 1] = '\0'; #ifdef _WIN32 OutputDebugStringA(buffer); #endif if (vkd3d_test_state.debug_level > 0) printf("%s\n", buffer); } int main(int argc, char **argv) { const char *debug_level = getenv("VKD3D_TEST_DEBUG"); char *test_platform = getenv("VKD3D_TEST_PLATFORM"); memset(&vkd3d_test_state, 0, sizeof(vkd3d_test_state)); vkd3d_test_state.debug_level = !debug_level ? 0 : atoi(debug_level); if (test_platform) { test_platform = strdup(test_platform); vkd3d_test_platform = test_platform; } if (vkd3d_test_state.debug_level > 1) printf("Test platform: '%s'.\n", vkd3d_test_platform); vkd3d_test_main(argc, argv); printf("%s: %lu tests executed (%lu failures, %lu skipped, %lu todo).\n", vkd3d_test_name, (unsigned long)(vkd3d_test_state.success_count + vkd3d_test_state.failure_count + vkd3d_test_state.todo_count + vkd3d_test_state.todo_success_count), (unsigned long)(vkd3d_test_state.failure_count + vkd3d_test_state.todo_success_count), (unsigned long)vkd3d_test_state.skip_count, (unsigned long)vkd3d_test_state.todo_count); if (test_platform) free(test_platform); return vkd3d_test_state.failure_count || vkd3d_test_state.todo_success_count; } #ifdef _WIN32 static char *vkd3d_test_strdupWtoA(WCHAR *str) { char *out; int len; if (!(len = WideCharToMultiByte(CP_ACP, 0, str, -1, NULL, 0, NULL, NULL))) return NULL; if (!(out = malloc(len))) return NULL; WideCharToMultiByte(CP_ACP, 0, str, -1, out, len, NULL, NULL); return out; } static bool running_under_wine(void) { HMODULE module = GetModuleHandleA("ntdll.dll"); return module && GetProcAddress(module, "wine_server_call"); } int wmain(int argc, WCHAR **wargv) { char **argv; int i, ret; argv = malloc(argc * sizeof(*argv)); assert(argv); for (i = 0; i < argc; ++i) { if (!(argv[i] = vkd3d_test_strdupWtoA(wargv[i]))) break; } assert(i == argc); vkd3d_test_platform = running_under_wine() ? "wine" : "windows"; ret = main(argc, argv); for (i = 0; i < argc; ++i) free(argv[i]); free(argv); return ret; } #endif /* _WIN32 */ typedef void (*vkd3d_test_pfn)(void); static inline void vkd3d_run_test(const char *name, vkd3d_test_pfn test_pfn) { vkd3d_test_debug("%s", name); test_pfn(); } static inline void vkd3d_test_start_todo(bool is_todo) { vkd3d_test_state.todo_level = (vkd3d_test_state.todo_level << 1) | is_todo; vkd3d_test_state.todo_do_loop = true; } static inline int vkd3d_test_loop_todo(void) { bool do_loop = vkd3d_test_state.todo_do_loop; vkd3d_test_state.todo_do_loop = false; return do_loop; } static inline void vkd3d_test_end_todo(void) { vkd3d_test_state.todo_level >>= 1; } static inline void vkd3d_test_set_context(const char *fmt, ...) { va_list args; if (!fmt) { vkd3d_test_state.context[0] = '\0'; return; } vkd3d_test_state.context[0] = ':'; va_start(args, fmt); vsnprintf(&vkd3d_test_state.context[1], sizeof(vkd3d_test_state.context) - 1, fmt, args); va_end(args); vkd3d_test_state.context[sizeof(vkd3d_test_state.context) - 1] = '\0'; } #define run_test(test_pfn) \ vkd3d_run_test(#test_pfn, test_pfn) #endif /* __VKD3D_TEST_H */